Player Matchup

Saati
Saati
DeiGratiaX
Saati
Level 203
Champion Stats
22W - 25L
1,469 SR
Queue Stats
940W - 946L
1,542 Elo+
Solo
Vatu
Vatu
FungusDungus89
Vatu
Level 275
Champion Stats
26W - 20L
1,652 SR
Queue Stats
518W - 496L
1,584 Elo+
Solo
Ying
Ying
QueenKeyavvah
Ying
Level 910
Champion Stats
11W - 13L
1,450 SR
Queue Stats
213W - 190L
1,613 Elo+
Solo
Dredge
Dredge
SnowyMemory
Dredge
Level 220
Champion Stats
2W - 0L
1,780 SR
Queue Stats
257W - 222L
1,627 Elo+
Party 2
Fernando
Fernando
TTVWolfPack0
Fernando
Level 196
Champion Stats
22W - 22L
1,561 SR
Queue Stats
220W - 189L
1,598 Elo+
Party 2
Team Averages
Level 361
1,582 SR
1,593 Elo+

VS

Team Averages
Level 256
1,552 SR
1,607 Elo+
Viktor
Viktor
Chiccon
Viktor
Level 40
Champion Stats
75W - 78L
1,615 SR
Queue Stats
75W - 79L
1,586 Elo+
Solo
Vivian
Vivian
FireSSheep
Vivian
Level 227
Champion Stats
1W - 1L
1,251 SR
Queue Stats
150W - 149L
1,621 Elo+
Party 1
Ying
Ying
HuntsmanMC
Ying
Level 47
Champion Stats
3W - 5L
1,787 SR
Queue Stats
32W - 29L
1,609 Elo+
Party 1
Vora
Vora
Lavabird
Vora
Level 433
Champion Stats
16W - 16L
1,588 SR
Queue Stats
163W - 170L
1,609 Elo+
Party 1
Fernando
Fernando
ShadowKelp
Fernando
Level 535
Champion Stats
10W - 11L
1,520 SR
Queue Stats
167W - 171L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
59
17 / 16 / 17
4,114
217
75,896
75,371
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Level 1

58
20 / 14 / 19
4,748
250
98,462
75,571
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

56
4 / 8 / 39
5,034
265
38,160
57,507
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
55
20 / 17 / 19
4,746
250
121,362
66,446
0
Plank Walker

Plank Walker

Shortcut

Heal for 400 after exiting a Shortcut.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 2.4s.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
TTVWolfPack0
Fernando
60
10 / 15 / 20
5,288
278
94,501
214,321
134,175
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Chiccon
Viktor
4
7 / 18 / 19
4,332
228
102,351
83,360
0
Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vivian
FireSSheep
Vivian
58
25 / 10 / 15
5,091
268
132,283
52,887
28,962
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 24% of damage dealt to you is instead dealt to the Shield.

Level 3

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 1.6s.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

33
0 / 11 / 27
4,100
216
20,425
48,134
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
57
32 / 20 / 16
5,766
303
120,989
80,597
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
ShadowKelp
Fernando
59
6 / 12 / 20
5,223
275
113,168
163,403
117,129
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
13m 57s
185
Kill Participation
167
71
Kills
70
70
Deaths
71
114
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Viktor
Chiccon
Viktor
7
18
19
0.92
W
Saati
17
16
17
1.59
L
Vivian
FireSSheep
Vivian
25
10
15
3.25
W
20
14
19
2.11
L
0
11
27
1.23
L
Vora
32
20
16
2
W
4
8
39
2.94
L
Fernando
ShadowKelp
Fernando
6
12
20
1.33
W
Dredge
20
17
19
1.74
W
Fernando
TTVWolfPack0
Fernando
10
15
20
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

428,381
Damage
489,216
489,216
Taken
428,381
134,175
Shielding
146,091
292,238
Healing
223,779
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Chiccon
Viktor
102,351
77,076
0
14,334
83,360
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
Saati
75,896
37,336
0
3,919
75,371
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Vivian
FireSSheep
Vivian
132,283
106,305
0
2,890
52,887
28,962
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
98,462
75,650
0
18,612
75,571
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
20,425
20,425
140,298
23,416
48,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Vora
120,989
77,313
0
19,155
80,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
38,160
38,160
206,276
40,021
57,507
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Fernando
ShadowKelp
Fernando
113,168
56,189
30
23,656
163,403
117,129
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Dredge
121,362
93,030
0
12,313
66,446
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

W
Fernando
TTVWolfPack0
Fernando
94,501
58,329
0
11,097
214,321
134,175
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role