Player Matchup

Ying
Ying
Blue Requiem924
Ying
Level 16
Champion Stats
1W - 1L
1,299 SR
Queue Stats
3W - 3L
1,388 Elo+
Solo
Viktor
Viktor
RataPunk_BB
Viktor
Level 52
Champion Stats
2W - 0L
1,778 SR
Queue Stats
21W - 25L
1,509 Elo+
Solo
Rei
Rei
XxFading_CrowxX
Rei
Level 758
Champion Stats
11W - 11L
1,657 SR
Queue Stats
119W - 85L
1,674 Elo+
Party 1
Fernando
Fernando
eenlkoekje
Fernando
Level 804
Champion Stats
6W - 3L
1,761 SR
Queue Stats
120W - 80L
1,675 Elo+
Party 1
Androxus
Androxus
vitalsweat
Androxus
Level 31
Champion Stats
6W - 5L
1,501 SR
Queue Stats
77W - 162L
1,276 Elo+
Solo
Team Averages
Level 332
1,599 SR
1,504 Elo+

VS

Team Averages
Level 24
1,471 SR
1,475 Elo+
Khan
Khan
CarlosGB4732
Khan
Level 17
Champion Stats
0W - 3L
1,640 SR
Queue Stats
1W - 4L
1,386 Elo+
Party 2
VII
VII
LEON3284
VII
Level 36
Champion Stats
2W - 2L
1,609 SR
Queue Stats
62W - 84L
1,512 Elo+
Solo
Jenos
Jenos
Rubbmeraww
Jenos
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,469 Elo+
Solo
Moji
Moji
Vanishiss
Moji
Level 4
Champion Stats
0W - 1L
1,270 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Dredge
Dredge
juancinchan
Dredge
Level 42
Champion Stats
0W - 1L
1,335 SR
Queue Stats
3W - 4L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
5
3 / 5 / 19
4,382
487
55,928
34,158
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Viktor
38
17 / 7 / 10
4,893
544
86,040
39,707
0
Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 50% for 1.5s.

Level 5

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
8 / 0 / 21
5,196
577
38,084
23,045
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
eenlkoekje
Fernando
56
13 / 3 / 16
5,684
632
60,078
90,779
117,236
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
vitalsweat
Androxus
33
0 / 1 / 0
1,870
208
512
2,650
0
Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
2 / 8 / 2
4,309
479
28,577
96,282
36,132
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

54
8 / 6 / 1
4,078
453
55,838
25,460
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 25%.

Level 5

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Jenos
20
1 / 6 / 6
4,416
491
27,929
36,220
5,640
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Moji
2
1 / 11 / 3
3,799
422
23,263
44,186
14,673

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Dredge
40
4 / 10 / 5
4,507
501
54,732
38,494
4,828
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 26s
Objective Time
8m 34s
107
Kill Participation
33
41
Kills
16
16
Deaths
41
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
5
19
2.5
L
2
8
2
0.38
L
8
6
1
1.42
W
Viktor
17
7
10
3.14
L
Jenos
1
6
6
0.67
L
Moji
1
11
3
0.23
W
8
0
21
18.5
W
Fernando
eenlkoekje
Fernando
13
3
16
7
L
Dredge
4
10
5
0.65
W
Androxus
vitalsweat
Androxus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,642
Damage
190,339
190,339
Taken
240,642
117,236
Shielding
61,273
141,589
Healing
115,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
55,928
34,241
14,343
7,174
34,158
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
28,577
23,177
5,809
8,356
96,282
36,132
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
55,838
51,662
0
3,517
25,460
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Viktor
86,040
57,143
0
5,405
39,707
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Jenos
27,929
17,399
49,083
17,875
36,220
5,640
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
23,263
23,263
25,760
3,131
44,186
14,673
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
38,084
35,961
90,874
20,531
23,045
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
eenlkoekje
Fernando
60,078
37,509
0
3,262
90,779
117,236
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
54,732
43,100
0
2,190
38,494
4,828
W
Androxus
vitalsweat
Androxus
512
512
0
0
2,650
0

Damage Done by Role

Damage Taken by Role