Player Matchup

Moji
Moji
COCUCHAA
Moji
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Saati
Saati
Depë
Saati
Level 999
Champion Stats
2W - 4L
1,649 SR
Queue Stats
338W - 198L
1,694 Elo+
Solo
Seris
Seris
Fakeproplayer1
Seris
Level 11
Champion Stats
0W - 2L
1,276 SR
Queue Stats
13W - 15L
1,475 Elo+
Solo
Zhin
Zhin
demianchi
Zhin
Level 301
Champion Stats
1W - 3L
1,589 SR
Queue Stats
7W - 6L
1,663 Elo+
Solo
Androxus
Androxus
valeniz
Androxus
Level 8
Champion Stats
1W - 2L
1,248 SR
Queue Stats
6W - 13L
1,344 Elo+
Party 2
Team Averages
Level 264
1,453 SR
1,535 Elo+

VS

Team Averages
Level 270
1,671 SR
1,553 Elo+
Cassie
Cassie
BirdMarySaint
Cassie
Level 321
Champion Stats
39W - 13L
1,872 SR
Queue Stats
174W - 79L
1,794 Elo+
Party 1
Vora
Vora
Fabricio02
Vora
Level 18
Champion Stats
6W - 7L
1,500 SR
Queue Stats
8W - 21L
1,161 Elo+
Solo
Octavia
Octavia
LYSUNSHY
Octavia
Level 7
Champion Stats
2W - 0L
1,679 SR
Queue Stats
3W - 0L
1,689 Elo+
Solo
Viktor
Viktor
Sartorix10
Viktor
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,346 Elo+
Solo
Koga
Koga
XeveWanderers
Koga
Level 999
Champion Stats
16W - 5L
1,802 SR
Queue Stats
343W - 228L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
1
0 / 11 / 5
2,285
381
12,969
38,228
6,332

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Saati
Depë
Saati
60
13 / 2 / 4
3,110
518
54,028
24,548
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

10
3 / 8 / 7
2,500
417
10,033
26,756
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Zhin
47
8 / 8 / 3
2,770
462
21,982
32,143
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2s for each enemy it hits.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Androxus
valeniz
Androxus
4
3 / 11 / 3
2,417
403
15,535
26,907
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
14 / 6 / 6
3,025
504
53,077
27,754
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

13
1 / 6 / 9
2,229
372
10,715
17,216
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
LYSUNSHY
Octavia
5
3 / 5 / 7
2,415
403
18,540
25,994
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Viktor
Sartorix10
Viktor
7
3 / 7 / 4
2,320
387
12,011
18,576
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

60
19 / 3 / 9
3,418
570
54,239
25,007
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
49
Kill Participation
75
27
Kills
40
40
Deaths
27
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
6
6
2.83
L
Moji
0
11
5
0.23
L
Saati
Depë
Saati
13
2
4
7.5
W
1
6
9
0.92
L
3
8
7
0.81
W
Octavia
LYSUNSHY
Octavia
3
5
7
1.3
W
Viktor
Sartorix10
Viktor
3
7
4
0.71
W
19
3
9
7.83
L
Zhin
8
8
3
1.19
L
Androxus
valeniz
Androxus
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,547
Damage
148,582
148,582
Taken
114,547
6,332
Shielding
0
45,636
Healing
36,952
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
53,077
47,066
0
10,543
27,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
12,969
12,969
2,803
3,607
38,228
6,332
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
Depë
Saati
54,028
48,251
0
6,164
24,548
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
10,715
9,719
0
3,843
17,216
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,033
7,959
17,532
6,546
26,756
0
W
Octavia
LYSUNSHY
Octavia
18,540
16,840
0
11,228
25,994
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
Sartorix10
Viktor
12,011
6,308
0
2,338
18,576
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
54,239
50,127
0
9,000
25,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Zhin
21,982
19,119
0
7,574
32,143
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
valeniz
Androxus
15,535
12,556
75
1,335
26,907
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role