Player Matchup

Lillith
Lillith
CarryByBella-_-
Lillith
Level 208
Champion Stats
33W - 19L
1,584 SR
Queue Stats
564W - 418L
1,682 Elo+
Party 1
Fernando
Fernando
DarkkRepulse
Fernando
Level 60
Champion Stats
16W - 8L
1,470 SR
Queue Stats
34W - 32L
1,461 Elo+
Party 2
Lian
Lian
FreePurrepat
Lian
Level 78
Champion Stats
10W - 11L
1,476 SR
Queue Stats
428W - 333L
1,689 Elo+
Party 1
Kasumi
Kasumi
Loncle Niko
Kasumi
Level 496
Champion Stats
54W - 45L
1,567 SR
Queue Stats
1,693W - 1,657L
1,598 Elo+
Solo
Mal'Damba
Mal'Damba
TyRawDogg
Mal'Damba
Level 114
Champion Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,490 Elo+
Party 2
Team Averages
Level 191
1,519 SR
1,584 Elo+

VS

Team Averages
Level 404
1,499 SR
1,550 Elo+
Atlas
Atlas
David_Ndala
Atlas
Level 346
Champion Stats
2W - 9L
1,372 SR
Queue Stats
235W - 209L
1,550 Elo+
Solo
Androxus
Androxus
FREEXZYYY
Androxus
Level 509
Champion Stats
24W - 25L
1,530 SR
Queue Stats
965W - 960L
1,561 Elo+
Solo
Dredge
Dredge
NAJJ602
Dredge
Level 999
Champion Stats
6W - 11L
1,557 SR
Queue Stats
315W - 323L
1,609 Elo+
Solo
Barik
Barik
Rayan45 for
Barik
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Corvus
Corvus
Zhimmharrr
Corvus
Level 161
Champion Stats
3W - 8L
1,534 SR
Queue Stats
27W - 40L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 2 / 15
3,158
316
27,701
36,621
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
DarkkRepulse
Fernando
45
5 / 2 / 16
3,582
358
57,129
91,923
69,497
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

30
7 / 2 / 11
2,972
297
76,237
32,991
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
59
15 / 4 / 5
2,934
293
53,008
22,472
1,106
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Mal'Damba
TyRawDogg
Mal'Damba
42
3 / 1 / 14
2,847
285
15,734
21,926
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 7 / 1
1,670
167
42,309
81,058
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 6.4s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Androxus
FREEXZYYY
Androxus
60
0 / 10 / 1
848
85
20,147
40,909
0
Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 5%.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Dredge
NAJJ602
Dredge
60
8 / 2 / 1
2,295
230
106,479
28,820
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

4
0 / 11 / 3
1,269
127
19,097
59,084
22,138
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Corvus
Zhimmharrr
Corvus
54
1 / 4 / 6
1,768
177
17,901
19,938
520
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 6s
Objective Time
2m 2s
95
Kill Participation
23
34
Kills
11
11
Deaths
34
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
W
Fernando
DarkkRepulse
Fernando
5
2
16
6.5
L
2
7
1
0.36
L
Androxus
FREEXZYYY
Androxus
0
10
1
0.05
W
7
2
11
6.25
W
Kasumi
15
4
5
4.38
L
Dredge
NAJJ602
Dredge
8
2
1
4.25
L
0
11
3
0.14
W
Mal'Damba
TyRawDogg
Mal'Damba
3
1
14
10
L
Corvus
Zhimmharrr
Corvus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,809
Damage
205,933
205,933
Taken
229,809
70,603
Shielding
22,658
146,683
Healing
95,982
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,701
14,848
81,414
1,024
36,621
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
Fernando
DarkkRepulse
Fernando
57,129
35,410
0
0
91,923
69,497
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
42,309
42,309
0
0
81,058
0

Level 1

L
Androxus
FREEXZYYY
Androxus
20,147
18,934
0
8,166
40,909
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
76,237
74,903
0
5,597
32,991
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kasumi
53,008
40,104
0
3,395
22,472
1,106
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Dredge
NAJJ602
Dredge
106,479
63,948
0
8,575
28,820
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,097
19,097
0
2,381
59,084
22,138
W
Mal'Damba
TyRawDogg
Mal'Damba
15,734
10,747
46,589
8,664
21,926
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Corvus
Zhimmharrr
Corvus
17,901
16,625
70,517
6,343
19,938
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role