Player Matchup

Moji
Moji
SEIRA6977
Moji
Level 19
Champion Stats
1W - 1L
1,764 SR
Queue Stats
2W - 2L
1,787 Elo+
Party 1
Tiberius
Tiberius
WarriorPalandin
Tiberius
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Raum
Raum
Whynot2445
Raum
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,787 Elo+
Party 1
Maeve
Maeve
enochdean5
Maeve
Level 4
Champion Stats
8W - 5L
1,500 SR
Queue Stats
12W - 13L
1,184 Elo+
Solo
Zhin
Zhin
m00neyseeker
Zhin
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,342 Elo+
Solo
Team Averages
Level 13
1,553 SR
1,520 Elo+

VS

Team Averages
Level 15
1,377 SR
1,411 Elo+
Vatu
Vatu
DarkEngel003
Vatu
Level 19
Champion Stats
2W - 3L
1,418 SR
Queue Stats
4W - 14L
1,155 Elo+
Solo
Moji
Moji
Divinonetoxd
Moji
Level 13
Champion Stats
3W - 6L
1,360 SR
Queue Stats
6W - 17L
1,323 Elo+
Solo
Maeve
Maeve
Keinerz15
Maeve
Level 5
Champion Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Octavia
Octavia
Thehoffen
Octavia
Level 18
Champion Stats
1W - 0L
1,121 SR
Queue Stats
7W - 3L
1,624 Elo+
Solo
Barik
Barik
r1272005829
Barik
Level 22
Champion Stats
22W - 18L
1,485 SR
Queue Stats
144W - 137L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
13
6 / 2 / 13
4,215
527
35,163
35,990
20,882

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Tiberius
17
0 / 10 / 0
3,085
386
7,291
23,850
900
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

8
9 / 5 / 8
4,105
513
39,862
103,638
7,840
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Maeve
3
7 / 10 / 3
3,785
473
28,476
37,805
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

13
5 / 13 / 5
3,732
467
30,890
41,129
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

-8

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
6 / 7 / 7
3,574
447
41,507
23,888
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

12
3 / 5 / 14
3,745
468
29,008
27,929
13,349

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Maeve
Keinerz15
Maeve
3
11 / 6 / 10
4,147
518
60,026
22,762
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Octavia
Thehoffen
Octavia
7
12 / 5 / 7
4,065
508
53,871
26,750
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

18
7 / 5 / 13
3,900
488
58,000
40,353
19,997
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
56
Kill Participation
90
27
Kills
39
40
Deaths
28
29
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
7
7
1.36
W
3
5
14
2
W
Maeve
Keinerz15
Maeve
11
6
10
2.67
L
Moji
6
2
13
6.25
W
Octavia
Thehoffen
Octavia
12
5
7
3.1
L
Tiberius
0
10
0
0
L
9
5
8
2.6
L
Maeve
7
10
3
0.85
L
5
13
5
0.58
W
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,682
Damage
242,412
242,412
Taken
141,682
29,622
Shielding
33,346
84,993
Healing
78,065
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
41,507
30,106
0
6,436
23,888
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
29,008
29,008
25,063
15,183
27,929
13,349
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

W
Maeve
Keinerz15
Maeve
60,026
59,226
0
6,654
22,762
0
L
Moji
35,163
35,163
30,972
27,352
35,990
20,882

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
Thehoffen
Octavia
53,871
53,771
0
11,438
26,750
0
L
Tiberius
7,291
6,441
0
1,874
23,850
900
L
39,862
24,568
0
10,764
103,638
7,840

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

L
Maeve
28,476
25,456
0
12,265
37,805
0
L
30,890
25,725
0
1,766
41,129
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
58,000
58,000
0
13,291
40,353
19,997
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role