Player Matchup
VS
Match Stats
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
Ritual Magic
Mending Spirits
Heal for 30 every 1s while Healing an ally with Mending Spirits.
Level 2
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 20%.
Level 4
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 3.2s.
Level 4
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Plated Leggings
Reduce Damage taken by 3% for 1.5s after using Blast Back.
Level 1
Steady Predictions
Generate 5% Ultimate Charge after hitting your coin.
Level 5
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3
Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 90 every 1s while you are standing near them.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 1.2s.
Level 2
Brave and Bold
Armor
Increase your maximum Health by 300.
Level 2
Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5
Pursuit
Shatter
Increase the Movement Speed of Illusions by 8% during Shatter.
Level 1
Harmony
Shatter
Heal for 39% of the damage dealt by Shatter.
Level 3
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Level 4
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 5%.
Level 1
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 24%.
Level 3
The Finer Things
Love
Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.
Level 4
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Level 3
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Spreading Domain
Hardening
Heal for 500 if you do not cancel Hardening before it ends.
Level 5
Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.
Level 3
Deadly Predator
Weapon
Increase your maximum acid capacity by 8%.
Level 1
Futile Efforts
Weapon
Reduce the Cooldown of Piercing Quills by 0.05s each time you hit an enemy with Caustic Spray.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.
Level 5
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 25%.
Level 5
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 0.8s.
Level 1
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.
Level 3
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.7999999999999998s.
Level 3
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 1s.
Level 1
Survivalist
Armor
Increase your maximum Health by 100.
Level 2
Tracker
Hunter's Mark
Increase your Movement Speed by 20% while Hunter's Mark is active.
Level 4
Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Rampage
Armor
Increase your Movement Speed by 32% for 4s after getting an Elimination.
Level 4
Determination
Armor
Increase your Healing received from other players by 18% while at or below 50% Health.
Level 3
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Tangled
Net Shot
Increase the duration of Net Shot's Slow by 0.8999999999999999s.
Level 3
Seismic Wave
Heroic Leap
Reduce the Cooldown of Heroic Leap by 1.5s.
Level 3
Bully
Net Shot
Gain 36% Lifesteal against targets Slowed by Net Shot.
Level 3
Concussion
Net Shot
Reduce the Cooldown of Net Shot by 3s.
Level 3
Reconstruction
Recovery
Reduce the Cooldown of Recovery by 3s.
Level 3
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.