Player Matchup

Saati
Saati
Death361
Saati
Level 136
Champion Stats
13W - 10L
1,525 SR
Queue Stats
27W - 30L
1,487 Elo+
Solo
Inara
Inara
JagoFett
Inara
Level 114
Champion Stats
9W - 6L
1,874 SR
Queue Stats
18W - 24L
1,543 Elo+
Solo
Ying
Ying
SirWheats
Ying
Level 76
Champion Stats
3W - 2L
1,717 SR
Queue Stats
10W - 13L
1,490 Elo+
Solo
Vora
Vora
dasdas23
Vora
Level 104
Champion Stats
5W - 7L
1,538 SR
Queue Stats
419W - 431L
1,607 Elo+
Solo
Nyx
Nyx
危機感持った方が良い
Nyx
Level 47
Champion Stats
5W - 2L
1,794 SR
Queue Stats
119W - 107L
1,580 Elo+
Solo
Team Averages
Level 95
1,690 SR
1,541 Elo+

VS

Team Averages
Level 56
1,572 SR
1,553 Elo+
Dredge
Dredge
MrDrButthurt
Dredge
Level 39
Champion Stats
8W - 3L
1,680 SR
Queue Stats
30W - 30L
1,563 Elo+
Party 1
Saati
Saati
NotoriousB1G
Saati
Level 60
Champion Stats
3W - 7L
1,525 SR
Queue Stats
31W - 37L
1,550 Elo+
Party 1
Fernando
Fernando
RichyWicky
Fernando
Level 53
Champion Stats
2W - 6L
1,429 SR
Queue Stats
40W - 42L
1,547 Elo+
Party 1
Grover
Grover
SOISOISOISOI
Grover
Level 54
Champion Stats
15W - 9L
1,729 SR
Queue Stats
37W - 48L
1,543 Elo+
Party 1
Moji
Moji
redican
Moji
Level 73
Champion Stats
1W - 1L
1,500 SR
Queue Stats
91W - 102L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Death361
Saati
53
14 / 9 / 8
5,512
345
87,165
40,512
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
JagoFett
Inara
45
8 / 10 / 16
3,783
236
50,412
95,163
81,096
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
53
6 / 8 / 18
5,180
324
74,170
38,135
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Vora
48
8 / 11 / 14
3,376
211
95,107
59,825
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

36
11 / 10 / 22
4,228
264
95,865
58,243
73,869
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
14
9 / 13 / 13
3,326
208
77,812
48,302
1,800
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 1s for each enemy hit by Broadside.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

38
19 / 10 / 13
3,933
246
91,719
54,846
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
RichyWicky
Fernando
45
11 / 8 / 15
4,332
271
46,335
164,269
176,573
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
39
4 / 7 / 30
4,203
263
54,063
70,230
4,644
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Moji
redican
Moji
26
3 / 9 / 17
2,088
131
21,949
65,072
36,618

Level 1

Level 5

Level 1

Level 5

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 52s
Objective Time
9m 26s
125
Kill Participation
134
47
Kills
46
48
Deaths
47
78
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Saati
Death361
Saati
14
9
8
2
W
Inara
JagoFett
Inara
8
10
16
1.6
L
Dredge
9
13
13
1.19
L
19
10
13
2.55
L
Fernando
RichyWicky
Fernando
11
8
15
2.31
L
Grover
4
7
30
2.71
W
Ying
6
8
18
1.88
W
Vora
8
11
14
1.36
L
Moji
redican
Moji
3
9
17
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

402,719
Damage
291,878
291,878
Taken
402,719
154,965
Shielding
219,635
159,373
Healing
253,093
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Death361
Saati
87,165
71,726
0
12,130
40,512
0

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Inara
JagoFett
Inara
50,412
33,121
0
16,206
95,163
81,096

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
77,812
59,845
0
625
48,302
1,800
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
91,719
78,120
0
1,323
54,846
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
RichyWicky
Fernando
46,335
36,761
0
3,900
164,269
176,573
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grover
54,063
47,036
122,611
39,526
70,230
4,644
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
74,170
44,059
78,509
20,267
38,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
95,107
58,667
0
18,680
59,825
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Moji
redican
Moji
21,949
21,949
78,774
6,334
65,072
36,618
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
95,865
38,803
0
13,581
58,243
73,869

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role