Player Matchup

Fernando
Fernando
AnthonyWeeks
Fernando
Level 10
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lex
Lex
Mkgun
Lex
Level 51
Champion Stats
39W - 27L
1,604 SR
Queue Stats
74W - 92L
1,426 Elo+
Solo
Imani
Imani
Red_Riot1999
Imani
Level 73
Champion Stats
1W - 7L
1,264 SR
Queue Stats
96W - 142L
1,362 Elo+
Party 1
Skye
Skye
ShikiXion
Skye
Level 49
Champion Stats
3W - 3L
1,561 SR
Queue Stats
15W - 16L
1,543 Elo+
Solo
Jenos
Jenos
TTV_jjpj14
Jenos
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,785 Elo+
Solo
Team Averages
Level 48
1,486 SR
1,523 Elo+

VS

Team Averages
Level 89
1,456 SR
1,499 Elo+
Fernando
Fernando
DYMO SATURN
Fernando
Level 57
Champion Stats
24W - 8L
1,665 SR
Queue Stats
49W - 46L
1,484 Elo+
Solo
Androxus
Androxus
ademargfyt
Androxus
Level 47
Champion Stats
1W - 2L
1,309 SR
Queue Stats
8W - 11L
1,597 Elo+
Solo
Tyra
Tyra
dakaydman
Tyra
Level 119
Champion Stats
35W - 17L
1,603 SR
Queue Stats
356W - 317L
1,541 Elo+
Solo
Inara
Inara
optitronvxc
Inara
Level 186
Champion Stats
3W - 2L
1,186 SR
Queue Stats
57W - 54L
1,485 Elo+
Solo
Moji
Moji
rattew
Moji
Level 36
Champion Stats
42W - 31L
1,516 SR
Queue Stats
78W - 76L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AnthonyWeeks
Fernando
8
5 / 10 / 6
2,431
270
37,291
74,841
55,370
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lex
Mkgun
Lex
34
6 / 8 / 11
2,760
307
45,680
36,787
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

55
1 / 13 / 5
1,743
194
27,268
35,968
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Skye
32
7 / 12 / 3
2,259
251
33,049
30,351
0
Jenos
37
4 / 10 / 10
2,259
251
26,640
29,100
2,390
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DYMO SATURN
Fernando
49
10 / 3 / 14
2,760
307
40,286
41,428
45,360
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Androxus
ademargfyt
Androxus
25
9 / 7 / 10
2,499
278
33,382
29,420
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 15.

Level 1

Spiteful

Spiteful

Defiance

Generate 2% Ultimate charge after hitting at least one enemy with Defiance.

Level 2

Vengeance

Vengeance

Defiance

Heal for 150 after hitting at least one enemy with Defiance.

Level 5

Marksman

Marksman

Defiance

Generate 4 Ammo after hitting an enemy with Defiance.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Tyra
56
26 / 7 / 12
3,596
400
70,607
40,282
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

53
3 / 3 / 22
2,899
322
35,366
38,653
17,982
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Moji
rattew
Moji
16
4 / 3 / 27
2,998
333
27,406
20,145
4,197

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 38s
Objective Time
5m 52s
58
Kill Participation
137
23
Kills
52
53
Deaths
23
35
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Fernando
AnthonyWeeks
Fernando
5
10
6
0.8
W
Fernando
DYMO SATURN
Fernando
10
3
14
5.67
L
Lex
Mkgun
Lex
6
8
11
1.44
L
1
13
5
0.27
L
Skye
7
12
3
0.71
L
Jenos
4
10
10
0.9
W
Androxus
ademargfyt
Androxus
9
7
10
2
W
Tyra
26
7
12
4.57
W
3
3
22
4.67
W
Moji
rattew
Moji
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,928
Damage
207,047
207,047
Taken
169,928
57,760
Shielding
67,539
53,876
Healing
82,581
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AnthonyWeeks
Fernando
37,291
22,434
0
4,985
74,841
55,370
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
DYMO SATURN
Fernando
40,286
23,557
0
302
41,428
45,360
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lex
Mkgun
Lex
45,680
41,581
0
8,936
36,787
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,268
6,054
0
729
35,968
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Skye
33,049
20,333
0
256
30,351
0
L
Jenos
26,640
15,061
32,523
6,447
29,100
2,390
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
ademargfyt
Androxus
33,382
26,758
0
1,554
29,420
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Tyra
70,607
49,222
0
2,005
40,282
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
35,366
30,326
0
2,440
38,653
17,982
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Moji
rattew
Moji
27,406
27,406
66,762
9,518
20,145
4,197
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role