Player Matchup

Raum
Raum
AmR3Mk1968
Raum
Level 557
Champion Stats
254W - 141L
1,934 SR
Queue Stats
882W - 681L
1,824 Elo+
Party 1
Fernando
Fernando
ITS-ME-rodzer9
Fernando
Level 999
Champion Stats
630W - 82L
2,002 SR
Queue Stats
2,449W - 415L
1,975 Elo+
Party 1
VII
VII
MaternalSenapi
VII
Level 126
Champion Stats
1W - 3L
1,538 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Moji
Moji
MilanøCookie
Moji
Level 999
Champion Stats
103W - 8L
2,169 SR
Queue Stats
1,552W - 191L
2,135 Elo+
Party 1
Ash
Ash
SlumberStar
Ash
Level 999
Champion Stats
536W - 183L
2,000 SR
Queue Stats
2,235W - 886L
1,957 Elo+
Party 1
Team Averages
Level 736
1,929 SR
1,878 Elo+

VS

Team Averages
Level 172
1,589 SR
1,607 Elo+
Koga
Koga
Dr-Carrito
Koga
Level 122
Champion Stats
0W - 2L
1,924 SR
Queue Stats
36W - 28L
1,623 Elo+
Solo
Jenos
Jenos
ExclusiveDLC
Jenos
Level 470
Champion Stats
33W - 46L
1,606 SR
Queue Stats
208W - 280L
1,577 Elo+
Solo
Ash
Ash
Gaudy3019
Ash
Level 185
Champion Stats
1W - 2L
1,484 SR
Queue Stats
160W - 174L
1,583 Elo+
Solo
Seris
Seris
ballguzzler72
Seris
Level 41
Champion Stats
0W - 2L
1,191 SR
Queue Stats
8W - 13L
1,735 Elo+
Solo
Betty la Bomba
Betty la Bomba
skers85
Betty la Bomba
Level 41
Champion Stats
5W - 6L
1,739 SR
Queue Stats
53W - 52L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 1 / 34
4,787
532
67,752
112,598
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Fernando
47
7 / 0 / 15
4,345
483
40,879
57,313
49,100
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
16 / 8 / 9
4,454
495
54,887
28,771
0
60
5 / 3 / 22
4,730
526
35,961
33,246
40,098

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

59
16 / 1 / 13
4,542
505
74,083
62,020
27,297
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 6 / 4
4,922
547
128,508
63,136
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
1 / 9 / 6
4,039
449
55,302
42,883
9,314
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

34
0 / 11 / 1
3,886
432
43,076
81,687
28,882
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

20
1 / 12 / 5
3,785
421
7,169
42,635
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Betty la Bomba
skers85
Betty la Bomba
38
2 / 15 / 0
3,850
428
59,893
43,221
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 17s
Objective Time
5m 21s
144
Kill Participation
29
51
Kills
13
13
Deaths
53
93
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
34
24
L
9
6
4
1.83
L
1
9
6
0.44
L
0
11
1
0.05
W
Fernando
7
0
15
14.5
W
16
8
9
2.56
W
5
3
22
5.33
W
16
1
13
22.5
L
1
12
5
0.29
L
Betty la Bomba
skers85
Betty la Bomba
2
15
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

273,562
Damage
293,948
293,948
Taken
273,562
116,495
Shielding
38,196
176,739
Healing
121,433
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,752
53,197
42,835
17,017
112,598
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
128,508
113,665
0
6,835
63,136
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
55,302
40,792
43,985
12,085
42,883
9,314
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,076
34,828
0
0
81,687
28,882
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
40,879
28,074
0
579
57,313
49,100
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
54,887
54,337
0
861
28,771
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
35,961
35,961
88,830
20,519
33,246
40,098
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
74,083
64,732
0
6,098
62,020
27,297
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
7,169
6,267
40,668
14,365
42,635
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
Betty la Bomba
skers85
Betty la Bomba
59,893
24,625
0
3,495
43,221
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role