Player Matchup

Saati
Saati
Platinum II
BRGCM
Saati
Platinum II
Level 32
Champion Stats
0W - 1L
1,617 SR
Queue Stats
6W - 6L
1,873 Elo+
Solo
Grover
Grover
Diamond V
COMOLABANANA
Grover
Diamond V
Level 97
Champion Stats
20W - 18L
1,731 SR
Queue Stats
528W - 500L
1,625 Elo+
Solo
Lex
Lex
Diamond III
Uraníum
Lex
Diamond III
Level 89
Champion Stats
4W - 3L
2,068 SR
Queue Stats
73W - 65L
1,717 Elo+
Solo
Inara
Inara
Platinum I
eSDee_-_
Inara
Platinum I
Level 134
Champion Stats
29W - 39L
1,624 SR
Queue Stats
526W - 523L
1,617 Elo+
Solo
Khan
Khan
Diamond V
lElRomanol
Khan
Diamond V
Level 30
Champion Stats
0W - 2L
1,511 SR
Queue Stats
5W - 9L
1,759 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 76
1,710 SR
1,718 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 51
1,615 SR
1,644 Elo+
Lian
Lian
Platinum I
Argord28
Lian
Platinum I
Level 51
Champion Stats
4W - 2L
1,693 SR
Queue Stats
43W - 38L
1,638 Elo+
Solo
Corvus
Corvus
Diamond IV
ChloeFitness
Corvus
Diamond IV
Level 66
Champion Stats
8W - 10L
1,542 SR
Queue Stats
181W - 160L
1,649 Elo+
Party 1
Furia
Furia
Diamond II
Muto3S
Furia
Diamond II
Level 35
Champion Stats
5W - 1L
1,873 SR
Queue Stats
35W - 22L
1,725 Elo+
Solo
Ash
Ash
Gold I
maino_goblinn
Ash
Gold I
Level 39
Champion Stats
1W - 0L
1,302 SR
Queue Stats
2W - 1L
1,518 Elo+
Solo
Androxus
Androxus
Diamond III
moustanoir
Androxus
Diamond III
Level 63
Champion Stats
24W - 18L
1,667 SR
Queue Stats
120W - 91L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BRGCM
Saati
20
5 / 10 / 4
2,300
177
56,836
40,130
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grover
33
3 / 8 / 20
2,948
227
37,420
56,268
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

39
10 / 4 / 9
2,862
220
65,228
42,529
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Inara
eSDee_-_
Inara
34
4 / 6 / 13
2,253
173
39,053
74,958
6,048
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

27
6 / 6 / 12
2,666
205
44,361
97,189
36,880
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
VatuEvie
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
34
5 / 6 / 9
3,148
242
69,209
35,122
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 30%.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Corvus
28
4 / 2 / 23
3,536
272
53,987
29,656
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Furia
Muto3S
Furia
20
1 / 4 / 7
1,805
139
30,005
20,800
4,550
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

33
4 / 10 / 1
3,144
242
31,638
75,465
30,112
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Androxus
moustanoir
Androxus
45
20 / 6 / 7
4,282
329
126,235
81,855
0
Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
6m 41s
86
Kill Participation
81
28
Kills
34
34
Deaths
28
58
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Lian
5
6
9
1.58
L
Saati
BRGCM
Saati
5
10
4
0.7
L
Grover
3
8
20
1.63
W
Corvus
4
2
23
7.75
W
Furia
Muto3S
Furia
1
4
7
1.13
L
10
4
9
3.63
L
Inara
eSDee_-_
Inara
4
6
13
1.75
L
6
6
12
2
W
4
10
1
0.45
W
Androxus
moustanoir
Androxus
20
6
7
3.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,898
Damage
311,074
311,074
Taken
242,898
42,928
Shielding
34,662
180,473
Healing
140,265
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lian
69,209
65,770
0
1,440
35,122
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Saati
BRGCM
Saati
56,836
32,939
0
1,145
40,130
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
37,420
26,414
105,097
33,176
56,268
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Corvus
53,987
46,763
65,442
10,424
29,656
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Furia
Muto3S
Furia
30,005
22,391
27,806
5,473
20,800
4,550
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
65,228
60,890
0
3,354
42,529
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
eSDee_-_
Inara
39,053
34,153
0
9,922
74,958
6,048
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
44,361
39,495
9,874
17,905
97,189
36,880

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,638
27,437
300
674
75,465
30,112
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
moustanoir
Androxus
126,235
97,653
0
28,706
81,855
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role