Player Matchup

Ying
Ying
Deku2732
Ying
Level 31
Champion Stats
0W - 2L
1,391 SR
Queue Stats
5W - 11L
1,329 Elo+
Party 1
Tiberius
Tiberius
MinistroBrecho
Tiberius
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,432 Elo+
Solo
Pip
Pip
MrHatPlayer3
Pip
Level 20
Champion Stats
1W - 6L
1,439 SR
Queue Stats
5W - 16L
1,158 Elo+
Solo
Vora
Vora
Sakura72372
Vora
Level 14
Champion Stats
0W - 2L
1,527 SR
Queue Stats
0W - 9L
1,021 Elo+
Party 1
Moji
Moji
briblear519
Moji
Level 51
Champion Stats
0W - 1L
1,775 SR
Queue Stats
5W - 2L
1,669 Elo+
Solo
Team Averages
Level 29
1,526 SR
1,322 Elo+

VS

Team Averages
Level 264
1,556 SR
1,615 Elo+
Seris
Seris
LadyDeath1896
Seris
Level 125
Champion Stats
12W - 11L
1,540 SR
Queue Stats
105W - 73L
1,632 Elo+
Solo
Tiberius
Tiberius
PirateStrike
Tiberius
Level 999
Champion Stats
3W - 6L
1,541 SR
Queue Stats
190W - 171L
1,562 Elo+
Solo
Vora
Vora
Tw1nS0ulz52
Vora
Level 26
Champion Stats
1W - 0L
1,401 SR
Queue Stats
4W - 1L
1,743 Elo+
Solo
Atlas
Atlas
fuzzball8116
Atlas
Level 140
Champion Stats
3W - 0L
1,795 SR
Queue Stats
14W - 10L
1,626 Elo+
Solo
Azaan
Azaan
polop99842
Azaan
Level 28
Champion Stats
2W - 0L
1,505 SR
Queue Stats
33W - 56L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
23
0 / 8 / 1
2,184
364
24,473
30,248
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Tiberius
19
2 / 10 / 0
1,593
266
19,572
28,978
2,925
Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 225-Health Shield for 3s after activating Crouching Tigron.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

9
0 / 10 / 0
2,152
359
17,748
33,136
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

14
0 / 8 / 0
1,972
329
4,551
30,049
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

35
0 / 14 / 0
2,200
367
197
39,965
2,053
Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 1 / 13
3,291
549
201
5,702
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Tiberius
PirateStrike
Tiberius
60
18 / 1 / 9
3,315
553
53,473
12,381
0
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

16
12 / 0 / 18
3,197
533
48,614
14,142
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
15 / 0 / 20
3,379
563
43,845
21,882
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Azaan
23
4 / 0 / 14
3,099
517
16,243
12,434
2,325
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 46s
Objective Time
11m 48s
3
Kill Participation
124
2
Kills
50
50
Deaths
2
1
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Ying
0
8
1
0.06
W
1
1
13
7.5
L
Tiberius
2
10
0
0.2
L
0
10
0
0
W
Tiberius
PirateStrike
Tiberius
18
1
9
22.5
L
0
8
0
0
W
12
0
18
21
L
0
14
0
0
W
15
0
20
25
W
Azaan
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,541
Damage
162,376
162,376
Taken
66,541
4,978
Shielding
2,325
37,160
Healing
55,626
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
24,473
21,728
15,616
8,607
30,248
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
201
201
43,355
3,502
5,702
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Tiberius
19,572
10,391
0
3,144
28,978
2,925
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
17,748
16,138
3,145
5,798
33,136
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
PirateStrike
Tiberius
53,473
43,286
0
1,929
12,381
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
4,551
4,551
0
325
30,049
0
W
48,614
40,376
0
3,160
14,142
0
L
197
197
0
525
39,965
2,053
W
43,845
43,845
0
1,561
21,882
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Azaan
16,243
14,389
0
2,119
12,434
2,325

Damage Done by Role

Damage Taken by Role