Player Matchup

Seris
Seris
BIindPerson
Seris
Level 83
Champion Stats
10W - 7L
1,732 SR
Queue Stats
16W - 14L
1,599 Elo+
Solo
Saati
Saati
ChavalPx
Saati
Level 141
Champion Stats
5W - 4L
1,701 SR
Queue Stats
53W - 42L
1,596 Elo+
Solo
Betty la Bomba
Betty la Bomba
GaryLikesKush
Betty la Bomba
Level 915
Champion Stats
14W - 4L
1,705 SR
Queue Stats
742W - 721L
1,549 Elo+
Solo
Atlas
Atlas
RynerLute03
Atlas
Level 135
Champion Stats
9W - 3L
1,700 SR
Queue Stats
397W - 394L
1,522 Elo+
Solo
Skye
Skye
XxLunaRexX
Skye
Level 689
Champion Stats
139W - 124L
1,596 SR
Queue Stats
1,018W - 1,021L
1,598 Elo+
Solo
Team Averages
Level 393
1,687 SR
1,573 Elo+

VS

Team Averages
Level 314
1,583 SR
1,591 Elo+
VII
VII
Blientele
VII
Level 594
Champion Stats
77W - 63L
1,657 SR
Queue Stats
660W - 622L
1,610 Elo+
Solo
Seris
Seris
MOMOMO2550
Seris
Level 321
Champion Stats
97W - 108L
1,501 SR
Queue Stats
831W - 832L
1,501 Elo+
Solo
Saati
Saati
Méws
Saati
Level 522
Champion Stats
11W - 13L
1,597 SR
Queue Stats
486W - 505L
1,603 Elo+
Solo
Moji
Moji
Signus20
Moji
Level 43
Champion Stats
10W - 7L
1,651 SR
Queue Stats
58W - 47L
1,617 Elo+
Party 1
Inara
Inara
neogiP6757
Inara
Level 89
Champion Stats
5W - 7L
1,510 SR
Queue Stats
109W - 93L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
3 / 3 / 20
2,939
267
27,241
24,387
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Saati
ChavalPx
Saati
50
10 / 6 / 12
3,203
291
86,657
36,534
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Betty la Bomba
GaryLikesKush
Betty la Bomba
60
8 / 5 / 8
2,607
237
53,908
34,135
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 15%.

Level 1

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Level 1

55
3 / 4 / 12
2,936
267
27,037
68,930
1,220
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 160 every 1s for 3s after activating Stasis Field.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
16 / 5 / 11
3,375
307
72,159
33,571
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
13 / 11 / 3
2,799
254
48,852
46,711
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Seris
51
3 / 3 / 9
2,330
212
22,895
28,122
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Saati
Méws
Saati
59
5 / 9 / 8
2,419
220
55,480
40,442
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
23
1 / 8 / 14
3,958
360
23,551
48,641
43,182

Level 4

Level 3

Level 1

Level 4

Level 3

Level 1

Inara
30
1 / 9 / 4
3,864
351
46,779
103,086
33,185
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
6m 23s
103
Kill Participation
61
40
Kills
23
23
Deaths
40
63
Assists
38
Player
Kills
Deaths
Assists
KDA
W
3
3
20
4.33
L
13
11
3
1.32
W
Saati
ChavalPx
Saati
10
6
12
2.67
W
Betty la Bomba
GaryLikesKush
Betty la Bomba
8
5
8
2.4
L
Seris
3
3
9
2.5
L
Saati
Méws
Saati
5
9
8
1
W
3
4
12
2.25
L
Moji
1
8
14
1
W
16
5
11
4.3
L
Inara
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

267,002
Damage
197,557
197,557
Taken
267,002
1,220
Shielding
76,367
119,818
Healing
155,740
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,241
21,218
69,239
15,070
24,387
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
48,852
45,037
0
2,749
46,711
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Saati
ChavalPx
Saati
86,657
76,627
0
1,689
36,534
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Betty la Bomba
GaryLikesKush
Betty la Bomba
53,908
28,092
0
4,983
34,135
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Seris
22,895
17,146
58,672
10,492
28,122
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Saati
Méws
Saati
55,480
35,428
0
384
40,442
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
27,037
27,037
716
6,779
68,930
1,220

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
23,551
23,551
66,292
14,335
48,641
43,182

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
72,159
46,195
10,938
10,404
33,571
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Inara
46,779
37,128
0
2,816
103,086
33,185

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role