Player Matchup

Imani
Imani
Been in yo Wife
Imani
Level 85
Champion Stats
0W - 5L
1,401 SR
Queue Stats
107W - 97L
1,573 Elo+
Solo
Ying
Ying
Destroyer29943
Ying
Level 28
Champion Stats
7W - 3L
1,694 SR
Queue Stats
25W - 27L
1,368 Elo+
Solo
Raum
Raum
R0syCR7
Raum
Level 132
Champion Stats
2W - 2L
1,500 SR
Queue Stats
150W - 132L
1,539 Elo+
Party 1
Vora
Vora
T0x1c_Pink
Vora
Level 130
Champion Stats
21W - 14L
1,648 SR
Queue Stats
248W - 238L
1,512 Elo+
Party 1
Viktor
Viktor
WoefulChalice35
Viktor
Level 30
Champion Stats
5W - 7L
1,494 SR
Queue Stats
8W - 11L
1,398 Elo+
Solo
Team Averages
Level 81
1,548 SR
1,478 Elo+

VS

Team Averages
Level 302
1,569 SR
1,514 Elo+
Grover
Grover
CrispParrot4112
Grover
Level 179
Champion Stats
16W - 9L
1,650 SR
Queue Stats
351W - 320L
1,537 Elo+
Solo
VII
VII
Gatica817
VII
Level 79
Champion Stats
29W - 23L
1,552 SR
Queue Stats
237W - 242L
1,514 Elo+
Solo
Tiberius
Tiberius
Kmonze
Tiberius
Level 159
Champion Stats
67W - 41L
1,635 SR
Queue Stats
74W - 62L
1,494 Elo+
Solo
Dredge
Dredge
Spooks666
Dredge
Level 93
Champion Stats
69W - 73L
1,483 SR
Queue Stats
332W - 351L
1,501 Elo+
Solo
Fernando
Fernando
TheNwabulousJohn
Fernando
Level 999
Champion Stats
24W - 15L
1,528 SR
Queue Stats
677W - 701L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
16 / 18 / 15
5,685
334
79,684
59,171
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 50 after using Elemental Shift.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 25% faster.

Level 5

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

16
17 / 15 / 30
4,044
238
60,290
64,579
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Raum
R0syCR7
Raum
54
17 / 13 / 38
4,646
273
98,972
196,140
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

51
23 / 12 / 29
4,421
260
97,785
62,593
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
10 / 16 / 23
4,281
252
77,874
51,410
0
XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 13 / 41
5,400
318
70,497
95,423
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

41
23 / 20 / 11
4,752
280
88,758
57,620
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Tiberius
Kmonze
Tiberius
50
13 / 20 / 14
4,522
266
85,608
67,118
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 15.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Dredge
Spooks666
Dredge
43
21 / 16 / 14
5,315
313
139,137
57,948
0
Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

59
6 / 14 / 14
5,097
300
49,893
136,496
215,671
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 59s
Objective Time
12m 27s
218
Kill Participation
167
83
Kills
73
74
Deaths
83
135
Assists
94
Player
Kills
Deaths
Assists
KDA
L
16
18
15
1.31
W
10
13
41
2.35
L
17
15
30
2.13
W
23
20
11
1.43
W
Tiberius
Kmonze
Tiberius
13
20
14
1
L
Raum
R0syCR7
Raum
17
13
38
2.77
W
Dredge
Spooks666
Dredge
21
16
14
1.75
L
23
12
29
3.13
W
6
14
14
0.93
L
10
16
23
1.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

414,605
Damage
433,893
433,893
Taken
414,605
0
Shielding
215,671
124,544
Healing
181,131
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
79,684
43,850
0
7,955
59,171
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
70,497
53,984
94,163
61,894
95,423
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
60,290
59,290
31,959
25,537
64,579
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
88,758
78,271
0
1,482
57,620
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Tiberius
Kmonze
Tiberius
85,608
49,589
914
6,809
67,118
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 1

L
Raum
R0syCR7
Raum
98,972
65,415
5,599
30,300
196,140
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
Spooks666
Dredge
139,137
121,354
0
7,382
57,948
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
97,785
72,644
1,427
21,576
62,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
49,893
38,977
0
8,487
136,496
215,671

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
77,874
54,547
0
191
51,410
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role