Player Matchup

Fernando
Fernando
Qualifying
Humbleblend
Fernando
Qualifying
Level 66
Champion Stats
9W - 12L
1,531 SR
Queue Stats
131W - 140L
1,425 Elo+
Party 2
Grohk
Grohk
Gold V
PhilDawg187
Grohk
Gold V
Level 356
Champion Stats
63W - 51L
1,597 SR
Queue Stats
649W - 643L
1,419 Elo+
Party 2
Willo
Willo
Gold V
Shadowk2001
Willo
Gold V
Level 204
Champion Stats
4W - 2L
1,593 SR
Queue Stats
129W - 127L
1,509 Elo+
Solo
Lillith
Lillith
Gold IV
astutemotion
Lillith
Gold IV
Level 313
Champion Stats
104W - 80L
1,599 SR
Queue Stats
494W - 467L
1,469 Elo+
Solo
VII
VII
Silver IV
beckbeck4real
VII
Silver IV
Level 216
Champion Stats
128W - 154L
1,431 SR
Queue Stats
524W - 505L
1,293 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 231
1,550 SR
1,423 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,580 SR
1,395 Elo+
Terminus
Terminus
Gold III
ConquerofOlympia
Terminus
Gold III
Level 125
Champion Stats
32W - 27L
1,664 SR
Queue Stats
316W - 279L
1,489 Elo+
Solo
Drogoz
Drogoz
Bronze I
Gabriel_iuryyy
Drogoz
Bronze I
Level 46
Champion Stats
0W - 1L
1,741 SR
Queue Stats
16W - 48L
1,238 Elo+
Party 1
Buck
Buck
Silver III
Ivy Heep
Buck
Silver III
Level 240
Champion Stats
7W - 4L
1,717 SR
Queue Stats
61W - 65L
1,459 Elo+
Solo
Ying
Ying
Silver II
ShakeHx
Ying
Silver II
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 36L
1,366 Elo+
Party 1
Jenos
Jenos
Silver I
probablyjason
Jenos
Silver I
Level 165
Champion Stats
3W - 9L
1,278 SR
Queue Stats
79W - 95L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Humbleblend
Fernando
34
6 / 7 / 8
4,849
269
45,209
100,527
117,395
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
9 / 18 / 19
4,354
242
103,583
79,102
150
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

57
19 / 11 / 11
6,762
376
101,531
37,289
0
Antics

Antics

Weapon

Increase your Reload Speed by 20%.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Lillith
astutemotion
Lillith
57
3 / 8 / 29
4,536
252
74,359
58,951
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 2%, but increase its cost by {scale=3|3}%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

47
17 / 15 / 13
4,794
266
106,292
63,265
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Bans
SkyeInara
Team 1 Score

4

VS

Team 2 Score

3

Bans
KogaNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
8 / 8 / 16
4,135
230
76,393
191,370
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

21
8 / 17 / 9
3,047
169
68,522
78,088
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 72%.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Buck
45
31 / 8 / 11
4,610
256
120,525
68,644
0
Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Ying
ShakeHx
Ying
34
7 / 11 / 18
3,173
176
49,496
58,541
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

54
5 / 6 / 24
3,801
211
24,198
34,331
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 28s
Objective Time
8m 27s
134
Kill Participation
137
54
Kills
59
59
Deaths
50
80
Assists
78
Player
Kills
Deaths
Assists
KDA
L
8
8
16
2
L
8
17
9
0.74
W
Fernando
Humbleblend
Fernando
6
7
8
1.43
L
Buck
31
8
11
4.56
W
9
18
19
1.03
W
19
11
11
2.23
L
Ying
ShakeHx
Ying
7
11
18
1.45
W
Lillith
astutemotion
Lillith
3
8
29
2.19
W
17
15
13
1.57
L
5
6
24
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

430,974
Damage
339,134
339,134
Taken
430,974
117,545
Shielding
0
142,306
Healing
279,889
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
76,393
57,572
0
20,936
191,370
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
68,522
51,155
0
1,823
78,088
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Fernando
Humbleblend
Fernando
45,209
27,674
0
4,429
100,527
117,395

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Buck
120,525
109,811
0
18,222
68,644
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
103,583
54,213
24,487
26,582
79,102
150
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

Level 1

W
101,531
65,412
0
2,127
37,289
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ying
ShakeHx
Ying
49,496
45,996
56,139
18,318
58,541
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lillith
astutemotion
Lillith
74,359
11,136
78,779
580
58,951
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
106,292
84,596
0
5,322
63,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
24,198
16,116
145,937
18,514
34,331
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role