Player Matchup

Barik
Barik
Bronze I
Andre L 175877
Barik
Bronze I
Level 106
Champion Stats
45W - 48L
1,614 SR
Queue Stats
112W - 114L
1,361 Elo+
Solo
Koga
Koga
Silver I
Mariusz-uwu
Koga
Silver I
Level 206
Champion Stats
4W - 0L
1,717 SR
Queue Stats
293W - 259L
1,561 Elo+
Party 1
Imani
Imani
Gold V
oCEOo
Imani
Gold V
Level 40
Champion Stats
17W - 13L
1,583 SR
Queue Stats
75W - 68L
1,526 Elo+
Party 1
Atlas
Atlas
Bronze III
pierresilo1
Atlas
Bronze III
Level 55
Champion Stats
39W - 45L
1,499 SR
Queue Stats
137W - 167L
1,300 Elo+
Solo
Rei
Rei
Gold I
reikoyumi
Rei
Gold I
Level 324
Champion Stats
9W - 5L
1,583 SR
Queue Stats
178W - 139L
1,548 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 146
1,599 SR
1,459 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 179
1,549 SR
1,395 Elo+
Viktor
Viktor
Qualifying
Apexless
Viktor
Qualifying
Level 680
Champion Stats
1W - 3L
1,476 SR
Queue Stats
15W - 23L
1,434 Elo+
Solo
Azaan
Azaan
Gold III
Goishu
Azaan
Gold III
Level 42
Champion Stats
9W - 5L
1,784 SR
Queue Stats
82W - 65L
1,513 Elo+
Solo
Ruckus
Ruckus
Silver I
Mathéolaidevach
Ruckus
Silver I
Level 35
Champion Stats
1W - 2L
1,561 SR
Queue Stats
4W - 8L
1,399 Elo+
Party 2
Ying
Ying
Bronze IV
Trip-G-Wire
Ying
Bronze IV
Level 118
Champion Stats
4W - 2L
1,650 SR
Queue Stats
39W - 57L
1,243 Elo+
Solo
Lex
Lex
Gold IV
pRiMeBn
Lex
Gold IV
Level 22
Champion Stats
0W - 2L
1,276 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
6 / 1 / 16
4,111
343
66,323
67,019
51,658
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
19 / 10 / 12
3,352
279
65,229
48,069
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Imani
oCEOo
Imani
25
16 / 3 / 11
3,547
296
110,871
30,797
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

30
2 / 4 / 8
2,822
235
19,670
82,685
1,797
Lessons of the Past

Lessons of the Past

Setback

Gain a 500-Health Shield for 3s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
3 / 3 / 24
3,893
324
34,745
39,879
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
DrogozWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
TyraLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Apexless
Viktor
60
4 / 8 / 6
2,342
195
59,424
36,790
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Azaan
Goishu
Azaan
26
4 / 7 / 8
3,483
290
60,050
85,999
40,003
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

19
4 / 11 / 4
2,870
239
52,569
83,422
27,444
Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 40 Ammo for each enemy hit by Missile Launcher.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 25%.

Level 5

Level 1

59
1 / 11 / 11
3,667
306
33,094
42,347
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 60% Health when you swap to the spot of a dead Illusion.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Lex
19
8 / 9 / 5
3,079
257
63,312
48,280
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 53s
Objective Time
9m 54s
117
Kill Participation
55
46
Kills
21
21
Deaths
46
71
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
L
Viktor
Apexless
Viktor
4
8
6
0.88
L
Azaan
Goishu
Azaan
4
7
8
1.14
W
19
10
12
2.5
L
4
11
4
0.55
L
1
11
11
0.59
W
Imani
oCEOo
Imani
16
3
11
7.17
L
Lex
8
9
5
1.17
W
2
4
8
1.5
W
3
3
24
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,838
Damage
268,449
268,449
Taken
296,838
53,455
Shielding
67,447
178,654
Healing
125,397
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
66,323
66,323
0
14,025
67,019
51,658

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Viktor
Apexless
Viktor
59,424
33,680
0
4,381
36,790
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Azaan
Goishu
Azaan
60,050
46,655
0
18,588
85,999
40,003
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
65,229
62,690
600
2,507
48,069
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
52,569
41,734
0
0
83,422
27,444
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
33,094
33,094
74,849
18,356
42,347
0

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Imani
oCEOo
Imani
110,871
70,231
0
1,395
30,797
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Lex
63,312
60,912
0
9,223
48,280
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
19,670
19,670
0
6,888
82,685
1,797

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
34,745
33,117
120,028
33,211
39,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role