Player Matchup

Octavia
Octavia
Gold III
KOMpress
Octavia
Gold III
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,431 Elo+
Solo
Io
Io
Qualifying
RayLightningZ
Io
Qualifying
Level 23
Champion Stats
1W - 0L
1,438 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Vivian
Vivian
Silver I
Scrollo
Vivian
Silver I
Level 24
Champion Stats
9W - 4L
1,797 SR
Queue Stats
19W - 11L
1,582 Elo+
Solo
Kasumi
Kasumi
Qualifying
TacoTappsss
Kasumi
Qualifying
Level 28
Champion Stats
1W - 1L
1,390 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Viktor
Viktor
Platinum IV
ËROS
Viktor
Platinum IV
Level 48
Champion Stats
7W - 7L
1,833 SR
Queue Stats
183W - 172L
1,561 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 30
1,591 SR
1,515 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 33
1,576 SR
1,486 Elo+
Tyra
Tyra
Qualifying
ElWitty_
Tyra
Qualifying
Level 27
Champion Stats
1W - 1L
1,675 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 1
Grohk
Grohk
Gold II
Nightshade_Blink
Grohk
Gold II
Level 26
Champion Stats
1W - 9L
1,154 SR
Queue Stats
75W - 84L
1,490 Elo+
Solo
Ruckus
Ruckus
Silver III
Penderchart
Ruckus
Silver III
Level 35
Champion Stats
1W - 3L
1,621 SR
Queue Stats
66W - 74L
1,369 Elo+
Solo
Vora
Vora
Silver I
Psa10Jimexpress
Vora
Silver I
Level 36
Champion Stats
1W - 2L
1,761 SR
Queue Stats
39W - 42L
1,430 Elo+
Solo
Jenos
Jenos
Gold V
josemi10082
Jenos
Gold V
Level 43
Champion Stats
5W - 3L
1,672 SR
Queue Stats
7W - 14L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
KOMpress
Octavia
17
3 / 3 / 13
3,418
342
26,884
12,531
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 4%.

Level 1

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.3s every 1s while standing inside of your Distortion Field.

Level 1

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

11
3 / 0 / 13
2,854
285
25,798
23,061
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Vivian
Scrollo
Vivian
20
9 / 4 / 15
3,034
303
62,023
18,723
4,953
Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Kasumi
24
3 / 6 / 3
3,189
319
19,102
28,832
300
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Viktor
ËROS
Viktor
34
16 / 2 / 12
3,335
334
81,342
24,827
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 60%.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Bans
NyxWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
Betty la BombaInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
30
3 / 8 / 3
1,671
167
27,003
44,988
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

16
1 / 5 / 5
1,976
198
7,509
33,224
0
Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Ruckus
26
2 / 7 / 4
1,626
163
26,512
73,206
16,649
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

34
8 / 10 / 0
1,921
192
38,282
37,536
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

35
1 / 4 / 7
2,124
212
8,668
26,195
4,165
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
56s
90
Kill Participation
34
34
Kills
15
15
Deaths
34
56
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyra
3
8
3
0.56
W
Octavia
KOMpress
Octavia
3
3
13
3.17
L
1
5
5
0.7
L
Ruckus
2
7
4
0.57
L
8
10
0
0.8
W
3
0
13
9.5
W
Vivian
Scrollo
Vivian
9
4
15
4.13
W
Kasumi
3
6
3
0.75
L
1
4
7
1.13
W
Viktor
ËROS
Viktor
16
2
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,149
Damage
107,974
107,974
Taken
215,149
5,253
Shielding
20,814
57,183
Healing
110,708
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
27,003
17,130
0
435
44,988
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
KOMpress
Octavia
26,884
26,034
285
4,816
12,531
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
7,509
2,146
44,423
17,382
33,224
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

L
Ruckus
26,512
11,786
0
2,419
73,206
16,649

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,282
22,982
0
5,328
37,536
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
25,798
24,489
23,699
22,585
23,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
Scrollo
Vivian
62,023
54,860
0
1,407
18,723
4,953
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Kasumi
19,102
14,836
0
144
28,832
300

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
8,668
7,928
30,238
10,483
26,195
4,165

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
ËROS
Viktor
81,342
54,521
0
4,247
24,827
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role