Player Matchup

VII
VII
Platinum I
CrazyDave1973
VII
Platinum I
Level 42
Champion Stats
2W - 0L
2,010 SR
Queue Stats
12W - 6L
1,775 Elo+
Solo
Willo
Willo
Masters
Hufer閻魔
Willo
Masters
Level 999
Champion Stats
4W - 1L
1,773 SR
Queue Stats
380W - 265L
1,681 Elo+
Solo
Atlas
Atlas
Diamond III
YungSlush
Atlas
Diamond III
Level 603
Champion Stats
27W - 13L
1,814 SR
Queue Stats
199W - 182L
1,640 Elo+
Solo
Fernando
Fernando
Qualifying
io69io
Fernando
Qualifying
Level 20
Champion Stats
1W - 0L
1,957 SR
Queue Stats
9W - 2L
1,874 Elo+
Solo
Ying
Ying
Diamond V
samuelme1231
Ying
Diamond V
Level 497
Champion Stats
30W - 16L
1,777 SR
Queue Stats
257W - 242L
1,643 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 432
1,866 SR
1,723 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 636
1,642 SR
1,657 Elo+
Imani
Imani
Platinum II
Aluxe1
Imani
Platinum II
Level 182
Champion Stats
0W - 4L
1,329 SR
Queue Stats
107W - 101L
1,561 Elo+
Solo
Khan
Khan
Platinum I
JellyBiscuit
Khan
Platinum I
Level 999
Champion Stats
13W - 11L
1,604 SR
Queue Stats
144W - 128L
1,655 Elo+
Solo
Furia
Furia
Platinum III
LeSbinadero
Furia
Platinum III
Level 909
Champion Stats
6W - 4L
1,662 SR
Queue Stats
82W - 82L
1,563 Elo+
Solo
Inara
Inara
Diamond I
Yanđere
Inara
Diamond I
Level 90
Champion Stats
15W - 12L
1,793 SR
Queue Stats
209W - 174L
1,661 Elo+
Party 1
Vora
Vora
Masters
wiv1
Vora
Masters
Level 999
Champion Stats
0W - 1L
1,824 SR
Queue Stats
361W - 270L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
19 / 1 / 9
3,561
297
91,607
31,853
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
18 / 5 / 7
3,614
301
78,906
32,707
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Atlas
YungSlush
Atlas
45
0 / 5 / 13
2,789
232
51,379
86,506
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
io69io
Fernando
21
4 / 6 / 9
3,299
275
45,253
78,319
43,530
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
2 / 3 / 21
3,600
300
14,233
19,141
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
RuckusAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Aluxe1
Imani
52
4 / 12 / 3
1,784
149
40,011
39,459
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 0.5s.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
5 / 7 / 10
2,169
181
50,729
73,071
10,688
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

56
2 / 8 / 7
2,333
194
31,290
34,480
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 100.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 1.6s for each successful hit by Wings of Wrath.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Inara
Yanđere
Inara
44
5 / 6 / 8
2,182
182
69,061
84,207
18,076
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Vora
wiv1
Vora
56
4 / 10 / 7
2,138
178
57,435
50,161
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
1m 49s
102
Kill Participation
55
43
Kills
20
20
Deaths
43
59
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Imani
Aluxe1
Imani
4
12
3
0.46
W
19
1
9
23.5
W
18
5
7
4.3
L
5
7
10
1.43
L
2
8
7
0.69
L
Inara
Yanđere
Inara
5
6
8
1.5
W
Atlas
YungSlush
Atlas
0
5
13
1.3
W
Fernando
io69io
Fernando
4
6
9
1.42
W
2
3
21
4.17
L
Vora
wiv1
Vora
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,378
Damage
248,526
248,526
Taken
281,378
43,530
Shielding
28,764
145,970
Healing
145,842
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
Aluxe1
Imani
40,011
26,925
0
4,558
39,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
91,607
85,622
0
5,968
31,853
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
78,906
69,285
0
544
32,707
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
50,729
44,513
10,663
16,085
73,071
10,688

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,290
20,754
84,334
14,598
34,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
Yanđere
Inara
69,061
58,454
0
5,982
84,207
18,076
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Atlas
YungSlush
Atlas
51,379
51,379
0
687
86,506
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
io69io
Fernando
45,253
22,310
0
3,215
78,319
43,530
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
14,233
14,233
123,063
12,493
19,141
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Vora
wiv1
Vora
57,435
39,684
0
9,622
50,161
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role