Player Matchup

Khan
Khan
AGNUS9012
Khan
Level 999
Champion Stats
10W - 5L
1,644 SR
Queue Stats
331W - 313L
1,644 Elo+
Solo
Fernando
Fernando
DAAADBODE
Fernando
Level 143
Champion Stats
4W - 6L
1,519 SR
Queue Stats
222W - 225L
1,590 Elo+
Solo
Grohk
Grohk
g0xm0
Grohk
Level 285
Champion Stats
43W - 28L
1,561 SR
Queue Stats
632W - 600L
1,544 Elo+
Party 1
Imani
Imani
ix7rzZ
Imani
Level 27
Champion Stats
24W - 17L
1,180 SR
Queue Stats
79W - 75L
1,526 Elo+
Party 1
Lillith
Lillith
jack-dabkhan786
Lillith
Level 763
Champion Stats
5W - 6L
1,446 SR
Queue Stats
54W - 84L
1,425 Elo+
Solo
Team Averages
Level 443
1,470 SR
1,546 Elo+

VS

Team Averages
Level 329
1,482 SR
1,523 Elo+
Seris
Seris
DarkV1PS
Seris
Level 918
Champion Stats
20W - 25L
1,414 SR
Queue Stats
500W - 482L
1,505 Elo+
Solo
Lian
Lian
Megane007jv
Lian
Level 485
Champion Stats
50W - 46L
1,572 SR
Queue Stats
441W - 401L
1,524 Elo+
Solo
Moji
Moji
MicSuckles
Moji
Level 37
Champion Stats
2W - 5L
1,446 SR
Queue Stats
46W - 48L
1,540 Elo+
Solo
Vora
Vora
Morozovqqq
Vora
Level 72
Champion Stats
5W - 10L
1,403 SR
Queue Stats
95W - 97L
1,524 Elo+
Solo
Yagorath
Yagorath
vn67
Yagorath
Level 135
Champion Stats
91W - 61L
1,574 SR
Queue Stats
257W - 233L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
59
12 / 6 / 17
4,088
292
88,558
109,447
32,109
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.2s.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Fernando
DAAADBODE
Fernando
30
3 / 7 / 12
4,777
341
54,681
141,032
140,869
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grohk
g0xm0
Grohk
53
9 / 7 / 25
4,890
349
73,984
77,883
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Imani
ix7rzZ
Imani
21
17 / 8 / 9
4,210
301
116,358
33,673
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 60%.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

57
4 / 6 / 25
4,343
310
62,326
52,509
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
DarkV1PS
Seris
55
3 / 9 / 12
2,638
188
35,060
47,153
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
13 / 9 / 9
3,438
246
142,201
57,574
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

25
2 / 4 / 15
2,787
199
33,236
43,414
21,302

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

45
9 / 13 / 13
2,802
200
96,232
60,974
0
False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Yagorath
vn67
Yagorath
56
7 / 10 / 17
3,738
267
107,815
163,022
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 3s.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 35s
Objective Time
6m 52s
133
Kill Participation
100
45
Kills
34
34
Deaths
45
88
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Khan
12
6
17
3.42
W
Fernando
DAAADBODE
Fernando
3
7
12
1.29
L
Seris
DarkV1PS
Seris
3
9
12
1
L
13
9
9
1.94
L
2
4
15
2.38
L
9
13
13
1.19
W
Grohk
g0xm0
Grohk
9
7
25
3.07
W
Imani
ix7rzZ
Imani
17
8
9
2.69
W
4
6
25
2.75
L
Yagorath
vn67
Yagorath
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

395,907
Damage
414,544
414,544
Taken
372,137
172,978
Shielding
21,302
262,092
Healing
226,358
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
88,558
78,896
5,398
32,905
109,447
32,109
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
DAAADBODE
Fernando
54,681
41,531
0
6,763
141,032
140,869
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
DarkV1PS
Seris
35,060
27,005
54,612
17,394
47,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
142,201
126,642
0
1,248
57,574
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
33,236
33,236
109,335
11,437
43,414
21,302
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
96,232
73,376
0
8,236
60,974
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
g0xm0
Grohk
73,984
40,201
87,749
42,032
77,883
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Imani
ix7rzZ
Imani
116,358
80,408
0
7,726
33,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
62,326
19,930
79,265
254
52,509
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Yagorath
vn67
Yagorath
107,815
70,604
0
24,096
163,022
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role