Player Matchup

Azaan
Azaan
Platinum III
HumamLover
Azaan
Platinum III
Level 52
Champion Stats
1W - 2L
1,640 SR
Queue Stats
92W - 64L
1,688 Elo+
Party 1
Fernando
Fernando
Gold III
NoorTheSaviour
Fernando
Gold III
Level 468
Champion Stats
12W - 12L
1,655 SR
Queue Stats
68W - 56L
1,614 Elo+
Party 1
Corvus
Corvus
Platinum III
Promizcuity
Corvus
Platinum III
Level 999
Champion Stats
0W - 1L
1,827 SR
Queue Stats
39W - 23L
1,689 Elo+
Party 1
Vora
Vora
Diamond II
Pácko
Vora
Diamond II
Level 869
Champion Stats
3W - 6L
1,612 SR
Queue Stats
67W - 70L
1,663 Elo+
Solo
Seris
Seris
Platinum IV
fkingDepresiva
Seris
Platinum IV
Level 106
Champion Stats
17W - 18L
1,604 SR
Queue Stats
175W - 156L
1,649 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 499
1,668 SR
1,661 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 686
1,641 SR
1,592 Elo+
Furia
Furia
Diamond II
Grgm4n
Furia
Diamond II
Level 999
Champion Stats
37W - 15L
1,812 SR
Queue Stats
230W - 210L
1,638 Elo+
Party 2
Inara
Inara
Platinum V
HELLraiser31
Inara
Platinum V
Level 101
Champion Stats
5W - 5L
1,604 SR
Queue Stats
84W - 67L
1,589 Elo+
Solo
Ying
Ying
Diamond V
Hakkorin
Ying
Diamond V
Level 439
Champion Stats
5W - 5L
1,530 SR
Queue Stats
139W - 131L
1,570 Elo+
Party 2
Makoa
Makoa
Platinum IV
S1knner
Makoa
Platinum IV
Level 999
Champion Stats
23W - 21L
1,631 SR
Queue Stats
770W - 742L
1,556 Elo+
Solo
Tyra
Tyra
Diamond V
TPI_AhmedHR12
Tyra
Diamond V
Level 894
Champion Stats
2W - 1L
1,625 SR
Queue Stats
214W - 202L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
36
17 / 5 / 15
3,703
218
142,697
143,964
51,366
Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
59
2 / 9 / 11
3,738
220
43,094
150,574
131,687
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
58
4 / 5 / 34
5,089
299
71,500
38,133
2,565
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Vora
Pácko
Vora
56
19 / 9 / 15
3,828
225
144,678
71,444
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.4s after hitting at least one enemy with Obliteration.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

47
9 / 7 / 19
3,422
201
83,718
66,007
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bans
KogaLian
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Grgm4n
Furia
59
7 / 8 / 17
4,638
273
85,557
64,975
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

33
4 / 8 / 19
4,811
283
104,935
131,809
10,969
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ying
59
5 / 12 / 21
4,551
268
80,503
79,169
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Makoa
S1knner
Makoa
59
7 / 12 / 9
4,109
242
80,490
152,477
70,951
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

60
12 / 11 / 9
4,031
237
118,637
57,257
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 2s
Objective Time
10m 34s
145
Kill Participation
110
51
Kills
35
35
Deaths
51
94
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Furia
Grgm4n
Furia
7
8
17
1.94
W
4
8
19
1.69
W
Ying
5
12
21
1.29
L
Azaan
17
5
15
4.9
L
Fernando
2
9
11
0.83
L
Corvus
4
5
34
4.2
L
Vora
Pácko
Vora
19
9
15
2.94
W
Makoa
S1knner
Makoa
7
12
9
0.96
W
12
11
9
1.5
L
9
7
19
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

485,687
Damage
470,122
470,122
Taken
485,687
185,618
Shielding
81,920
331,394
Healing
272,122
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
Grgm4n
Furia
85,557
58,969
129,595
30,627
64,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
104,935
81,392
0
7,810
131,809
10,969

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
80,503
73,904
76,749
24,958
79,169
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Azaan
142,697
113,574
0
29,636
143,964
51,366
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
43,094
27,296
0
5,923
150,574
131,687
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Corvus
71,500
56,471
166,709
17,415
38,133
2,565
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
Vora
Pácko
Vora
144,678
100,834
0
13,208
71,444
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Makoa
S1knner
Makoa
80,490
72,291
0
1,016
152,477
70,951
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
118,637
84,411
0
1,367
57,257
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
83,718
71,042
82,288
16,215
66,007
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role