Player Matchup

Octavia
Octavia
JesusDavid0
Octavia
Level 412
Champion Stats
1W - 1L
1,188 SR
Queue Stats
45W - 46L
1,475 Elo+
Solo
Terminus
Terminus
Josías
Terminus
Level 999
Champion Stats
14W - 12L
1,631 SR
Queue Stats
89W - 89L
1,584 Elo+
Solo
Pip
Pip
KaiDark
Pip
Level 83
Champion Stats
1W - 4L
1,500 SR
Queue Stats
73W - 64L
1,604 Elo+
Solo
Kasumi
Kasumi
pramill
Kasumi
Level 51
Champion Stats
11W - 6L
1,671 SR
Queue Stats
130W - 100L
1,600 Elo+
Solo
Maeve
Maeve
prudes
Maeve
Level 488
Champion Stats
17W - 18L
1,544 SR
Queue Stats
74W - 80L
1,526 Elo+
Solo
Team Averages
Level 407
1,507 SR
1,558 Elo+

VS

Team Averages
Level 324
1,490 SR
1,506 Elo+
Talus
Talus
BHUMMY
Talus
Level 999
Champion Stats
4W - 4L
1,718 SR
Queue Stats
279W - 297L
1,498 Elo+
Solo
Khan
Khan
Elias_xza
Khan
Level 89
Champion Stats
6W - 5L
1,553 SR
Queue Stats
22W - 28L
1,516 Elo+
Party 1
Fernando
Fernando
IagoSilva
Fernando
Level 105
Champion Stats
1W - 4L
1,389 SR
Queue Stats
58W - 70L
1,525 Elo+
Solo
Drogoz
Drogoz
Nicodestructor27
Drogoz
Level 150
Champion Stats
0W - 2L
1,228 SR
Queue Stats
22W - 31L
1,474 Elo+
Party 1
Seris
Seris
NicoleMary64
Seris
Level 275
Champion Stats
38W - 40L
1,563 SR
Queue Stats
382W - 367L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
JesusDavid0
Octavia
59
7 / 6 / 15
3,085
309
56,696
30,910
18,542
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Terminus
Josías
Terminus
56
3 / 6 / 17
3,103
310
50,568
70,076
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Pip
42
8 / 6 / 18
3,254
325
42,781
34,297
12,117
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 100% of Healing Potion's effect if you hit an ally but not yourself.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Kasumi
pramill
Kasumi
41
10 / 6 / 15
3,018
302
55,540
28,310
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 30% for 2s after one of your Spirit Lures triggers.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Maeve
prudes
Maeve
59
23 / 6 / 9
3,478
348
58,487
31,224
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 4s.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
BHUMMY
Talus
60
10 / 8 / 9
2,620
262
43,636
36,725
0
Dark Vision

Dark Vision

Blitz Upper

Generate 9% Ultimate charge after hitting an enemy with Blitz Upper.

Level 3

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Khan
46
2 / 9 / 7
1,971
197
20,985
73,922
42,309
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
IagoSilva
Fernando
46
9 / 14 / 4
2,913
291
37,515
79,321
74,184
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
6 / 10 / 6
2,056
206
56,746
33,454
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 75% less Booster fuel for 5s after using Thrust.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

57
5 / 10 / 10
1,362
136
35,935
40,650
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 18s
Objective Time
5m 4s
125
Kill Participation
68
51
Kills
32
30
Deaths
51
74
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Talus
BHUMMY
Talus
10
8
9
1.81
L
Khan
2
9
7
0.61
L
Fernando
IagoSilva
Fernando
9
14
4
0.79
W
Octavia
JesusDavid0
Octavia
7
6
15
2.42
W
Terminus
Josías
Terminus
3
6
17
1.92
W
Pip
8
6
18
2.83
L
6
10
6
0.9
L
5
10
10
1
W
Kasumi
pramill
Kasumi
10
6
15
2.92
W
Maeve
prudes
Maeve
23
6
9
4.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,072
Damage
194,817
194,817
Taken
264,072
30,659
Shielding
116,493
112,933
Healing
72,903
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
BHUMMY
Talus
43,636
39,011
0
7,952
36,725
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Khan
20,985
14,974
5,257
13,223
73,922
42,309
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Fernando
IagoSilva
Fernando
37,515
26,864
0
665
79,321
74,184

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Octavia
JesusDavid0
Octavia
56,696
44,195
6,740
4,369
30,910
18,542
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
Terminus
Josías
Terminus
50,568
27,264
0
16,274
70,076
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Pip
42,781
40,156
50,441
19,156
34,297
12,117
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
56,746
47,570
0
640
33,454
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,935
28,243
34,142
11,024
40,650
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Kasumi
pramill
Kasumi
55,540
40,906
0
5,303
28,310
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
prudes
Maeve
58,487
50,557
1,020
9,630
31,224
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role