Player Matchup

Io
Io
GLV1PDNOIR
Io
Level 66
Champion Stats
10W - 4L
1,628 SR
Queue Stats
176W - 156L
1,579 Elo+
Solo
Vora
Vora
ManuWolfstein
Vora
Level 222
Champion Stats
53W - 70L
1,385 SR
Queue Stats
1,410W - 1,402L
1,513 Elo+
Solo
Fernando
Fernando
Sarahsilv79
Fernando
Level 36
Champion Stats
11W - 8L
1,698 SR
Queue Stats
65W - 63L
1,546 Elo+
Solo
Imani
Imani
darkpsy1994
Imani
Level 999
Champion Stats
131W - 150L
1,529 SR
Queue Stats
508W - 531L
1,551 Elo+
Solo
Furia
Furia
undefiniertes
Furia
Level 715
Champion Stats
555W - 532L
1,544 SR
Queue Stats
611W - 614L
1,530 Elo+
Solo
Team Averages
Level 408
1,557 SR
1,544 Elo+

VS

Team Averages
Level 138
1,530 SR
1,495 Elo+
Bomb King
Bomb King
Comospark
Bomb King
Level 89
Champion Stats
0W - 3L
1,465 SR
Queue Stats
122W - 122L
1,575 Elo+
Solo
Kasumi
Kasumi
CristhyDraw
Kasumi
Level 348
Champion Stats
1W - 4L
1,580 SR
Queue Stats
96W - 92L
1,612 Elo+
Solo
Ruckus
Ruckus
Maroof-Gmbh
Ruckus
Level 127
Champion Stats
50W - 64L
1,484 SR
Queue Stats
238W - 237L
1,526 Elo+
Solo
Seris
Seris
juancho_de_gym
Seris
Level 50
Champion Stats
9W - 4L
1,623 SR
Queue Stats
47W - 33L
1,620 Elo+
Solo
Atlas
Atlas
xHymnz
Atlas
Level 74
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
10 / 4 / 16
2,661
296
45,951
25,816
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

45
10 / 3 / 16
2,606
290
52,328
18,931
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Sarahsilv79
Fernando
18
6 / 2 / 17
3,150
350
34,017
44,866
77,443
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
12 / 5 / 13
2,731
303
62,843
21,688
0
Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 250 after using Elemental Shift.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

59
2 / 4 / 19
2,490
277
20,708
26,381
0
Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Comospark
Bomb King
42
7 / 9 / 3
1,843
205
35,331
30,942
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 40%.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 3.2s.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Kasumi
57
6 / 6 / 2
2,041
227
35,265
37,695
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 5%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Ruckus
47
3 / 10 / 4
1,938
215
34,064
69,530
23,493
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

36
1 / 7 / 3
1,618
180
21,817
27,628
0
Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 5% for 4s, up to a maximum of 15%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Atlas
xHymnz
Atlas
19
0 / 8 / 1
1,228
136
11,205
50,052
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 5s
Objective Time
3m 20s
121
Kill Participation
30
40
Kills
17
18
Deaths
40
81
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Comospark
Bomb King
7
9
3
0.94
L
Kasumi
6
6
2
1.17
W
10
4
16
4.5
W
10
3
16
6
L
Ruckus
3
10
4
0.5
W
Fernando
Sarahsilv79
Fernando
6
2
17
7.25
W
12
5
13
3.7
L
1
7
3
0.36
W
2
4
19
2.88
L
Atlas
xHymnz
Atlas
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,847
Damage
137,682
137,682
Taken
215,847
77,443
Shielding
23,493
90,837
Healing
83,693
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Comospark
Bomb King
35,331
27,663
0
2,891
30,942
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
35,265
22,476
0
13,350
37,695
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
45,951
42,403
30,198
7,953
25,816
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
52,328
36,607
0
5,233
18,931
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ruckus
34,064
21,279
0
11,213
69,530
23,493
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
Sarahsilv79
Fernando
34,017
23,510
0
482
44,866
77,443
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
62,843
38,536
0
2,481
21,688
0

Level 2

Level 1

L
21,817
16,364
43,667
11,116
27,628
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
20,708
16,116
32,736
11,754
26,381
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
xHymnz
Atlas
11,205
11,205
0
1,456
50,052
0

Damage Done by Role

Damage Taken by Role