Player Matchup

Ying
Ying
Myoju
Ying
Level 15
Champion Stats
2W - 1L
1,709 SR
Queue Stats
10W - 6L
1,598 Elo+
Party 2
Mal'Damba
Mal'Damba
ezeqq3
Mal'Damba
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,495 Elo+
Solo
Lex
Lex
kaua23C
Lex
Level 13
Champion Stats
3W - 4L
1,424 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
Moji
Moji
kawevr
Moji
Level 8
Champion Stats
1W - 3L
1,510 SR
Queue Stats
2W - 3L
1,464 Elo+
Party 2
Khan
Khan
pccdoscria
Khan
Level 6
Champion Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,464 Elo+
Party 2
Team Averages
Level 10
1,529 SR
1,473 Elo+

VS

Team Averages
Level 15
1,587 SR
1,552 Elo+
Seris
Seris
Andpowerblack
Seris
Level 23
Champion Stats
5W - 2L
1,470 SR
Queue Stats
12W - 7L
1,558 Elo+
Solo
Imani
Imani
Serav_Slayer
Imani
Level 16
Champion Stats
2W - 1L
1,684 SR
Queue Stats
2W - 2L
1,427 Elo+
Party 3
Barik
Barik
Windbolt1
Barik
Level 5
Champion Stats
1W - 0L
1,703 SR
Queue Stats
2W - 1L
1,636 Elo+
Party 3
Vora
Vora
lamepotos3000
Vora
Level 5
Champion Stats
5W - 2L
1,500 SR
Queue Stats
8W - 3L
1,648 Elo+
Party 1
Tyra
Tyra
packardbell10
Tyra
Level 27
Champion Stats
6W - 3L
1,578 SR
Queue Stats
9W - 5L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Myoju
Ying
7
0 / 7 / 1
1,003
167
20,908
29,893
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
ezeqq3
Mal'Damba
7
1 / 9 / 0
965
161
6,570
26,065
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lex
7
0 / 10 / 0
793
132
7,202
26,693
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Moji
kawevr
Moji
2
0 / 4 / 1
848
141
2,720
11,297
0

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

4
1 / 7 / 0
1,218
203
15,303
53,645
20,426
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
8 / 0 / 13
2,310
385
16,869
4,786
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

7
5 / 0 / 9
1,910
318
20,833
9,307
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Barik
Windbolt1
Barik
4
3 / 0 / 9
1,998
333
15,306
13,707
6,331
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

3
13 / 1 / 10
2,302
384
38,553
10,696
625
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
8 / 1 / 19
2,349
392
56,032
14,207
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

38s
Objective Time
6m 13s
4
Kill Participation
97
2
Kills
37
37
Deaths
2
2
Assists
60
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
Ying
Myoju
Ying
0
7
1
0.07
W
5
0
9
9.5
W
Barik
Windbolt1
Barik
3
0
9
7.5
L
Mal'Damba
ezeqq3
Mal'Damba
1
9
0
0.11
L
Lex
0
10
0
0
L
Moji
kawevr
Moji
0
4
1
0.13
W
13
1
10
18
W
8
1
19
17.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
147,593
147,593
Taken
52,703
20,426
Shielding
6,956
41,386
Healing
40,490
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,869
13,141
27,681
3,295
4,786
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Ying
Myoju
Ying
20,908
20,908
10,487
9,218
29,893
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,833
17,340
0
339
9,307
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Barik
Windbolt1
Barik
15,306
15,306
150
2,349
13,707
6,331
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Level 1

L
Mal'Damba
ezeqq3
Mal'Damba
6,570
2,095
4,392
1,857
26,065
0
L
Lex
7,202
7,202
0
591
26,693
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
kawevr
Moji
2,720
2,720
5,731
24
11,297
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
38,553
25,615
0
3,344
10,696
625

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,032
38,996
0
3,332
14,207
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,303
12,903
2,079
7,007
53,645
20,426

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role