Player Matchup

Lian
Lian
Cervity9293
Lian
Level 45
Champion Stats
2W - 6L
1,348 SR
Queue Stats
43W - 46L
1,423 Elo+
Party 4
Vatu
Vatu
DevDev49
Vatu
Level 33
Champion Stats
12W - 6L
1,609 SR
Queue Stats
53W - 54L
1,529 Elo+
Solo
Moji
Moji
Grundeyyy
Moji
Level 18
Champion Stats
9W - 10L
1,604 SR
Queue Stats
13W - 16L
1,382 Elo+
Party 4
Lex
Lex
Jota021008
Lex
Level 31
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,504 Elo+
Party 3
Maeve
Maeve
RonicAkaoni
Maeve
Level 30
Champion Stats
5W - 7L
1,561 SR
Queue Stats
19W - 19L
1,538 Elo+
Party 3
Team Averages
Level 31
1,524 SR
1,475 Elo+

VS

Team Averages
Level 432
1,538 SR
1,574 Elo+
Pip
Pip
ABort me owo
Pip
Level 999
Champion Stats
122W - 76L
1,699 SR
Queue Stats
1,611W - 1,433L
1,667 Elo+
Party 2
Moji
Moji
BabyMilklet
Moji
Level 473
Champion Stats
14W - 10L
1,655 SR
Queue Stats
1,703W - 1,535L
1,705 Elo+
Party 2
Grover
Grover
DevilMammoth
Grover
Level 58
Champion Stats
3W - 3L
1,500 SR
Queue Stats
83W - 100L
1,468 Elo+
Party 1
Saati
Saati
IZRV3L
Saati
Level 572
Champion Stats
1W - 1L
1,319 SR
Queue Stats
1,025W - 1,034L
1,574 Elo+
Solo
Jenos
Jenos
SoloOutN9ne
Jenos
Level 58
Champion Stats
4W - 2L
1,519 SR
Queue Stats
78W - 104L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
0 / 7 / 4
1,354
193
39,489
22,838
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Vatu
21
4 / 7 / 2
1,741
249
25,424
22,923
0
Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 60%.

Level 4

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 20% Health.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Moji
13
1 / 8 / 2
1,300
186
23,730
26,718
14,179

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

25
0 / 12 / 3
1,372
196
18,145
30,330
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

19
3 / 8 / 2
1,753
250
36,474
26,206
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 0 / 22
2,467
352
18,131
16,089
14,737
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

57
20 / 2 / 12
2,835
405
47,653
47,843
15,464

Level 4

Level 2

Level 3

Level 4

Level 2

Level 1

Grover
35
9 / 3 / 23
3,737
534
20,237
37,772
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
IZRV3L
Saati
52
8 / 1 / 11
2,333
333
33,388
23,020
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

43
2 / 2 / 18
2,979
426
9,606
18,538
4,200
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 16s
Objective Time
8m 31s
21
Kill Participation
128
8
Kills
42
42
Deaths
8
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
3
0
22
14
W
20
2
12
13
L
0
7
4
0.29
L
Vatu
4
7
2
0.71
W
Grover
9
3
23
6.83
L
Moji
1
8
2
0.25
W
Saati
IZRV3L
Saati
8
1
11
13.5
L
0
12
3
0.13
L
3
8
2
0.5
W
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,262
Damage
129,015
129,015
Taken
143,262
14,179
Shielding
34,401
27,396
Healing
120,577
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,131
16,126
39,125
5,551
16,089
14,737
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
47,653
47,653
13,203
7,151
47,843
15,464
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
39,489
34,794
0
1,573
22,838
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Vatu
25,424
19,518
0
7,116
22,923
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
20,237
20,237
18,413
9,174
37,772
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Moji
23,730
23,730
6,267
3,383
26,718
14,179

Level 1

Level 1

Level 1

W
Saati
IZRV3L
Saati
33,388
24,947
0
221
23,020
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
18,145
16,945
0
1,493
30,330
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
36,474
34,834
0
7,564
26,206
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
9,606
7,386
23,378
4,361
18,538
4,200

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role