Player Matchup

Moji
Moji
ANimEfoRLiFe
Moji
Level 79
Champion Stats
5W - 2L
1,688 SR
Queue Stats
7W - 4L
1,780 Elo+
Party 2
Terminus
Terminus
ERATICATE
Terminus
Level 434
Champion Stats
139W - 93L
1,790 SR
Queue Stats
699W - 553L
1,739 Elo+
Solo
Maeve
Maeve
Tanner16
Maeve
Level 75
Champion Stats
0W - 1L
1,681 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zhin
Zhin
Taunner61
Zhin
Level 63
Champion Stats
6W - 3L
1,718 SR
Queue Stats
8W - 5L
1,759 Elo+
Party 2
Imani
Imani
amarolegna
Imani
Level 631
Champion Stats
9W - 25L
1,339 SR
Queue Stats
576W - 626L
1,539 Elo+
Solo
Team Averages
Level 256
1,643 SR
1,663 Elo+

VS

Team Averages
Level 999
1,714 SR
1,725 Elo+
Tyra
Tyra
Deviljho98
Tyra
Level 999
Champion Stats
2W - 0L
1,457 SR
Queue Stats
44W - 34L
1,711 Elo+
Party 3
Rei
Rei
DulceVenganza
Rei
Level 999
Champion Stats
2W - 1L
1,642 SR
Queue Stats
51W - 40L
1,661 Elo+
Party 3
Fernando
Fernando
SuperGodPepe
Fernando
Level 999
Champion Stats
432W - 140L
1,866 SR
Queue Stats
3,708W - 1,387L
1,761 Elo+
Party 1
Zhin
Zhin
Xcholo9000X
Zhin
Level 999
Champion Stats
7W - 4L
1,746 SR
Queue Stats
35W - 30L
1,696 Elo+
Party 3
Moji
Moji
katrella
Moji
Level 999
Champion Stats
151W - 37L
1,857 SR
Queue Stats
6,950W - 1,879L
1,795 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
1 / 7 / 2
3,331
555
14,200
39,784
22,834

Level 1

Level 3

Level 3

Level 5

Level 3

Level 1

Terminus
ERATICATE
Terminus
47
2 / 8 / 1
3,045
508
27,014
60,469
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Maeve
Tanner16
Maeve
49
4 / 10 / 2
3,589
598
36,460
37,774
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Zhin
44
0 / 13 / 1
3,045
508
27,712
33,253
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 4.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Imani
58
2 / 12 / 2
2,953
492
32,850
30,189
0
Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 6%.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 4 / 24
3,513
586
50,324
37,750
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

59
2 / 2 / 20
3,154
526
13,482
22,553
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
SuperGodPepe
Fernando
60
6 / 0 / 19
3,397
566
43,127
33,023
15,740
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
25 / 3 / 12
3,890
648
71,978
32,352
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Moji
60
8 / 0 / 18
3,733
622
22,558
12,558
14,006

Level 5

Level 2

Level 2

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
7m 30s
17
Kill Participation
144
9
Kills
51
50
Deaths
9
8
Assists
93
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
10
4
24
5.5
W
2
2
20
6
L
Terminus
ERATICATE
Terminus
2
8
1
0.31
W
Fernando
SuperGodPepe
Fernando
6
0
19
15.5
L
Maeve
Tanner16
Maeve
4
10
2
0.5
L
Zhin
0
13
1
0.04
W
25
3
12
10.33
L
Imani
2
12
2
0.25
W
Moji
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,236
Damage
201,469
201,469
Taken
138,236
22,834
Shielding
29,746
65,066
Healing
110,487
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,200
14,200
35,667
19,486
39,784
22,834

Level 1

Level 1

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
50,324
31,374
0
0
37,750
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
13,482
12,948
44,690
13,046
22,553
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
ERATICATE
Terminus
27,014
21,404
0
4,850
60,469
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
SuperGodPepe
Fernando
43,127
22,950
0
4,559
33,023
15,740

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Maeve
Tanner16
Maeve
36,460
33,124
0
3,300
37,774
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Zhin
27,712
25,800
0
1,363
33,253
0

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,978
59,795
0
3,117
32,352
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

L
Imani
32,850
20,070
0
400
30,189
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
22,558
22,558
38,217
6,858
12,558
14,006
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role