Player Matchup

Vora
Vora
FireSSheep
Vora
Level 226
Champion Stats
3W - 6L
1,480 SR
Queue Stats
148W - 148L
1,638 Elo+
Party 3
Saati
Saati
Lavabird
Saati
Level 432
Champion Stats
11W - 10L
1,652 SR
Queue Stats
161W - 169L
1,622 Elo+
Party 3
Fernando
Fernando
ShadowKelp
Fernando
Level 534
Champion Stats
9W - 11L
1,543 SR
Queue Stats
165W - 170L
1,621 Elo+
Party 3
Tyra
Tyra
SveinnBlindr
Tyra
Level 581
Champion Stats
27W - 19L
1,697 SR
Queue Stats
393W - 383L
1,560 Elo+
Party 1
Rei
Rei
ULUMANITY
Rei
Level 148
Champion Stats
41W - 37L
1,582 SR
Queue Stats
719W - 744L
1,511 Elo+
Party 1
Team Averages
Level 384
1,591 SR
1,590 Elo+

VS

Team Averages
Level 354
1,665 SR
1,644 Elo+
Mal'Damba
Mal'Damba
Katakori8s
Mal'Damba
Level 999
Champion Stats
86W - 96L
1,660 SR
Queue Stats
1,324W - 1,318L
1,624 Elo+
Solo
Khan
Khan
MomDotCom
Khan
Level 107
Champion Stats
4W - 2L
1,500 SR
Queue Stats
16W - 9L
1,691 Elo+
Party 2
Fernando
Fernando
dropkickachild
Fernando
Level 489
Champion Stats
14W - 6L
1,786 SR
Queue Stats
131W - 129L
1,638 Elo+
Party 2
Dredge
Dredge
ethanelothiefer
Dredge
Level 36
Champion Stats
8W - 7L
1,569 SR
Queue Stats
93W - 87L
1,578 Elo+
Party 2
Jenos
Jenos
oppialolicatgirl
Jenos
Level 139
Champion Stats
13W - 4L
1,812 SR
Queue Stats
87W - 67L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 9 / 4
1,472
184
31,200
28,128
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
Lavabird
Saati
57
6 / 9 / 7
2,210
276
55,468
33,430
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
ShadowKelp
Fernando
59
1 / 7 / 1
1,768
221
38,421
66,374
53,135
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
4 / 6 / 5
1,923
240
65,938
27,455
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

46
0 / 8 / 6
1,640
205
9,715
33,970
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Katakori8s
Mal'Damba
60
5 / 3 / 17
2,489
311
25,089
22,404
0
Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 16% for 3s after using Slither.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Khan
48
7 / 3 / 17
2,619
327
34,251
51,794
7,185
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
31
8 / 3 / 16
2,646
331
41,318
67,017
34,666
Launch

Launch

Charge

Increase the travel distance of Charge by 60%.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

19
7 / 5 / 13
2,582
323
48,597
40,927
3,838
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

52
12 / 0 / 14
2,798
350
40,102
18,600
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Match Insights

Player Kills, Deaths, and Assists

52s
Objective Time
6m 45s
37
Kill Participation
116
14
Kills
39
39
Deaths
14
23
Assists
77
Player
Kills
Deaths
Assists
KDA
L
3
9
4
0.56
W
Mal'Damba
Katakori8s
Mal'Damba
5
3
17
4.5
L
Saati
Lavabird
Saati
6
9
7
1.06
W
Khan
7
3
17
5.17
L
Fernando
ShadowKelp
Fernando
1
7
1
0.21
L
4
6
5
1.08
L
0
8
6
0.38
W
Fernando
8
3
16
5.33
W
7
5
13
2.7
W
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

200,742
Damage
189,357
189,357
Taken
200,742
53,135
Shielding
45,689
84,079
Healing
139,568
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
31,200
28,170
0
2,051
28,128
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
Katakori8s
Mal'Damba
25,089
9,502
40,841
5,122
22,404
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Saati
Lavabird
Saati
55,468
33,187
0
1,291
33,430
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Khan
34,251
30,501
10,488
11,848
51,794
7,185

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Fernando
ShadowKelp
Fernando
38,421
15,239
0
9,310
66,374
53,135
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
65,938
37,467
0
120
27,455
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
9,715
9,365
54,935
16,372
33,970
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
41,318
26,334
0
3,816
67,017
34,666
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,597
28,868
0
3,568
40,927
3,838

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
40,102
32,263
51,338
12,547
18,600
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role