Player Matchup

Yagorath
Yagorath
Silver III
Astherum
Yagorath
Silver III
Level 66
Champion Stats
1W - 2L
1,533 SR
Queue Stats
2W - 9L
1,116 Elo+
Solo
Bomb King
Bomb King
Platinum I
NoSuppression
Bomb King
Platinum I
Level 865
Champion Stats
5W - 3L
1,701 SR
Queue Stats
168W - 151L
1,562 Elo+
Solo
Evie
Evie
Gold II
chacallb
Evie
Gold II
Level 988
Champion Stats
8W - 6L
1,647 SR
Queue Stats
195W - 186L
1,513 Elo+
Solo
Azaan
Azaan
Gold IV
crimewave00
Azaan
Gold IV
Level 527
Champion Stats
2W - 3L
1,220 SR
Queue Stats
132W - 145L
1,429 Elo+
Solo
Rei
Rei
Gold II
lipe_rz
Rei
Gold II
Level 999
Champion Stats
30W - 17L
1,609 SR
Queue Stats
161W - 146L
1,513 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 689
1,542 SR
1,426 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 662
1,587 SR
1,527 Elo+
Vora
Vora
Platinum IV
DavidxFelipe
Vora
Platinum IV
Level 229
Champion Stats
86W - 79L
1,631 SR
Queue Stats
785W - 764L
1,548 Elo+
Party 1
Saati
Saati
Silver III
JimmyHan11
Saati
Silver III
Level 999
Champion Stats
29W - 28L
1,614 SR
Queue Stats
617W - 624L
1,424 Elo+
Party 1
Inara
Inara
Platinum IV
KanelaDeFrango
Inara
Platinum IV
Level 999
Champion Stats
728W - 667L
1,661 SR
Queue Stats
1,380W - 1,367L
1,520 Elo+
Party 1
Seris
Seris
Gold II
SHAZAN-GASTO
Seris
Gold II
Level 999
Champion Stats
33W - 59L
1,525 SR
Queue Stats
924W - 906L
1,514 Elo+
Party 1
Atlas
Atlas
Platinum IV
ÉoRussaaaaaaaa1
Atlas
Platinum IV
Level 85
Champion Stats
0W - 1L
1,506 SR
Queue Stats
225W - 205L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Astherum
Yagorath
37
6 / 4 / 22
4,443
317
42,419
90,517
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Bomb King
NoSuppression
Bomb King
49
25 / 7 / 19
4,506
322
132,846
47,199
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Evie
57
25 / 5 / 25
4,655
333
109,496
41,234
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 20% for 2s after using Blink.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

59
16 / 4 / 29
4,162
297
95,569
88,370
8,434
Piety

Piety

Heal for 300 after activating Conviction.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 1.2s after using Reckoning.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Rei
59
3 / 7 / 35
3,994
285
35,209
44,471
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
WilloDrogoz
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
16 / 11 / 4
3,842
274
130,967
66,453
4,045
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Saati
60
3 / 19 / 9
2,686
192
64,615
62,747
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

60
0 / 17 / 5
2,817
201
53,158
122,943
39,751
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
1 / 15 / 14
2,995
214
14,120
49,192
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

54
7 / 13 / 7
2,848
203
54,629
114,204
1,500
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 22s
Objective Time
7m 34s
205
Kill Participation
66
75
Kills
27
27
Deaths
75
130
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Yagorath
Astherum
Yagorath
6
4
22
4.25
L
16
11
4
1.64
L
Saati
3
19
9
0.39
L
0
17
5
0.15
W
Bomb King
NoSuppression
Bomb King
25
7
19
4.93
L
1
15
14
0.53
W
Evie
25
5
25
7.5
W
16
4
29
7.63
W
Rei
3
7
35
2.93
L
7
13
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

415,539
Damage
317,489
311,791
Taken
415,539
8,434
Shielding
45,296
199,432
Healing
147,785
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
Astherum
Yagorath
42,419
17,861
0
34,590
90,517
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
130,967
95,255
510
17,407
66,453
4,045

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Saati
64,615
54,443
30
1,074
62,747
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
53,158
43,024
0
10,621
122,943
39,751
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

W
Bomb King
NoSuppression
Bomb King
132,846
109,789
0
10,212
47,199
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
14,120
10,744
101,834
16,096
49,192
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Evie
109,496
107,108
955
6,329
41,234
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
95,569
75,176
2,734
20,695
88,370
8,434
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Rei
35,209
32,635
97,906
26,011
44,471
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
54,629
54,629
0
213
114,204
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role