Player Matchup

Makoa
Makoa
HeróiBandido
Makoa
Level 606
Champion Stats
61W - 58L
1,583 SR
Queue Stats
412W - 406L
1,593 Elo+
Party 1
Caspian
Caspian
JShaytan
Caspian
Level 243
Champion Stats
0W - 2L
1,269 SR
Queue Stats
184W - 179L
1,564 Elo+
Party 1
Willo
Willo
KGKAZMA
Willo
Level 921
Champion Stats
38W - 24L
1,679 SR
Queue Stats
692W - 704L
1,615 Elo+
Solo
Moji
Moji
Kreutzerg4034
Moji
Level 233
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,523 Elo+
Solo
Tyra
Tyra
felipinho1
Tyra
Level 948
Champion Stats
62W - 55L
1,589 SR
Queue Stats
434W - 376L
1,608 Elo+
Solo
Team Averages
Level 590
1,524 SR
1,581 Elo+

VS

Team Averages
Level 576
1,613 SR
1,593 Elo+
Dredge
Dredge
BlueWine
Dredge
Level 591
Champion Stats
1,121W - 1,080L
1,579 SR
Queue Stats
1,153W - 1,165L
1,563 Elo+
Solo
Kasumi
Kasumi
ImProSkypeMod
Kasumi
Level 139
Champion Stats
10W - 9L
1,578 SR
Queue Stats
115W - 89L
1,637 Elo+
Solo
Jenos
Jenos
Kataströphe
Jenos
Level 999
Champion Stats
504W - 404L
1,600 SR
Queue Stats
1,172W - 1,170L
1,567 Elo+
Solo
Ruckus
Ruckus
VKGR4
Ruckus
Level 213
Champion Stats
30W - 32L
1,603 SR
Queue Stats
238W - 235L
1,553 Elo+
Solo
Willo
Willo
XxCoreanaxX
Willo
Level 940
Champion Stats
188W - 134L
1,707 SR
Queue Stats
791W - 779L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
2 / 12 / 11
2,962
197
37,816
122,156
60,310
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Caspian
JShaytan
Caspian
56
1 / 18 / 4
1,998
133
13,911
49,562
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Willo
KGKAZMA
Willo
59
14 / 14 / 5
3,347
223
70,194
44,783
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

52
3 / 10 / 12
2,975
198
15,233
50,047
24,255

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

52
14 / 12 / 13
5,361
357
83,556
45,731
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
BlueWine
Dredge
49
16 / 6 / 13
3,957
264
92,669
46,681
7,914
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

45
20 / 12 / 13
3,975
265
75,542
46,847
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

60
6 / 3 / 26
3,681
245
25,698
17,001
8,131
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
VKGR4
Ruckus
45
7 / 8 / 21
3,899
260
51,255
84,774
63,283
Countermeasure

Countermeasure

Armor

Gain a 600-Health Shield for 4s after dropping to or below 30% Health.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Level 1

57
15 / 5 / 14
3,606
240
67,115
25,407
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 49s
Objective Time
6m 33s
79
Kill Participation
151
34
Kills
64
66
Deaths
34
45
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Dredge
BlueWine
Dredge
16
6
13
3.75
L
2
12
11
0.63
W
20
12
13
2.21
L
Caspian
JShaytan
Caspian
1
18
4
0.17
L
Willo
KGKAZMA
Willo
14
14
5
1.18
W
6
3
26
6.33
L
3
10
12
0.9
W
Ruckus
VKGR4
Ruckus
7
8
21
2.19
W
15
5
14
4.4
L
14
12
13
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

220,710
Damage
312,279
312,279
Taken
220,710
84,565
Shielding
79,328
107,379
Healing
120,544
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
BlueWine
Dredge
92,669
48,855
0
11,602
46,681
7,914

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
37,816
34,798
0
4,672
122,156
60,310
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
75,542
53,043
0
4,796
46,847
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Caspian
JShaytan
Caspian
13,911
9,565
0
386
49,562
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
KGKAZMA
Willo
70,194
45,140
0
4,502
44,783
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
25,698
18,961
89,008
10,280
17,001
8,131
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,233
15,233
73,205
21,818
50,047
24,255

Level 2

Level 1

W
Ruckus
VKGR4
Ruckus
51,255
40,040
0
2,010
84,774
63,283
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
67,115
52,859
0
2,848
25,407
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
83,556
59,041
600
2,196
45,731
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role