Player Matchup

Octavia
Octavia
DELJ1N
Octavia
Level 130
Champion Stats
2W - 1L
1,663 SR
Queue Stats
30W - 27L
1,596 Elo+
Party 1
Tyra
Tyra
Deadwillow06
Tyra
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,485 Elo+
Party 1
Koga
Koga
G59_tilldagrave
Koga
Level 48
Champion Stats
3W - 5L
1,629 SR
Queue Stats
18W - 15L
1,618 Elo+
Solo
Lillith
Lillith
LealAlchemical
Lillith
Level 102
Champion Stats
2W - 3L
1,496 SR
Queue Stats
57W - 56L
1,555 Elo+
Solo
Ying
Ying
MotorSphere1633
Ying
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Team Averages
Level 65
1,558 SR
1,530 Elo+

VS

Team Averages
Level 38
1,573 SR
1,455 Elo+
Seris
Seris
Fopsacles
Seris
Level 6
Champion Stats
0W - 1L
1,826 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Corvus
Corvus
Forkilicous
Corvus
Level 34
Champion Stats
0W - 1L
1,760 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kasumi
Kasumi
Gatunio503
Kasumi
Level 29
Champion Stats
6W - 13L
1,416 SR
Queue Stats
8W - 20L
1,274 Elo+
Solo
Fernando
Fernando
boss-fight89
Fernando
Level 94
Champion Stats
1W - 1L
1,680 SR
Queue Stats
33W - 31L
1,552 Elo+
Solo
Imani
Imani
hamisname
Imani
Level 28
Champion Stats
0W - 3L
1,185 SR
Queue Stats
16W - 22L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DELJ1N
Octavia
58
15 / 3 / 8
3,040
608
54,879
18,618
9,775
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

5
3 / 4 / 6
2,140
428
15,687
21,225
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

30
20 / 3 / 9
3,330
666
89,710
28,815
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

46
1 / 2 / 19
2,380
476
15,151
18,381
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 15%.

Level 3

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

25
1 / 3 / 14
2,255
451
12,917
16,379
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

-21

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Fopsacles
Seris
3
1 / 4 / 7
2,365
473
24,784
23,831
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Corvus
26
6 / 6 / 6
2,585
517
13,339
23,380
2,049
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Kasumi
Gatunio503
Kasumi
17
4 / 11 / 2
2,268
454
22,841
36,143
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
boss-fight89
Fernando
54
1 / 12 / 6
2,360
472
16,124
73,579
9,900
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Imani
hamisname
Imani
24
3 / 7 / 2
2,415
483
26,330
31,411
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
96
Kill Participation
38
40
Kills
15
15
Deaths
40
56
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Octavia
DELJ1N
Octavia
15
3
8
6.33
W
3
4
6
1.5
L
Seris
Fopsacles
Seris
1
4
7
1.13
L
Corvus
6
6
6
1.5
W
20
3
9
8.17
L
Kasumi
Gatunio503
Kasumi
4
11
2
0.45
W
1
2
19
5.25
W
1
3
14
2.67
L
Fernando
boss-fight89
Fernando
1
12
6
0.33
L
Imani
hamisname
Imani
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,344
Damage
103,418
103,418
Taken
188,344
9,775
Shielding
11,949
44,966
Healing
56,637
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
DELJ1N
Octavia
54,879
49,766
0
681
18,618
9,775
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
15,687
8,050
0
1,736
21,225
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
Fopsacles
Seris
24,784
19,084
17,485
7,713
23,831
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Corvus
13,339
11,872
21,643
3,584
23,380
2,049
W
89,710
73,359
0
788
28,815
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
Gatunio503
Kasumi
22,841
17,588
0
2,400
36,143
0
W
15,151
10,924
21,620
325
18,381
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
12,917
12,917
15,372
4,444
16,379
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
boss-fight89
Fernando
16,124
11,353
0
513
73,579
9,900
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Imani
hamisname
Imani
26,330
16,008
0
3,299
31,411
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role