Player Matchup

Lex
Lex
 
Lex
Level 388
Champion Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khan
Khan
Luison12
Khan
Level 20
Champion Stats
5W - 5L
1,534 SR
Queue Stats
92W - 98L
1,498 Elo+
Solo
Vora
Vora
LuxuryTxT
Vora
Level 147
Champion Stats
3W - 3L
1,564 SR
Queue Stats
74W - 64L
1,526 Elo+
Solo
Lillith
Lillith
primalulu
Lillith
Level 91
Champion Stats
2W - 0L
1,449 SR
Queue Stats
36W - 38L
1,518 Elo+
Solo
Octavia
Octavia
wChava03
Octavia
Level 243
Champion Stats
2W - 10L
1,210 SR
Queue Stats
1,482W - 1,448L
1,692 Elo+
Solo
Team Averages
Level 178
1,452 SR
1,547 Elo+

VS

Team Averages
Level 218
1,546 SR
1,536 Elo+
Pip
Pip
Kentchu
Pip
Level 403
Champion Stats
861W - 853L
1,640 SR
Queue Stats
878W - 890L
1,627 Elo+
Solo
Maeve
Maeve
LLEDI633
Maeve
Level 628
Champion Stats
4W - 4L
1,567 SR
Queue Stats
117W - 95L
1,645 Elo+
Solo
Viktor
Viktor
O0sc4Ar
Viktor
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,297 Elo+
Solo
Khan
Khan
felpolho111
Khan
Level 19
Champion Stats
0W - 2L
1,273 SR
Queue Stats
31W - 25L
1,448 Elo+
Solo
Jenos
Jenos
m2zesqueci
Jenos
Level 34
Champion Stats
1W - 2L
1,753 SR
Queue Stats
7W - 8L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
 
Lex
58
21 / 1 / 8
2,961
423
57,821
28,702
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Khan
23
2 / 1 / 9
1,871
267
8,284
9,020
16,544
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
43
9 / 1 / 2
2,009
287
17,122
4,963
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lillith
primalulu
Lillith
53
1 / 0 / 21
2,446
349
11,341
14,601
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Octavia
wChava03
Octavia
59
2 / 1 / 12
1,790
256
22,038
10,811
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
59
0 / 12 / 0
892
127
7,080
29,059
0
Maeve
LLEDI633
Maeve
59
4 / 3 / 0
1,252
179
26,901
8,932
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Level 1

Viktor
O0sc4Ar
Viktor
4
0 / 8 / 0
726
104
20,016
22,450
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

14
0 / 6 / 0
1,060
151
5,808
42,117
35,763
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Jenos
21
0 / 6 / 0
888
127
8,292
14,048
1,000
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 44s
Objective Time
14s
87
Kill Participation
4
35
Kills
4
4
Deaths
35
52
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lex
 
Lex
21
1
8
25
L
Pip
0
12
0
0
L
Maeve
LLEDI633
Maeve
4
3
0
1.33
W
Khan
2
1
9
6.5
W
Vora
9
1
2
10
L
Viktor
O0sc4Ar
Viktor
0
8
0
0
L
0
6
0
0
L
Jenos
0
6
0
0
W
Lillith
primalulu
Lillith
1
0
21
11.5
W
Octavia
wChava03
Octavia
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,606
Damage
68,097
68,097
Taken
116,606
16,544
Shielding
36,763
37,755
Healing
21,284
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lex
 
Lex
57,821
56,297
0
0
28,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Pip
7,080
5,286
550
650
29,059
0
L
Maeve
LLEDI633
Maeve
26,901
26,901
0
2,874
8,932
0

Level 1

W
Khan
8,284
6,998
0
810
9,020
16,544
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Vora
17,122
12,799
0
1,012
4,963
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
O0sc4Ar
Viktor
20,016
9,941
0
712
22,450
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
5,808
5,808
1,350
7,699
42,117
35,763
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Jenos
8,292
7,706
6,601
848
14,048
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
primalulu
Lillith
11,341
7,424
31,195
2
14,601
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Octavia
wChava03
Octavia
22,038
21,188
0
4,736
10,811
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role