Player Matchup

Fernando
Fernando
Platinum IV
Moazlol
Fernando
Platinum IV
Level 275
Champion Stats
19W - 22L
1,592 SR
Queue Stats
158W - 141L
1,562 Elo+
Solo
Atlas
Atlas
Platinum II
Soulless803YT
Atlas
Platinum II
Level 383
Champion Stats
5W - 6L
1,738 SR
Queue Stats
107W - 74L
1,684 Elo+
Solo
Dredge
Dredge
Diamond II
s4ndyrossw
Dredge
Diamond II
Level 682
Champion Stats
57W - 39L
1,732 SR
Queue Stats
114W - 122L
1,630 Elo+
Party 2
Skye
Skye
Gold V
tristanvm1
Skye
Gold V
Level 132
Champion Stats
5W - 4L
1,532 SR
Queue Stats
6W - 6L
1,534 Elo+
Solo
Ying
Ying
Platinum III
минчу
Ying
Platinum III
Level 578
Champion Stats
15W - 18L
1,651 SR
Queue Stats
149W - 114L
1,625 Elo+
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 410
1,649 SR
1,607 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 562
1,714 SR
1,632 Elo+
Torvald
Torvald
Platinum I
ADarkMachine
Torvald
Platinum I
Level 450
Champion Stats
46W - 35L
1,665 SR
Queue Stats
1,352W - 1,287L
1,589 Elo+
Solo
Koga
Koga
Platinum I
Douhki
Koga
Platinum I
Level 873
Champion Stats
5W - 1L
1,906 SR
Queue Stats
61W - 53L
1,643 Elo+
Party 1
Inara
Inara
Platinum IV
Ethery Thibst
Inara
Platinum IV
Level 334
Champion Stats
4W - 3L
1,545 SR
Queue Stats
50W - 45L
1,617 Elo+
Party 1
Bomb King
Bomb King
Diamond V
FullControl7
Bomb King
Diamond V
Level 154
Champion Stats
5W - 9L
1,729 SR
Queue Stats
236W - 200L
1,685 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond II
loneybee
Mal'Damba
Diamond II
Level 999
Champion Stats
82W - 78L
1,725 SR
Queue Stats
1,459W - 1,412L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Moazlol
Fernando
54
3 / 3 / 14
3,220
322
19,321
64,854
89,041
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
11 / 2 / 19
3,056
306
69,408
78,682
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Dredge
s4ndyrossw
Dredge
60
21 / 2 / 14
3,699
370
103,701
37,497
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

35
4 / 9 / 7
2,229
223
40,223
31,653
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

60
1 / 3 / 23
3,082
308
7,370
15,421
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TerminusWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
ADarkMachine
Torvald
57
2 / 8 / 10
2,547
255
43,427
41,405
91,134
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 10% for 2s.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Koga
Douhki
Koga
59
10 / 8 / 4
2,445
245
54,178
40,293
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

56
1 / 7 / 8
2,094
209
42,729
77,940
9,397
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bomb King
FullControl7
Bomb King
53
6 / 9 / 2
2,099
210
60,473
46,083
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Mal'Damba
loneybee
Mal'Damba
59
0 / 8 / 9
2,105
211
27,300
34,302
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 42s
Objective Time
2m 59s
117
Kill Participation
52
40
Kills
19
19
Deaths
40
77
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Torvald
ADarkMachine
Torvald
2
8
10
0.88
L
Koga
Douhki
Koga
10
8
4
1.5
L
1
7
8
0.71
L
Bomb King
FullControl7
Bomb King
6
9
2
0.78
W
Fernando
Moazlol
Fernando
3
3
14
3.33
W
11
2
19
10.25
L
Mal'Damba
loneybee
Mal'Damba
0
8
9
0.56
W
Dredge
s4ndyrossw
Dredge
21
2
14
14
W
4
9
7
0.83
W
1
3
23
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,023
Damage
228,107
228,107
Taken
240,023
89,041
Shielding
100,531
151,435
Healing
124,801
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Torvald
ADarkMachine
Torvald
43,427
34,727
6,473
166
41,405
91,134
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
Koga
Douhki
Koga
54,178
49,403
0
10,989
40,293
0

Level 1

L
42,729
35,569
0
6,184
77,940
9,397

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
FullControl7
Bomb King
60,473
47,394
0
4,961
46,083
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
Moazlol
Fernando
19,321
13,379
0
2,626
64,854
89,041
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
69,408
69,408
0
7,331
78,682
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Mal'Damba
loneybee
Mal'Damba
27,300
13,910
80,893
15,135
34,302
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Dredge
s4ndyrossw
Dredge
103,701
47,526
0
10,519
37,497
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,223
20,328
0
5,266
31,653
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
7,370
7,370
117,188
8,505
15,421
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role