Player Matchup

Bomb King
Bomb King
GLX Sleshe
Bomb King
Level 182
Champion Stats
115W - 83L
1,649 SR
Queue Stats
126W - 94L
1,622 Elo+
Solo
Grover
Grover
JFLenhardt
Grover
Level 42
Champion Stats
1W - 2L
1,469 SR
Queue Stats
3W - 3L
1,636 Elo+
Party 2
Ying
Ying
MerandusH
Ying
Level 43
Champion Stats
24W - 28L
1,632 SR
Queue Stats
300W - 305L
1,492 Elo+
Solo
Fernando
Fernando
joaolopes20k
Fernando
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,672 Elo+
Party 2
VII
VII
maickonDX
VII
Level 102
Champion Stats
68W - 68L
1,512 SR
Queue Stats
252W - 244L
1,559 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,596 Elo+

VS

Team Averages
Level 89
1,655 SR
1,629 Elo+
Strix
Strix
LCRGenius
Strix
Level 112
Champion Stats
128W - 93L
1,626 SR
Queue Stats
137W - 110L
1,567 Elo+
Solo
Skye
Skye
MrSonri
Skye
Level 17
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 1
Makoa
Makoa
Slajeremy
Makoa
Level 31
Champion Stats
3W - 0L
1,850 SR
Queue Stats
6W - 0L
1,841 Elo+
Party 1
Jenos
Jenos
TriPacShakur
Jenos
Level 180
Champion Stats
2W - 0L
1,719 SR
Queue Stats
8W - 4L
1,591 Elo+
Party 1
Imani
Imani
alexandreveeck
Imani
Level 106
Champion Stats
97W - 94L
1,580 SR
Queue Stats
135W - 136L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
GLX Sleshe
Bomb King
44
15 / 11 / 11
2,909
208
71,595
56,704
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Grover
JFLenhardt
Grover
36
4 / 12 / 13
2,297
164
43,368
58,289
923
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Ying
19
6 / 11 / 10
1,977
141
31,513
34,402
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
joaolopes20k
Fernando
30
0 / 11 / 9
2,641
189
28,187
83,658
133,782
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

31
14 / 9 / 6
2,663
190
46,928
40,093
0
Equivocate

Equivocate

Grappling Hook

Heal for 500 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 16% while in Automatic fire mode.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
LCRGenius
Strix
31
16 / 4 / 16
4,069
291
86,363
38,382
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Skye
MrSonri
Skye
19
14 / 9 / 12
3,454
247
58,129
34,129
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

Makoa
Slajeremy
Makoa
16
4 / 11 / 5
3,694
264
28,369
87,339
51,517
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

41
5 / 7 / 24
3,675
263
41,977
35,306
750
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

56
15 / 8 / 9
3,690
264
58,308
26,435
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 42s
Objective Time
11m 35s
88
Kill Participation
120
39
Kills
54
54
Deaths
39
49
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bomb King
GLX Sleshe
Bomb King
15
11
11
1.86
L
Grover
JFLenhardt
Grover
4
12
13
0.88
W
Strix
LCRGenius
Strix
16
4
16
6
L
Ying
6
11
10
1
W
Skye
MrSonri
Skye
14
9
12
2.22
W
Makoa
Slajeremy
Makoa
4
11
5
0.59
W
5
7
24
2.43
W
15
8
9
2.44
L
Fernando
joaolopes20k
Fernando
0
11
9
0.41
L
14
9
6
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

221,591
Damage
273,146
273,146
Taken
221,591
134,705
Shielding
52,267
101,023
Healing
84,409
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
GLX Sleshe
Bomb King
71,595
66,728
0
9,720
56,704
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Grover
JFLenhardt
Grover
43,368
39,813
25,561
23,491
58,289
923
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Strix
LCRGenius
Strix
86,363
84,153
0
8,582
38,382
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Ying
31,513
12,406
19,635
7,416
34,402
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Skye
MrSonri
Skye
58,129
42,081
0
5,724
34,129
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Makoa
Slajeremy
Makoa
28,369
25,793
0
10,185
87,339
51,517
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,977
23,914
39,461
16,892
35,306
750
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
58,308
27,027
0
3,565
26,435
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

L
Fernando
joaolopes20k
Fernando
28,187
20,357
0
4,411
83,658
133,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
46,928
38,998
0
10,789
40,093
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role