Player Matchup

Dredge
Dredge
Platinum IV
Antonioden
Dredge
Platinum IV
Level 290
Champion Stats
25W - 27L
1,581 SR
Queue Stats
254W - 255L
1,580 Elo+
Solo
Atlas
Atlas
Gold II
SethMacFartlane
Atlas
Gold II
Level 32
Champion Stats
5W - 0L
1,967 SR
Queue Stats
29W - 21L
1,720 Elo+
Party 1
Barik
Barik
Gold IV
knijn
Barik
Gold IV
Level 209
Champion Stats
11W - 4L
1,822 SR
Queue Stats
29W - 20L
1,631 Elo+
Solo
Pip
Pip
Qualifying
ordercorn
Pip
Qualifying
Level 38
Champion Stats
2W - 3L
1,589 SR
Queue Stats
10W - 10L
1,737 Elo+
Solo
Androxus
Androxus
Platinum V
ĕreed
Androxus
Platinum V
Level 61
Champion Stats
12W - 5L
1,780 SR
Queue Stats
97W - 67L
1,674 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,748 SR
1,669 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,694 SR
1,572 Elo+
Inara
Inara
Platinum V
HELLraiser31
Inara
Platinum V
Level 100
Champion Stats
5W - 5L
1,738 SR
Queue Stats
84W - 67L
1,592 Elo+
Solo
Tyra
Tyra
Platinum III
OfficialDarku
Tyra
Platinum III
Level 243
Champion Stats
11W - 2L
1,694 SR
Queue Stats
57W - 41L
1,584 Elo+
Party 2
Zhin
Zhin
Platinum IV
ShizukaLove
Zhin
Platinum IV
Level 73
Champion Stats
10W - 4L
1,685 SR
Queue Stats
25W - 24L
1,533 Elo+
Solo
Khan
Khan
Platinum I
XxKairoxX
Khan
Platinum I
Level 309
Champion Stats
6W - 11L
1,636 SR
Queue Stats
292W - 255L
1,577 Elo+
Solo
Ying
Ying
Platinum II
vapeyeon
Ying
Platinum II
Level 70
Champion Stats
18W - 15L
1,718 SR
Queue Stats
58W - 46L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Antonioden
Dredge
48
10 / 19 / 11
4,113
242
116,218
60,344
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

21
5 / 10 / 20
3,968
233
101,555
114,714
2,485
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Barik
knijn
Barik
58
9 / 13 / 15
4,789
282
86,496
109,988
90,752
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

24
1 / 8 / 13
3,469
204
21,239
39,273
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Androxus
ĕreed
Androxus
38
24 / 11 / 12
5,555
327
135,756
73,262
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
VatuWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
EvieLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
9 / 13 / 15
3,568
210
73,065
141,959
16,443
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
16 / 12 / 13
3,907
230
123,700
74,776
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 12 Ammo after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

38
18 / 8 / 13
3,778
222
92,595
72,182
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Khan
58
15 / 11 / 17
3,822
225
76,003
135,777
51,859
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
24
3 / 5 / 36
4,254
250
32,218
36,570
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 31s
Objective Time
6m 45s
120
Kill Participation
155
49
Kills
61
61
Deaths
49
71
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Dredge
Antonioden
Dredge
10
19
11
0.82
L
9
13
15
1.27
L
16
12
13
1.88
W
5
10
20
1.5
L
18
8
13
3.06
L
Khan
15
11
17
2.14
W
Barik
knijn
Barik
9
13
15
1.27
W
1
8
13
0.94
L
Ying
3
5
36
4.2
W
Androxus
ĕreed
Androxus
24
11
12
2.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

461,264
Damage
397,581
397,581
Taken
461,264
93,237
Shielding
68,302
184,447
Healing
292,341
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Antonioden
Dredge
116,218
72,855
0
11,447
60,344
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
73,065
59,507
0
11,356
141,959
16,443

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
123,700
75,779
0
64
74,776
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
101,555
101,555
0
14,643
114,714
2,485
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
92,595
73,806
0
20,780
72,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Khan
76,003
68,693
9,264
26,652
135,777
51,859
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
knijn
Barik
86,496
86,496
606
21,781
109,988
90,752

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
21,239
18,609
84,285
20,162
39,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Ying
32,218
32,218
199,217
25,008
36,570
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
ĕreed
Androxus
135,756
108,219
1,161
30,362
73,262
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role