Player Matchup

Fernando
Fernando
DeadlyMouse410
Fernando
Level 71
Champion Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,525 Elo+
Party 2
Zhin
Zhin
HoCkEyJo05
Zhin
Level 62
Champion Stats
2W - 0L
1,879 SR
Queue Stats
48W - 21L
1,769 Elo+
Party 1
Makoa
Makoa
StalkerEX
Makoa
Level 32
Champion Stats
2W - 3L
1,422 SR
Queue Stats
23W - 31L
1,478 Elo+
Party 2
Grover
Grover
TridentCrab
Grover
Level 43
Champion Stats
4W - 2L
1,646 SR
Queue Stats
56W - 53L
1,504 Elo+
Party 2
Octavia
Octavia
sillygoosepal
Octavia
Level 47
Champion Stats
7W - 1L
1,838 SR
Queue Stats
37W - 17L
1,762 Elo+
Party 1
Team Averages
Level 51
1,657 SR
1,608 Elo+

VS

Team Averages
Level 380
1,530 SR
1,539 Elo+
Viktor
Viktor
Alibert
Viktor
Level 61
Champion Stats
1W - 1L
1,757 SR
Queue Stats
37W - 37L
1,519 Elo+
Party 3
Atlas
Atlas
Greminis
Atlas
Level 36
Champion Stats
1W - 1L
1,500 SR
Queue Stats
36W - 41L
1,525 Elo+
Solo
Raum
Raum
POWER KIDZ
Raum
Level 437
Champion Stats
22W - 10L
1,329 SR
Queue Stats
607W - 585L
1,535 Elo+
Solo
Willo
Willo
Petrichor7
Willo
Level 368
Champion Stats
1W - 1L
1,500 SR
Queue Stats
33W - 32L
1,556 Elo+
Party 3
Seris
Seris
altairkyrieligt
Seris
Level 999
Champion Stats
35W - 40L
1,562 SR
Queue Stats
1,094W - 1,084L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
51
1 / 3 / 10
2,891
289
38,193
47,184
22,935
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

28
12 / 3 / 9
3,131
313
73,990
20,649
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Makoa
StalkerEX
Makoa
31
3 / 4 / 7
2,965
297
28,858
49,766
24,432
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Harden

Harden

Dredge Anchor

Reduce your damage taken by 10% for 2s after hitting an enemy with Dredge Anchor.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 600.

Level 3

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Grover
34
10 / 3 / 19
3,367
337
59,155
24,463
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Octavia
38
10 / 3 / 10
3,241
324
78,503
30,019
0
Tactical Fire

Tactical Fire

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Alibert
Viktor
32
4 / 10 / 3
1,938
194
28,820
39,392
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Atlas
Greminis
Atlas
30
1 / 8 / 5
1,548
155
19,357
69,163
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

60
6 / 5 / 6
2,304
230
58,667
111,288
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Willo
59
5 / 8 / 6
1,917
192
47,879
34,612
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

59
0 / 5 / 11
1,771
177
17,358
24,244
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 16s
Objective Time
2m 24s
91
Kill Participation
47
36
Kills
16
16
Deaths
36
55
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Viktor
Alibert
Viktor
4
10
3
0.55
W
Fernando
1
3
10
2
L
Atlas
Greminis
Atlas
1
8
5
0.44
W
12
3
9
5.5
L
6
5
6
1.8
L
Willo
5
8
6
1
W
Makoa
StalkerEX
Makoa
3
4
7
1.63
W
Grover
10
3
19
6.5
L
0
5
11
1.1
W
Octavia
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,699
Damage
172,081
172,081
Taken
278,699
47,367
Shielding
0
95,136
Healing
112,149
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Alibert
Viktor
28,820
27,656
0
5,793
39,392
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
38,193
28,627
0
8,830
47,184
22,935

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Atlas
Greminis
Atlas
19,357
19,357
0
2,155
69,163
0
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
73,990
50,350
0
1,336
20,649
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
58,667
31,287
0
34,460
111,288
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Willo
47,879
28,302
0
2,327
34,612
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Makoa
StalkerEX
Makoa
28,858
25,908
0
4,554
49,766
24,432
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
59,155
57,849
55,488
17,050
24,463
0

Level 1

Level 2

L
17,358
12,974
55,369
12,045
24,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Octavia
78,503
75,895
685
7,193
30,019
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role