Player Matchup

Vatu
Vatu
Platinum II
Aertion
Vatu
Platinum II
Level 999
Champion Stats
8W - 6L
1,638 SR
Queue Stats
371W - 354L
1,614 Elo+
Solo
Ying
Ying
Bronze III
EmyLand
Ying
Bronze III
Level 31
Champion Stats
12W - 11L
1,634 SR
Queue Stats
28W - 30L
1,448 Elo+
Party 2
Torvald
Torvald
Qualifying
Tekkenhit
Torvald
Qualifying
Level 760
Champion Stats
91W - 47L
1,771 SR
Queue Stats
313W - 272L
1,620 Elo+
Solo
Imani
Imani
Gold II
VooseLagina
Imani
Gold II
Level 184
Champion Stats
1W - 5L
1,683 SR
Queue Stats
95W - 78L
1,466 Elo+
Party 2
Corvus
Corvus
Gold II
gybidka
Corvus
Gold II
Level 106
Champion Stats
6W - 4L
1,814 SR
Queue Stats
32W - 32L
1,606 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 416
1,708 SR
1,551 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 489
1,652 SR
1,552 Elo+
Fernando
Fernando
Gold V
DRAX_IN0
Fernando
Gold V
Level 281
Champion Stats
50W - 28L
1,656 SR
Queue Stats
164W - 155L
1,532 Elo+
Party 3
Ruckus
Ruckus
Platinum I
TheKr0nk
Ruckus
Platinum I
Level 427
Champion Stats
5W - 5L
1,623 SR
Queue Stats
384W - 328L
1,582 Elo+
Party 3
Rei
Rei
Gold III
mirrormouse
Rei
Gold III
Level 513
Champion Stats
174W - 143L
1,582 SR
Queue Stats
536W - 542L
1,460 Elo+
Solo
Io
Io
Platinum IV
tktsk
Io
Platinum IV
Level 224
Champion Stats
262W - 198L
1,713 SR
Queue Stats
526W - 487L
1,628 Elo+
Party 1
Vora
Vora
Platinum V
xNoscopesamX
Vora
Platinum V
Level 999
Champion Stats
23W - 24L
1,683 SR
Queue Stats
427W - 366L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Aertion
Vatu
59
0 / 8 / 0
806
161
9,245
24,608
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Ying
EmyLand
Ying
21
0 / 4 / 0
862
172
9,655
19,543
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Torvald
Tekkenhit
Torvald
47
0 / 7 / 3
1,094
219
19,246
29,387
42,819
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 1s.

Level 1

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

52
1 / 3 / 3
1,262
252
54,998
17,994
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Corvus
gybidka
Corvus
48
3 / 3 / 1
1,136
227
21,613
20,526
120
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
AndroxusWillo
Team 1 Score

0

VS

Team 2 Score

4

Bans
DrogozKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DRAX_IN0
Fernando
51
4 / 0 / 6
2,269
454
12,658
30,136
35,315
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
TheKr0nk
Ruckus
47
4 / 0 / 14
1,959
392
30,196
29,204
11,194
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

51
3 / 1 / 15
2,192
438
13,467
12,601
0
Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Io
42
5 / 0 / 13
2,110
422
13,841
13,974
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

59
9 / 3 / 4
2,010
402
41,896
28,842
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

29s
Objective Time
6m 0s
11
Kill Participation
77
4
Kills
25
25
Deaths
4
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Vatu
Aertion
Vatu
0
8
0
0
W
Fernando
DRAX_IN0
Fernando
4
0
6
7
L
Ying
EmyLand
Ying
0
4
0
0
L
Torvald
Tekkenhit
Torvald
0
7
3
0.21
W
Ruckus
TheKr0nk
Ruckus
4
0
14
11
L
1
3
3
0.83
L
Corvus
gybidka
Corvus
3
3
1
1.17
W
3
1
15
10.5
W
Io
5
0
13
11.5
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,757
Damage
112,058
112,058
Taken
114,757
42,939
Shielding
46,509
39,648
Healing
102,017
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
Aertion
Vatu
9,245
5,345
0
3,063
24,608
0

Level 1

W
Fernando
DRAX_IN0
Fernando
12,658
8,823
0
1,817
30,136
35,315
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
EmyLand
Ying
9,655
9,655
11,495
6,107
19,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Torvald
Tekkenhit
Torvald
19,246
18,739
225
0
29,387
42,819
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
TheKr0nk
Ruckus
30,196
21,333
0
59
29,204
11,194
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
54,998
35,440
0
0
17,994
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Corvus
gybidka
Corvus
21,613
16,735
17,600
1,158
20,526
120
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
13,467
11,650
42,147
6,868
12,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

W
Io
13,841
13,253
38,723
6,914
13,974
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
41,896
28,024
0
5,489
28,842
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role