Player Matchup

Fernando
Fernando
Gold I
CHEBUPICHKA
Fernando
Gold I
Level 362
Champion Stats
18W - 21L
1,640 SR
Queue Stats
67W - 46L
1,621 Elo+
Solo
Seris
Seris
Gold V
Popftopf
Seris
Gold V
Level 999
Champion Stats
37W - 29L
1,684 SR
Queue Stats
643W - 664L
1,470 Elo+
Solo
Tyra
Tyra
Platinum IV
SaintMonk
Tyra
Platinum IV
Level 755
Champion Stats
97W - 60L
1,652 SR
Queue Stats
320W - 298L
1,487 Elo+
Party 1
Vivian
Vivian
Qualifying
imbossible
Vivian
Qualifying
Level 265
Champion Stats
0W - 1L
1,556 SR
Queue Stats
2W - 5L
1,208 Elo+
Solo
Koga
Koga
Silver I
oleg102rus
Koga
Silver I
Level 579
Champion Stats
19W - 15L
1,545 SR
Queue Stats
199W - 209L
1,392 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 592
1,615 SR
1,435 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 421
1,536 SR
1,492 Elo+
Mal'Damba
Mal'Damba
Gold IV
AllshallFall
Mal'Damba
Gold IV
Level 999
Champion Stats
37W - 46L
1,536 SR
Queue Stats
502W - 525L
1,472 Elo+
Solo
Vora
Vora
Silver II
BadFlacko
Vora
Silver II
Level 202
Champion Stats
2W - 3L
1,388 SR
Queue Stats
142W - 144L
1,419 Elo+
Solo
Ash
Ash
Silver I
Olaheinz
Ash
Silver I
Level 120
Champion Stats
9W - 9L
1,542 SR
Queue Stats
126W - 121L
1,451 Elo+
Solo
Lian
Lian
Platinum IV
gAaraG
Lian
Platinum IV
Level 503
Champion Stats
18W - 16L
1,603 SR
Queue Stats
267W - 231L
1,602 Elo+
Solo
Khan
Khan
Gold II
totoro_2805
Khan
Gold II
Level 279
Champion Stats
8W - 8L
1,609 SR
Queue Stats
118W - 113L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CHEBUPICHKA
Fernando
57
8 / 9 / 15
4,830
284
102,474
159,672
144,257
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
Popftopf
Seris
59
4 / 4 / 25
4,133
243
35,977
35,746
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tyra
59
12 / 8 / 14
4,327
255
160,192
59,358
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vivian
imbossible
Vivian
48
6 / 12 / 17
3,538
208
84,375
52,606
16,733
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
15 / 13 / 7
3,761
221
110,374
71,164
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
ZhinTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AllshallFall
Mal'Damba
59
4 / 0 / 25
4,594
270
41,691
43,525
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 5% while in your Gourd .

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 2s after hitting an ally with Mending Spirits.

Level 2

Level 1

Vora
54
13 / 16 / 11
3,668
216
77,718
69,415
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
11 / 10 / 15
5,077
299
83,641
168,790
188,277
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Lian
gAaraG
Lian
55
10 / 8 / 12
3,768
222
118,828
61,338
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

54
8 / 11 / 10
3,823
225
56,668
150,324
65,988
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 23s
Objective Time
7m 18s
123
Kill Participation
119
45
Kills
46
46
Deaths
45
78
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
AllshallFall
Mal'Damba
4
0
25
16.5
W
Vora
13
16
11
1.16
L
Fernando
CHEBUPICHKA
Fernando
8
9
15
1.72
W
11
10
15
1.85
L
Seris
Popftopf
Seris
4
4
25
4.13
L
Tyra
12
8
14
2.38
W
Lian
gAaraG
Lian
10
8
12
2
L
Vivian
imbossible
Vivian
6
12
17
1.21
L
15
13
7
1.42
W
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

493,392
Damage
378,546
378,546
Taken
493,392
160,990
Shielding
254,265
221,782
Healing
317,200
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
AllshallFall
Mal'Damba
41,691
20,682
215,283
41,639
43,525
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Vora
77,718
55,715
0
13,940
69,415
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Fernando
CHEBUPICHKA
Fernando
102,474
41,974
0
13,446
159,672
144,257
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
83,641
76,641
0
1,293
168,790
188,277
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Seris
Popftopf
Seris
35,977
27,828
173,429
26,536
35,746
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Tyra
160,192
90,970
0
4,629
59,358
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Lian
gAaraG
Lian
118,828
108,780
0
2,404
61,338
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Vivian
imbossible
Vivian
84,375
80,125
0
1,453
52,606
16,733
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
110,374
97,115
0
2,289
71,164
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,668
49,608
22,023
20,618
150,324
65,988
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role