Player Matchup

Mal'Damba
Mal'Damba
Platinum I
CaféPrëto
Mal'Damba
Platinum I
Level 999
Champion Stats
62W - 68L
1,588 SR
Queue Stats
691W - 641L
1,634 Elo+
Party 3
Makoa
Makoa
Diamond V
LancerEVØ
Makoa
Diamond V
Level 31
Champion Stats
4W - 3L
1,828 SR
Queue Stats
40W - 30L
1,669 Elo+
Party 2
Lex
Lex
Platinum V
MataPömbo
Lex
Platinum V
Level 276
Champion Stats
30W - 27L
1,603 SR
Queue Stats
519W - 502L
1,607 Elo+
Party 3
Saati
Saati
Diamond III
Platinum667
Saati
Diamond III
Level 999
Champion Stats
5W - 5L
1,588 SR
Queue Stats
198W - 193L
1,613 Elo+
Solo
Dredge
Dredge
Platinum I
ZIONÁSTICO
Dredge
Platinum I
Level 32
Champion Stats
1W - 2L
1,308 SR
Queue Stats
21W - 13L
1,674 Elo+
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 467
1,583 SR
1,639 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 639
1,530 SR
1,547 Elo+
Pip
Pip
Masters
 
Pip
Masters
Level 999
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Octavia
Octavia
Masters
 
Octavia
Masters
Level 384
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Inara
Inara
Platinum II
Biatrizz
Inara
Platinum II
Level 42
Champion Stats
3W - 5L
1,476 SR
Queue Stats
85W - 56L
1,592 Elo+
Solo
Fernando
Fernando
Platinum V
NoSuppression
Fernando
Platinum V
Level 856
Champion Stats
13W - 8L
1,545 SR
Queue Stats
168W - 151L
1,553 Elo+
Solo
Androxus
Androxus
Diamond IV
VeniceBonnet
Androxus
Diamond IV
Level 916
Champion Stats
41W - 52L
1,628 SR
Queue Stats
503W - 463L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CaféPrëto
Mal'Damba
59
5 / 8 / 18
4,272
267
25,581
31,617
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Makoa
30
5 / 9 / 10
3,636
227
61,336
184,236
56,280
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

54
13 / 11 / 12
4,170
261
104,358
72,177
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

The Hunted

The Hunted

Retribution

You gain 5% Lifesteal against your Retribution target.

Level 1

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
6 / 8 / 19
3,520
220
105,157
62,045
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
29
12 / 8 / 11
3,806
238
123,605
72,405
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
WilloLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
Bomb KingVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
 
Pip
56
5 / 4 / 18
4,325
270
18,827
21,863
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Octavia
 
Octavia
58
12 / 9 / 9
3,951
247
151,754
70,211
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Inara
Biatrizz
Inara
32
8 / 8 / 12
3,586
224
75,465
135,919
21,765
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
NoSuppression
Fernando
49
6 / 7 / 11
3,475
217
94,678
134,834
79,692
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Androxus
VeniceBonnet
Androxus
52
13 / 13 / 10
3,637
227
81,756
57,210
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
4m 46s
111
Kill Participation
104
41
Kills
44
44
Deaths
41
70
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Pip
 
Pip
5
4
18
3.5
W
Octavia
 
Octavia
12
9
9
1.83
W
Inara
Biatrizz
Inara
8
8
12
1.75
L
Mal'Damba
CaféPrëto
Mal'Damba
5
8
18
1.75
L
Makoa
5
9
10
1.11
L
13
11
12
1.73
W
Fernando
NoSuppression
Fernando
6
7
11
1.64
L
6
8
19
1.94
W
Androxus
VeniceBonnet
Androxus
13
13
10
1.38
L
Dredge
12
8
11
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

420,037
Damage
422,480
422,480
Taken
420,037
56,280
Shielding
101,457
269,500
Healing
277,099
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Pip
 
Pip
18,827
15,077
214,652
11,577
21,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Octavia
 
Octavia
151,754
134,911
0
2,411
70,211
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Inara
Biatrizz
Inara
75,465
63,117
0
12,560
135,919
21,765
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Mal'Damba
CaféPrëto
Mal'Damba
25,581
8,512
205,513
12,157
31,617
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Makoa
61,336
58,660
0
9,622
184,236
56,280
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
104,358
97,345
0
5,423
72,177
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
NoSuppression
Fernando
94,678
47,945
0
31,994
134,834
79,692
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
105,157
76,613
0
7,349
62,045
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
VeniceBonnet
Androxus
81,756
57,761
0
3,905
57,210
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Dredge
123,605
32,156
0
29,436
72,405
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role