Player Matchup

Willo
Willo
Farmyy84
Willo
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Maeve
Maeve
Gllyk
Maeve
Level 7
Champion Stats
1W - 1L
1,494 SR
Queue Stats
1W - 1L
1,293 Elo+
Solo
Raum
Raum
H-L750X
Raum
Level 54
Champion Stats
33W - 21L
1,563 SR
Queue Stats
155W - 165L
1,398 Elo+
Solo
Dredge
Dredge
PS_ale_gj007
Dredge
Level 32
Champion Stats
1W - 2L
1,534 SR
Queue Stats
36W - 32L
1,482 Elo+
Solo
Kinessa
Kinessa
Staip
Kinessa
Level 176
Champion Stats
103W - 93L
1,582 SR
Queue Stats
107W - 101L
1,544 Elo+
Solo
Team Averages
Level 55
1,535 SR
1,443 Elo+

VS

Team Averages
Level 94
1,646 SR
1,488 Elo+
Octavia
Octavia
Finanzamt8226
Octavia
Level 274
Champion Stats
4W - 4L
1,624 SR
Queue Stats
236W - 251L
1,629 Elo+
Solo
Lex
Lex
MK_VG67
Lex
Level 11
Champion Stats
0W - 1L
1,749 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Koga
Koga
Monkey_D_Adam77
Koga
Level 103
Champion Stats
3W - 1L
1,802 SR
Queue Stats
146W - 146L
1,514 Elo+
Solo
Seris
Seris
TsunamiWar
Seris
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,422 Elo+
Solo
Raum
Raum
codblooded
Raum
Level 32
Champion Stats
11W - 11L
1,557 SR
Queue Stats
25W - 26L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Farmyy84
Willo
1
6 / 8 / 1
2,118
212
19,174
23,790
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Maeve
Gllyk
Maeve
2
15 / 7 / 8
3,270
327
50,651
30,126
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Level 1

Raum
H-L750X
Raum
18
9 / 5 / 22
3,699
370
46,396
103,055
3,655
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Dredge
39
8 / 9 / 11
3,018
302
42,416
35,390
3,890
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Kinessa
Staip
Kinessa
36
8 / 4 / 20
3,209
321
72,326
20,902
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.3s.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
59
1 / 13 / 2
1,308
131
20,146
32,850
0
Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Lex
14
4 / 9 / 11
2,043
204
45,991
40,980
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

58
25 / 8 / 1
3,409
341
98,962
42,034
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Seris
24
0 / 6 / 5
1,119
112
13,849
25,207
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

22
2 / 10 / 7
1,689
169
34,315
89,892
0

Match Insights

Player Kills, Deaths, and Assists

8m 20s
Objective Time
2m 45s
108
Kill Participation
58
46
Kills
32
33
Deaths
46
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Willo
Farmyy84
Willo
6
8
1
0.81
L
Octavia
1
13
2
0.15
W
Maeve
Gllyk
Maeve
15
7
8
2.71
W
Raum
H-L750X
Raum
9
5
22
4
L
Lex
4
9
11
1.06
L
25
8
1
3.19
W
Dredge
8
9
11
1.5
W
Kinessa
Staip
Kinessa
8
4
20
4.5
L
Seris
0
6
5
0.42
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

230,963
Damage
213,263
213,263
Taken
230,963
7,545
Shielding
0
62,990
Healing
53,633
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
Farmyy84
Willo
19,174
11,830
0
409
23,790
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
20,146
16,746
0
3,300
32,850
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
Gllyk
Maeve
50,651
47,013
589
10,104
30,126
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

Level 1

W
Raum
H-L750X
Raum
46,396
37,792
15,327
19,176
103,055
3,655
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lex
45,991
44,791
0
5,753
40,980
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
98,962
82,052
0
6,120
42,034
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Dredge
42,416
33,328
0
8,112
35,390
3,890
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Kinessa
Staip
Kinessa
72,326
42,937
2,042
7,231
20,902
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
13,849
11,149
21,936
9,920
25,207
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
34,315
16,320
0
6,604
89,892
0

Damage Done by Role

Damage Taken by Role