Player Matchup

Kasumi
Kasumi
BabyBoii
Kasumi
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,593 Elo+
Solo
Mal'Damba
Mal'Damba
QinKeeFoka
Mal'Damba
Level 999
Champion Stats
36W - 36L
1,584 SR
Queue Stats
143W - 144L
1,559 Elo+
Party 1
Ying
Ying
Yui Su Moa
Ying
Level 999
Champion Stats
9W - 9L
1,494 SR
Queue Stats
389W - 429L
1,436 Elo+
Party 1
Makoa
Makoa
pxmkinhead
Makoa
Level 68
Champion Stats
13W - 9L
1,710 SR
Queue Stats
35W - 26L
1,630 Elo+
Solo
Terminus
Terminus
thevulturewalk
Terminus
Level 153
Champion Stats
2W - 3L
1,637 SR
Queue Stats
11W - 14L
1,441 Elo+
Party 1
Team Averages
Level 454
1,585 SR
1,532 Elo+

VS

Team Averages
Level 371
1,513 SR
1,539 Elo+
Jenos
Jenos
DavidYamatoSato
Jenos
Level 116
Champion Stats
24W - 30L
1,515 SR
Queue Stats
264W - 265L
1,563 Elo+
Party 2
Fernando
Fernando
Gamearth12
Fernando
Level 85
Champion Stats
9W - 1L
1,841 SR
Queue Stats
262W - 268L
1,573 Elo+
Solo
Ying
Ying
SudoWrestler
Ying
Level 598
Champion Stats
70W - 62L
1,590 SR
Queue Stats
820W - 799L
1,575 Elo+
Solo
VII
VII
polarsito8060
VII
Level 55
Champion Stats
1W - 3L
1,088 SR
Queue Stats
78W - 81L
1,536 Elo+
Party 2
Betty la Bomba
Betty la Bomba
saskamazon
Betty la Bomba
Level 999
Champion Stats
330W - 330L
1,529 SR
Queue Stats
783W - 773L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
BabyBoii
Kasumi
37
11 / 10 / 3
2,455
205
66,927
35,390
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Mal'Damba
QinKeeFoka
Mal'Damba
59
4 / 5 / 7
2,861
238
42,624
32,350
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 40% Lifesteal.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
0 / 5 / 11
2,635
220
76,290
39,542
0
Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Makoa
58
1 / 9 / 7
2,123
177
23,749
108,803
40,305
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Terminus
44
3 / 8 / 2
2,650
221
40,055
107,897
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.6s for every 1s spent channeling Power Siphon.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 8% based on the number of Calamity Blast charges you have stored.

Level 2

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 5 / 12
4,829
402
42,434
38,624
6,287
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Gamearth12
Fernando
26
2 / 3 / 15
3,877
323
69,524
90,393
87,502
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
5 / 3 / 23
3,862
322
53,948
42,590
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

40
11 / 3 / 13
2,973
248
71,511
38,342
0
Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Betty la Bomba
saskamazon
Betty la Bomba
60
11 / 5 / 12
3,360
280
86,565
39,696
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 100.

Level 2

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 30%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 11s
Objective Time
14m 26s
49
Kill Participation
114
19
Kills
39
37
Deaths
19
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kasumi
BabyBoii
Kasumi
11
10
3
1.25
W
10
5
12
3.2
W
Fernando
Gamearth12
Fernando
2
3
15
3.17
L
Mal'Damba
QinKeeFoka
Mal'Damba
4
5
7
1.5
W
5
3
23
5.5
L
0
5
11
1.1
W
11
3
13
5.83
L
Makoa
1
9
7
0.5
W
Betty la Bomba
saskamazon
Betty la Bomba
11
5
12
3.4
L
Terminus
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,645
Damage
323,982
323,982
Taken
249,645
40,305
Shielding
93,789
192,938
Healing
197,154
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
BabyBoii
Kasumi
66,927
52,665
300
4,041
35,390
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
42,434
34,785
63,846
14,932
38,624
6,287

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Gamearth12
Fernando
69,524
51,175
0
2,148
90,393
87,502
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Mal'Damba
QinKeeFoka
Mal'Damba
42,624
13,692
94,273
7,884
32,350
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
53,948
5,203
79,078
24,640
42,590
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
76,290
23,025
53,008
13,467
39,542
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
71,511
67,951
0
7,860
38,342
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
23,749
19,749
0
6,613
108,803
40,305
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Betty la Bomba
saskamazon
Betty la Bomba
86,565
56,432
1,095
3,555
39,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Terminus
40,055
18,730
0
13,352
107,897
0

Level 1

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role