Player Matchup

Azaan
Azaan
BURRITO42069
Azaan
Level 59
Champion Stats
0W - 3L
1,541 SR
Queue Stats
148W - 166L
1,474 Elo+
Solo
Saati
Saati
I-22H30-I
Saati
Level 643
Champion Stats
9W - 24L
1,428 SR
Queue Stats
2,455W - 2,451L
1,559 Elo+
Solo
Raum
Raum
TITAN DARK EXE
Raum
Level 45
Champion Stats
50W - 36L
1,618 SR
Queue Stats
100W - 101L
1,484 Elo+
Solo
Kasumi
Kasumi
TeakBeret10125
Kasumi
Level 57
Champion Stats
3W - 2L
1,659 SR
Queue Stats
104W - 94L
1,573 Elo+
Solo
Moji
Moji
Vanaryus
Moji
Level 60
Champion Stats
3W - 2L
1,548 SR
Queue Stats
23W - 17L
1,596 Elo+
Solo
Team Averages
Level 173
1,559 SR
1,537 Elo+

VS

Team Averages
Level 223
1,650 SR
1,511 Elo+
Maeve
Maeve
ColePetrova
Maeve
Level 78
Champion Stats
15W - 11L
1,559 SR
Queue Stats
17W - 19L
1,471 Elo+
Party 1
Corvus
Corvus
FredisBaked
Corvus
Level 117
Champion Stats
10W - 6L
1,887 SR
Queue Stats
63W - 71L
1,535 Elo+
Solo
Pip
Pip
KuruKuruFan
Pip
Level 759
Champion Stats
45W - 50L
1,481 SR
Queue Stats
997W - 1,004L
1,535 Elo+
Solo
Barik
Barik
Sezusho_
Barik
Level 86
Champion Stats
3W - 0L
1,735 SR
Queue Stats
29W - 31L
1,506 Elo+
Party 1
Dredge
Dredge
Travis171127
Dredge
Level 76
Champion Stats
7W - 7L
1,588 SR
Queue Stats
29W - 33L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
5 / 14 / 8
4,393
258
49,247
109,452
93,374
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
I-22H30-I
Saati
58
5 / 14 / 7
3,609
212
56,975
47,838
0
Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Level 1

17
6 / 15 / 8
4,742
279
61,408
237,701
17,778
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

58
9 / 18 / 8
3,856
227
56,609
55,978
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Moji
27
7 / 11 / 8
4,023
237
47,149
49,049
13,364

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
31 / 5 / 14
4,336
255
110,501
60,238
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Corvus
23
3 / 7 / 36
3,428
202
39,672
34,260
4,517
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 160-Health Shield to an ally for 2s when you Mark them.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
18 / 3 / 24
3,435
202
116,775
35,872
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Barik
Sezusho_
Barik
46
7 / 8 / 32
4,018
236
108,881
98,303
87,160
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Dredge
31
13 / 9 / 15
3,605
212
126,656
42,715
5,670
Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 10s
Objective Time
7m 0s
71
Kill Participation
193
32
Kills
72
72
Deaths
32
39
Assists
121
Player
Kills
Deaths
Assists
KDA
L
5
14
8
0.64
W
31
5
14
7.6
W
Corvus
3
7
36
3
L
Saati
I-22H30-I
Saati
5
14
7
0.61
W
18
3
24
10
W
Barik
Sezusho_
Barik
7
8
32
2.88
L
6
15
8
0.67
L
9
18
8
0.72
W
Dredge
13
9
15
2.28
L
Moji
7
11
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

271,388
Damage
502,485
500,018
Taken
271,388
124,516
Shielding
97,347
142,401
Healing
168,202
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,247
34,421
0
19,546
109,452
93,374

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
110,501
97,690
0
13,409
60,238
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Corvus
39,672
28,258
87,773
13,359
34,260
4,517
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Saati
I-22H30-I
Saati
56,975
15,272
0
4,204
47,838
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
116,775
107,359
8,567
13,920
35,872
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
Sezusho_
Barik
108,881
108,881
1,664
23,663
98,303
87,160
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
61,408
44,930
0
32,810
237,701
17,778
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,609
42,480
0
7,374
55,978
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Dredge
126,656
102,020
0
5,847
42,715
5,670
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
47,149
47,149
61,029
17,438
49,049
13,364
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role