Player Matchup

Grover
Grover
MushyMei
Grover
Level 124
Champion Stats
5W - 3L
1,753 SR
Queue Stats
17W - 15L
1,532 Elo+
Party 3
Lian
Lian
TTVKILLZ11
Lian
Level 165
Champion Stats
16W - 11L
1,632 SR
Queue Stats
155W - 137L
1,612 Elo+
Solo
Atlas
Atlas
Zurojos
Atlas
Level 999
Champion Stats
5W - 8L
1,635 SR
Queue Stats
299W - 290L
1,585 Elo+
Solo
Saati
Saati
ketamineeee
Saati
Level 27
Champion Stats
3W - 5L
1,606 SR
Queue Stats
10W - 9L
1,580 Elo+
Party 3
Koga
Koga
perfectingot
Koga
Level 62
Champion Stats
9W - 13L
1,550 SR
Queue Stats
168W - 144L
1,551 Elo+
Solo
Team Averages
Level 275
1,635 SR
1,572 Elo+

VS

Team Averages
Level 90
1,592 SR
1,544 Elo+
Willo
Willo
DjMonkie
Willo
Level 141
Champion Stats
8W - 5L
1,576 SR
Queue Stats
214W - 221L
1,545 Elo+
Party 1
Mal'Damba
Mal'Damba
ElNaheDeluxe
Mal'Damba
Level 49
Champion Stats
11W - 7L
1,609 SR
Queue Stats
190W - 178L
1,574 Elo+
Party 1
Barik
Barik
Stufftough
Barik
Level 43
Champion Stats
57W - 68L
1,521 SR
Queue Stats
57W - 71L
1,478 Elo+
Solo
Skye
Skye
khjgyhiv
Skye
Level 64
Champion Stats
52W - 27L
1,699 SR
Queue Stats
78W - 65L
1,613 Elo+
Party 2
Vora
Vora
えんぴつくいたい
Vora
Level 155
Champion Stats
24W - 21L
1,556 SR
Queue Stats
104W - 98L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
MushyMei
Grover
47
1 / 7 / 9
1,545
193
9,073
29,748
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
1 / 9 / 4
1,028
129
20,101
21,614
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Atlas
Zurojos
Atlas
59
3 / 9 / 2
1,452
182
17,033
49,019
532
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

10
1 / 7 / 2
1,168
146
20,918
20,503
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

26
10 / 8 / 1
2,001
250
44,944
23,806
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DjMonkie
Willo
55
13 / 3 / 15
2,675
334
51,675
18,116
0
Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Mal'Damba
ElNaheDeluxe
Mal'Damba
19
2 / 4 / 9
1,916
240
11,031
26,759
575
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 2.4000000000000004s.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 250.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Level 1

Barik
6
5 / 3 / 16
3,275
409
22,240
34,870
44,025
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Skye
24
10 / 3 / 6
2,576
322
26,493
14,071
0
Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

56
10 / 3 / 9
2,375
297
33,251
18,253
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 14s
Objective Time
6m 7s
34
Kill Participation
95
16
Kills
40
40
Deaths
16
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Willo
DjMonkie
Willo
13
3
15
6.83
W
Mal'Damba
ElNaheDeluxe
Mal'Damba
2
4
9
1.63
L
Grover
MushyMei
Grover
1
7
9
0.79
W
Barik
5
3
16
4.33
L
1
9
4
0.33
L
Atlas
Zurojos
Atlas
3
9
2
0.44
L
1
7
2
0.29
W
Skye
10
3
6
4.33
L
10
8
1
1.31
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,069
Damage
144,690
144,690
Taken
112,069
532
Shielding
44,600
37,481
Healing
59,464
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
DjMonkie
Willo
51,675
36,210
405
2,667
18,116
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
Mal'Damba
ElNaheDeluxe
Mal'Damba
11,031
8,874
11,947
15,811
26,759
575
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
MushyMei
Grover
9,073
8,623
19,654
11,724
29,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
22,240
22,240
0
11,503
34,870
44,025

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
20,101
18,501
300
356
21,614
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Atlas
Zurojos
Atlas
17,033
17,033
0
531
49,019
532
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
20,918
16,593
0
0
20,503
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Skye
26,493
22,538
2,078
4,311
14,071
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
44,944
28,496
0
4,916
23,806
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
33,251
25,127
0
10,742
18,253
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role