Player Matchup

Caspian
Caspian
Bronze V
Dylan-9Zx
Caspian
Bronze V
Level 86
Champion Stats
1W - 4L
1,419 SR
Queue Stats
5W - 15L
1,269 Elo+
Solo
Lian
Lian
Platinum III
MCPRIMEBR
Lian
Platinum III
Level 311
Champion Stats
13W - 19L
1,597 SR
Queue Stats
176W - 157L
1,536 Elo+
Party 3
Khan
Khan
Platinum I
MagicCube4side
Khan
Platinum I
Level 206
Champion Stats
31W - 23L
1,685 SR
Queue Stats
397W - 356L
1,538 Elo+
Party 3
Rei
Rei
Gold IV
PibeCantina10
Rei
Gold IV
Level 70
Champion Stats
3W - 5L
1,603 SR
Queue Stats
9W - 12L
1,507 Elo+
Party 1
Kasumi
Kasumi
Platinum V
rouOwO
Kasumi
Platinum V
Level 58
Champion Stats
0W - 1L
1,509 SR
Queue Stats
10W - 14L
1,494 Elo+
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,563 SR
1,469 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 259
1,648 SR
1,498 Elo+
Vora
Vora
Platinum III
ArthurMax2000
Vora
Platinum III
Level 344
Champion Stats
7W - 1L
1,822 SR
Queue Stats
69W - 58L
1,587 Elo+
Solo
Seris
Seris
Bronze I
EstrelaVergel
Seris
Bronze I
Level 162
Champion Stats
17W - 19L
1,562 SR
Queue Stats
127W - 154L
1,371 Elo+
Solo
Koga
Koga
Platinum II
PAIDOPOBRE
Koga
Platinum II
Level 76
Champion Stats
8W - 0L
1,807 SR
Queue Stats
201W - 176L
1,617 Elo+
Party 2
Azaan
Azaan
Gold IV
Xtera21
Azaan
Gold IV
Level 480
Champion Stats
12W - 13L
1,564 SR
Queue Stats
533W - 518L
1,488 Elo+
Party 2
Inara
Inara
Gold V
anderson_azeredo
Inara
Gold V
Level 234
Champion Stats
6W - 2L
1,485 SR
Queue Stats
16W - 13L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Dylan-9Zx
Caspian
48
2 / 16 / 6
1,481
106
28,312
44,218
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 15%.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 90 after it expires.

Level 3

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 32%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Lian
48
11 / 7 / 15
3,390
242
121,240
59,029
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 10%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
11 / 8 / 13
3,405
243
54,071
111,609
59,175
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 600.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

44
1 / 5 / 21
2,997
214
30,231
33,146
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
rouOwO
Kasumi
51
12 / 9 / 7
2,937
210
65,136
39,533
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Bans
ZhinWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
TorvaldBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
15 / 10 / 6
3,712
265
95,206
59,543
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Deadly Dance

Deadly Dance

Obliteration

Generate 3% Ultimate charge for each enemy hit by Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
1 / 6 / 22
3,633
260
15,500
32,792
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

41
21 / 6 / 12
4,325
309
90,496
48,852
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Azaan
Xtera21
Azaan
57
3 / 9 / 14
3,101
222
48,116
90,790
7,080
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 12 every 0.5s while at least one wall segment of Sanctuary is active.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

60
5 / 6 / 14
3,667
262
38,217
67,013
2,600
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 3s
Objective Time
6m 23s
99
Kill Participation
113
37
Kills
45
45
Deaths
37
62
Assists
68
Player
Kills
Deaths
Assists
KDA
W
15
10
6
1.8
L
Caspian
Dylan-9Zx
Caspian
2
16
6
0.31
W
1
6
22
2
L
Lian
11
7
15
2.64
L
11
8
13
2.19
W
21
6
12
4.5
L
1
5
21
2.3
W
Azaan
Xtera21
Azaan
3
9
14
1.11
W
5
6
14
2
L
Kasumi
rouOwO
Kasumi
12
9
7
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,990
Damage
287,535
287,535
Taken
298,990
59,175
Shielding
9,680
148,375
Healing
161,074
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
95,206
70,883
0
11,318
59,543
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Caspian
Dylan-9Zx
Caspian
28,312
18,079
0
2,505
44,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
15,500
11,838
111,681
18,997
32,792
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Lian
121,240
117,080
0
1,617
59,029
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
54,071
51,345
7,111
22,812
111,609
59,175
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
90,496
83,658
0
4,085
48,852
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,231
29,918
92,938
18,549
33,146
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Azaan
Xtera21
Azaan
48,116
38,944
0
12,553
90,790
7,080
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
38,217
33,618
0
2,440
67,013
2,600
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Kasumi
rouOwO
Kasumi
65,136
51,651
0
2,843
39,533
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role