Player Matchup

Dredge
Dredge
Platinum I
LAMPOPO
Dredge
Platinum I
Level 930
Champion Stats
299W - 247L
1,571 SR
Queue Stats
682W - 666L
1,566 Elo+
Party 2
Ying
Ying
Platinum III
ZOEYH
Ying
Platinum III
Level 120
Champion Stats
8W - 9L
1,566 SR
Queue Stats
298W - 276L
1,597 Elo+
Party 2
Buck
Buck
Diamond V
a9yrsold
Buck
Diamond V
Level 999
Champion Stats
29W - 17L
1,686 SR
Queue Stats
622W - 611L
1,575 Elo+
Solo
Ruckus
Ruckus
Platinum II
bruhdazled
Ruckus
Platinum II
Level 738
Champion Stats
32W - 17L
1,757 SR
Queue Stats
586W - 539L
1,620 Elo+
Party 2
Fernando
Fernando
Platinum III
oralteaser
Fernando
Platinum III
Level 37
Champion Stats
7W - 1L
1,500 SR
Queue Stats
90W - 58L
1,664 Elo+
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 565
1,616 SR
1,604 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 690
1,671 SR
1,587 Elo+
Io
Io
Platinum II
LaSallade2
Io
Platinum II
Level 126
Champion Stats
0W - 1L
1,500 SR
Queue Stats
46W - 51L
1,562 Elo+
Solo
Mal'Damba
Mal'Damba
Platinum I
Saepphire
Mal'Damba
Platinum I
Level 959
Champion Stats
2W - 7L
1,480 SR
Queue Stats
471W - 445L
1,601 Elo+
Party 1
Vora
Vora
Diamond V
Tomcio135
Vora
Diamond V
Level 999
Champion Stats
47W - 30L
1,689 SR
Queue Stats
391W - 374L
1,596 Elo+
Solo
Atlas
Atlas
Platinum II
madarasarutobi
Atlas
Platinum II
Level 999
Champion Stats
4W - 1L
2,002 SR
Queue Stats
174W - 165L
1,588 Elo+
Solo
Octavia
Octavia
Platinum II
oggeswagen
Octavia
Platinum II
Level 365
Champion Stats
5W - 7L
1,685 SR
Queue Stats
291W - 292L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
LAMPOPO
Dredge
59
13 / 12 / 13
3,362
224
90,878
49,784
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
ZOEYH
Ying
49
0 / 8 / 17
3,721
248
13,301
39,561
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Buck
59
23 / 12 / 11
4,558
304
98,136
64,831
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ruckus
bruhdazled
Ruckus
59
13 / 10 / 19
4,211
281
78,867
89,939
91,686
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

Fernando
oralteaser
Fernando
20
7 / 7 / 14
4,284
286
42,086
98,091
143,271
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 9 / 20
2,790
186
46,299
31,243
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 1.2s.

Level 1

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 80%.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Mal'Damba
Saepphire
Mal'Damba
54
8 / 13 / 16
3,069
205
51,345
52,944
965
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 24% for 3s after using Slither.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Vora
57
20 / 12 / 13
3,873
258
98,971
57,228
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
10 / 10 / 14
3,481
232
68,030
139,099
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Octavia
oggeswagen
Octavia
59
8 / 12 / 14
2,973
198
77,561
42,754
0
Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
4m 27s
130
Kill Participation
126
56
Kills
49
49
Deaths
56
74
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Dredge
LAMPOPO
Dredge
13
12
13
1.63
L
3
9
20
1.44
L
Mal'Damba
Saepphire
Mal'Damba
8
13
16
1.23
L
Vora
20
12
13
2.21
W
Ying
ZOEYH
Ying
0
8
17
1.06
W
Buck
23
12
11
2.38
W
Ruckus
bruhdazled
Ruckus
13
10
19
2.25
L
10
10
14
1.7
L
Octavia
oggeswagen
Octavia
8
12
14
1.25
W
Fernando
oralteaser
Fernando
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,268
Damage
342,206
342,206
Taken
323,268
234,957
Shielding
965
184,837
Healing
130,734
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
LAMPOPO
Dredge
90,878
52,015
0
4,161
49,784
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
46,299
44,246
53,260
9,178
31,243
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Saepphire
Mal'Damba
51,345
20,559
37,617
10,478
52,944
965
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Vora
98,971
68,474
0
11,335
57,228
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Ying
ZOEYH
Ying
13,301
13,301
129,750
21,956
39,561
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Buck
98,136
85,110
0
13,390
64,831
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ruckus
bruhdazled
Ruckus
78,867
45,337
0
10,115
89,939
91,686
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
68,030
68,030
0
5,221
139,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Octavia
oggeswagen
Octavia
77,561
68,535
0
3,645
42,754
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
oralteaser
Fernando
42,086
26,265
0
5,465
98,091
143,271
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role