Player Matchup

Jenos
Jenos
Kenetikzz
Jenos
Level 35
Champion Stats
15W - 12L
1,535 SR
Queue Stats
34W - 32L
1,464 Elo+
Party 1
Octavia
Octavia
ScarSev43
Octavia
Level 115
Champion Stats
2W - 0L
1,782 SR
Queue Stats
2W - 6L
1,233 Elo+
Solo
Rei
Rei
Waligraph
Rei
Level 70
Champion Stats
3W - 1L
1,647 SR
Queue Stats
43W - 38L
1,496 Elo+
Party 1
Barik
Barik
alejoavse
Barik
Level 52
Champion Stats
3W - 1L
1,589 SR
Queue Stats
81W - 73L
1,578 Elo+
Party 2
Terminus
Terminus
sauhdade
Terminus
Level 881
Champion Stats
14W - 6L
1,734 SR
Queue Stats
382W - 364L
1,573 Elo+
Party 2
Team Averages
Level 231
1,657 SR
1,469 Elo+

VS

Team Averages
Level 385
1,617 SR
1,517 Elo+
Seris
Seris
OzoneIsCareless
Seris
Level 855
Champion Stats
36W - 53L
1,469 SR
Queue Stats
546W - 582L
1,462 Elo+
Solo
Lex
Lex
SugarBex3915
Lex
Level 848
Champion Stats
30W - 26L
1,543 SR
Queue Stats
462W - 482L
1,514 Elo+
Solo
Octavia
Octavia
cesarvq34
Octavia
Level 48
Champion Stats
8W - 9L
1,516 SR
Queue Stats
52W - 67L
1,479 Elo+
Solo
Torvald
Torvald
ssakura5_
Torvald
Level 122
Champion Stats
162W - 143L
1,681 SR
Queue Stats
641W - 607L
1,611 Elo+
Solo
Ying
Ying
sy3fly3
Ying
Level 52
Champion Stats
5W - 1L
1,874 SR
Queue Stats
15W - 11L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Kenetikzz
Jenos
25
2 / 3 / 12
2,170
310
11,665
24,036
600
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Octavia
ScarSev43
Octavia
55
7 / 2 / 8
2,228
318
53,336
24,899
0
Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 1.5s.

Level 3

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

34
4 / 1 / 14
2,429
347
16,859
20,476
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Barik
alejoavse
Barik
50
10 / 1 / 7
2,497
357
29,100
37,088
55,489
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Terminus
sauhdade
Terminus
59
5 / 2 / 6
2,012
287
31,626
30,458
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 2 / 3
1,250
179
9,629
6,352
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
3 / 9 / 1
1,363
195
24,524
21,551
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 9%.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Octavia
cesarvq34
Octavia
37
2 / 5 / 1
1,445
206
47,589
36,422
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 20%.

Level 5

Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 0.5s.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Torvald
ssakura5_
Torvald
26
2 / 8 / 1
1,369
196
17,971
41,546
46,855
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Timeshaper

Timeshaper

Protection

Generate 10 Ammo for the target of your Protection.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Ying
sy3fly3
Ying
28
1 / 4 / 4
1,489
213
37,244
36,715
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 54s
Objective Time
1m 11s
75
Kill Participation
19
28
Kills
9
9
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jenos
Kenetikzz
Jenos
2
3
12
2.67
L
1
2
3
1.25
W
Octavia
ScarSev43
Octavia
7
2
8
5.5
L
3
9
1
0.39
W
4
1
14
11
W
Barik
alejoavse
Barik
10
1
7
13.5
L
Octavia
cesarvq34
Octavia
2
5
1
0.5
W
Terminus
sauhdade
Terminus
5
2
6
4
L
Torvald
ssakura5_
Torvald
2
8
1
0.31
L
Ying
sy3fly3
Ying
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,586
Damage
136,957
136,957
Taken
142,586
56,089
Shielding
46,855
103,417
Healing
68,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Kenetikzz
Jenos
11,665
6,140
31,031
8,698
24,036
600
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
9,629
6,949
37,228
1,593
6,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
ScarSev43
Octavia
53,336
40,375
0
5,413
24,899
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,524
23,924
0
0
21,551
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
16,859
14,915
38,795
10,684
20,476
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
alejoavse
Barik
29,100
29,100
0
6,229
37,088
55,489
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Octavia
cesarvq34
Octavia
47,589
34,443
186
1,245
36,422
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Terminus
sauhdade
Terminus
31,626
24,819
0
2,567
30,458
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Torvald
ssakura5_
Torvald
17,971
13,972
0
0
41,546
46,855
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Ying
sy3fly3
Ying
37,244
14,225
14,696
13,480
36,715
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role