Player Matchup

Inara
Inara
MiniMidget16
Inara
Level 69
Champion Stats
2W - 1L
1,528 SR
Queue Stats
22W - 14L
1,601 Elo+
Solo
VII
VII
MrDerpinati
VII
Level 63
Champion Stats
12W - 9L
1,595 SR
Queue Stats
70W - 59L
1,515 Elo+
Party 2
Ruckus
Ruckus
Ramadanthys
Ruckus
Level 65
Champion Stats
16W - 11L
1,585 SR
Queue Stats
118W - 116L
1,472 Elo+
Solo
Drogoz
Drogoz
Reaxz
Drogoz
Level 798
Champion Stats
273W - 266L
1,577 SR
Queue Stats
650W - 668L
1,574 Elo+
Solo
Moji
Moji
prepositionsare
Moji
Level 91
Champion Stats
68W - 36L
1,652 SR
Queue Stats
252W - 266L
1,520 Elo+
Party 2
Team Averages
Level 217
1,588 SR
1,536 Elo+

VS

Team Averages
Level 234
1,521 SR
1,486 Elo+
Furia
Furia
BLUEMISST7
Furia
Level 152
Champion Stats
44W - 38L
1,649 SR
Queue Stats
144W - 150L
1,494 Elo+
Party 1
Koga
Koga
OrangeMist7
Koga
Level 13
Champion Stats
5W - 6L
1,830 SR
Queue Stats
13W - 19L
1,586 Elo+
Party 1
Ying
Ying
kickwhite0
Ying
Level 160
Champion Stats
0W - 2L
1,291 SR
Queue Stats
63W - 77L
1,445 Elo+
Solo
Seris
Seris
lokdownplaya
Seris
Level 35
Champion Stats
6W - 16L
1,297 SR
Queue Stats
11W - 21L
1,342 Elo+
Solo
Mal'Damba
Mal'Damba
sae636
Mal'Damba
Level 811
Champion Stats
73W - 83L
1,536 SR
Queue Stats
609W - 574L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
8 / 7 / 25
3,591
239
47,648
91,257
22,267
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

54
19 / 12 / 11
3,617
241
76,552
37,218
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
27
10 / 7 / 24
3,813
254
60,015
77,854
66,437
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Drogoz
Reaxz
Drogoz
51
27 / 8 / 14
4,622
308
135,113
37,573
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

42
6 / 7 / 16
3,728
249
26,891
46,847
30,055

Level 4

Level 2

Level 2

Level 2

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
55
4 / 15 / 17
3,260
217
44,429
74,825
8,162
Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

10
20 / 17 / 10
4,655
310
111,174
74,420
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

50
2 / 15 / 9
2,765
184
29,861
53,179
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

14
9 / 11 / 17
3,648
243
63,868
85,198
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Mal'Damba
sae636
Mal'Damba
59
6 / 12 / 15
3,210
214
41,417
58,597
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 5s
Objective Time
5m 13s
160
Kill Participation
109
70
Kills
41
41
Deaths
70
90
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Furia
4
15
17
0.83
W
8
7
25
2.93
W
19
12
11
2.04
L
20
17
10
1.47
W
Ruckus
10
7
24
3.14
W
Drogoz
Reaxz
Drogoz
27
8
14
4.25
L
2
15
9
0.43
L
9
11
17
1.59
W
6
7
16
2
L
Mal'Damba
sae636
Mal'Damba
6
12
15
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,219
Damage
290,749
290,749
Taken
346,219
118,759
Shielding
8,162
164,317
Healing
165,543
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Furia
44,429
29,907
34,207
16,031
74,825
8,162
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
47,648
35,107
0
10,797
91,257
22,267
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
76,552
66,302
519
6,389
37,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
111,174
80,357
0
1,438
74,420
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
60,015
43,609
0
2,603
77,854
66,437
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Drogoz
Reaxz
Drogoz
135,113
100,953
0
6,532
37,573
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,861
7,892
17,262
4,387
53,179
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
63,868
56,948
23,794
11,880
85,198
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
26,891
26,891
108,816
28,661
46,847
30,055

Level 2

Level 1

L
Mal'Damba
sae636
Mal'Damba
41,417
27,814
46,012
10,532
58,597
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role