Player Matchup

Fernando
Fernando
Platinum IV
HyperCoolGaming
Fernando
Platinum IV
Level 97
Champion Stats
8W - 10L
1,736 SR
Queue Stats
39W - 67L
1,513 Elo+
Solo
Ying
Ying
Diamond V
Kisute
Ying
Diamond V
Level 999
Champion Stats
491W - 435L
1,629 SR
Queue Stats
1,209W - 1,163L
1,642 Elo+
Solo
Ruckus
Ruckus
Diamond IV
MESBAHI
Ruckus
Diamond IV
Level 457
Champion Stats
18W - 15L
1,655 SR
Queue Stats
225W - 187L
1,638 Elo+
Party 1
Sha Lin
Sha Lin
Platinum I
Nagib645
Sha Lin
Platinum I
Level 272
Champion Stats
76W - 75L
1,727 SR
Queue Stats
311W - 302L
1,598 Elo+
Solo
Maeve
Maeve
Diamond IV
ÃLTAYÊß
Maeve
Diamond IV
Level 510
Champion Stats
70W - 75L
1,762 SR
Queue Stats
1,116W - 1,053L
1,685 Elo+
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 467
1,702 SR
1,615 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 575
1,681 SR
1,599 Elo+
Saati
Saati
Diamond V
CaInsLimit
Saati
Diamond V
Level 921
Champion Stats
9W - 8L
1,642 SR
Queue Stats
167W - 146L
1,605 Elo+
Solo
Seris
Seris
Diamond III
ComplexDeBuri
Seris
Diamond III
Level 691
Champion Stats
149W - 137L
1,624 SR
Queue Stats
793W - 771L
1,601 Elo+
Solo
Caspian
Caspian
Diamond V
ToWaZ
Caspian
Diamond V
Level 372
Champion Stats
50W - 28L
1,740 SR
Queue Stats
862W - 841L
1,597 Elo+
Solo
Ash
Ash
Gold IV
azerty_bonus
Ash
Gold IV
Level 837
Champion Stats
4W - 3L
1,560 SR
Queue Stats
262W - 246L
1,563 Elo+
Party 2
Barik
Barik
Platinum I
xmotaham
Barik
Platinum I
Level 53
Champion Stats
3W - 0L
1,841 SR
Queue Stats
39W - 24L
1,627 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
46
0 / 10 / 6
3,114
260
37,179
133,037
107,463
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ying
Kisute
Ying
59
0 / 3 / 16
3,165
264
8,685
19,734
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Ruckus
MESBAHI
Ruckus
54
5 / 9 / 11
2,852
238
63,012
91,071
34,242
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Sha Lin
Nagib645
Sha Lin
51
8 / 14 / 6
2,841
237
75,313
54,653
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Maeve
58
16 / 7 / 8
3,440
287
83,875
51,674
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Bans
KhanKoga
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
11 / 5 / 12
3,341
278
112,973
34,429
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

50
4 / 5 / 19
3,307
276
25,623
28,452
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Caspian
ToWaZ
Caspian
58
18 / 8 / 11
3,617
301
80,444
53,083
11,475
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 200 Shield for 3s after it expires.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 24% for 1s after hitting an enemy with Love.

Level 2

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
2 / 4 / 15
4,246
354
50,067
76,658
24,744
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Barik
xmotaham
Barik
30
8 / 7 / 8
3,552
296
81,062
75,442
85,815
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 12s
Objective Time
7m 41s
76
Kill Participation
108
29
Kills
43
43
Deaths
29
47
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Saati
11
5
12
3.4
W
4
5
19
2.7
L
Fernando
0
10
6
0.3
L
Ying
Kisute
Ying
0
3
16
2.67
L
Ruckus
MESBAHI
Ruckus
5
9
11
1.17
L
Sha Lin
Nagib645
Sha Lin
8
14
6
0.79
W
Caspian
ToWaZ
Caspian
18
8
11
2.94
W
2
4
15
2.38
W
Barik
xmotaham
Barik
8
7
8
1.71
L
Maeve
16
7
8
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

268,064
Damage
350,169
350,169
Taken
268,064
141,705
Shielding
122,034
200,873
Healing
157,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
112,973
92,885
0
1,417
34,429
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
25,623
21,472
120,440
17,064
28,452
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
37,179
26,841
0
1,920
133,037
107,463
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
Kisute
Ying
8,685
8,685
177,659
12,076
19,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
MESBAHI
Ruckus
63,012
40,534
0
2,898
91,071
34,242
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Sha Lin
Nagib645
Sha Lin
75,313
64,313
0
1,572
54,653
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Caspian
ToWaZ
Caspian
80,444
51,920
0
2,714
53,083
11,475

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
50,067
45,627
0
1,541
76,658
24,744

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
xmotaham
Barik
81,062
81,062
0
14,696
75,442
85,815
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Maeve
83,875
78,553
0
4,748
51,674
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role