Player Matchup

Saati
Saati
Masters
BÂNKÂI
Saati
Masters
Level 119
Champion Stats
22W - 21L
1,702 SR
Queue Stats
153W - 123L
1,698 Elo+
Party 3
Inara
Inara
Diamond II
LZsth
Inara
Diamond II
Level 999
Champion Stats
50W - 47L
1,695 SR
Queue Stats
703W - 697L
1,597 Elo+
Party 1
Io
Io
Diamond III
Popî
Io
Diamond III
Level 839
Champion Stats
56W - 47L
1,764 SR
Queue Stats
378W - 350L
1,592 Elo+
Party 3
Khan
Khan
Diamond I
Voyage1970
Khan
Diamond I
Level 999
Champion Stats
14W - 4L
1,846 SR
Queue Stats
163W - 101L
1,699 Elo+
Solo
Willo
Willo
Diamond IV
kohî
Willo
Diamond IV
Level 999
Champion Stats
24W - 15L
1,745 SR
Queue Stats
1,238W - 1,198L
1,613 Elo+
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 791
1,750 SR
1,640 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 954
1,713 SR
1,634 Elo+
Ash
Ash
Diamond III
AtuIoAgg
Ash
Diamond III
Level 975
Champion Stats
7W - 7L
1,609 SR
Queue Stats
438W - 417L
1,589 Elo+
Solo
Rei
Rei
Diamond III
DufferinStreet95
Rei
Diamond III
Level 999
Champion Stats
41W - 40L
1,659 SR
Queue Stats
690W - 686L
1,627 Elo+
Party 4
Fernando
Fernando
Diamond II
Worminus
Fernando
Diamond II
Level 798
Champion Stats
5W - 4L
1,856 SR
Queue Stats
409W - 376L
1,635 Elo+
Party 4
Kinessa
Kinessa
Diamond I
chocolatemochi
Kinessa
Diamond I
Level 999
Champion Stats
5W - 6L
1,693 SR
Queue Stats
229W - 200L
1,652 Elo+
Party 2
Koga
Koga
Diamond II
井ノ上たきな
Koga
Diamond II
Level 999
Champion Stats
9W - 8L
1,746 SR
Queue Stats
314W - 302L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BÂNKÂI
Saati
50
15 / 6 / 12
4,421
295
143,414
57,650
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
LZsth
Inara
59
7 / 7 / 17
4,517
301
80,421
139,052
14,013
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Io
60
3 / 4 / 21
4,821
321
27,974
43,805
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
13 / 3 / 18
4,601
307
118,001
157,824
72,328
Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Willo
kohî
Willo
60
9 / 10 / 17
3,667
244
61,859
57,753
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 5%.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
TerminusTyra
Team 1 Score

4

VS

Team 2 Score

2

Bans
NyxVivian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
7 / 12 / 7
2,908
194
86,186
117,415
54,823
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Level 1

59
1 / 6 / 16
3,460
231
35,022
48,437
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
Worminus
Fernando
53
4 / 9 / 14
3,415
228
83,112
142,179
80,032
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
13 / 8 / 9
3,462
231
145,177
53,319
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

60
5 / 12 / 8
2,539
169
106,587
70,319
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 17s
Objective Time
4m 8s
132
Kill Participation
84
47
Kills
30
30
Deaths
47
85
Assists
54
Player
Kills
Deaths
Assists
KDA
L
7
12
7
0.88
W
Saati
BÂNKÂI
Saati
15
6
12
3.5
L
1
6
16
1.5
W
Inara
LZsth
Inara
7
7
17
2.21
W
Io
3
4
21
3.38
W
13
3
18
7.33
L
Fernando
Worminus
Fernando
4
9
14
1.22
L
13
8
9
2.19
W
Willo
kohî
Willo
9
10
17
1.75
L
5
12
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,669
Damage
456,084
456,084
Taken
431,669
86,341
Shielding
134,855
343,283
Healing
238,937
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
86,186
79,556
0
0
117,415
54,823
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
BÂNKÂI
Saati
143,414
122,770
0
4,584
57,650
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
35,022
33,233
186,436
33,853
48,437
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
LZsth
Inara
80,421
71,253
0
4,673
139,052
14,013
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Io
27,974
26,778
224,053
32,200
43,805
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
118,001
112,253
18,079
54,378
157,824
72,328
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Fernando
Worminus
Fernando
83,112
57,388
0
8,066
142,179
80,032
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
145,177
85,132
300
5,628
53,319
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Willo
kohî
Willo
61,859
56,085
0
5,316
57,753
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
106,587
105,393
0
4,654
70,319
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role