Player Matchup

Lillith
Lillith
Alesorre
Lillith
Level 432
Champion Stats
5W - 10L
1,444 SR
Queue Stats
184W - 193L
1,564 Elo+
Party 1
Atlas
Atlas
DMT_Saa
Atlas
Level 217
Champion Stats
19W - 14L
1,608 SR
Queue Stats
140W - 150L
1,546 Elo+
Party 1
Tyra
Tyra
Kaulins30
Tyra
Level 279
Champion Stats
43W - 53L
1,549 SR
Queue Stats
806W - 785L
1,622 Elo+
Solo
Buck
Buck
TheWouldBeNOOB
Buck
Level 999
Champion Stats
16W - 13L
1,623 SR
Queue Stats
578W - 575L
1,583 Elo+
Solo
Furia
Furia
WateryJasmine
Furia
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,623 Elo+
Solo
Team Averages
Level 403
1,545 SR
1,588 Elo+

VS

Team Averages
Level 554
1,541 SR
1,592 Elo+
Cassie
Cassie
IRoneKid974
Cassie
Level 197
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,517 Elo+
Solo
Seris
Seris
RaVeN ExTrAcTs
Seris
Level 999
Champion Stats
9W - 15L
1,538 SR
Queue Stats
701W - 626L
1,629 Elo+
Party 2
Ying
Ying
RumiUsagiyama
Ying
Level 503
Champion Stats
17W - 25L
1,504 SR
Queue Stats
1,363W - 1,396L
1,588 Elo+
Party 2
Skye
Skye
fighter0022
Skye
Level 74
Champion Stats
4W - 2L
1,582 SR
Queue Stats
15W - 13L
1,577 Elo+
Solo
Saati
Saati
tomikaxd
Saati
Level 999
Champion Stats
10W - 14L
1,580 SR
Queue Stats
902W - 817L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Alesorre
Lillith
59
3 / 5 / 2
1,322
189
14,950
29,153
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Atlas
DMT_Saa
Atlas
52
0 / 8 / 0
1,078
154
10,240
53,782
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Tyra
57
1 / 9 / 1
1,127
161
26,869
34,640
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 800 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
4 / 2 / 4
1,393
199
36,955
29,504
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

40
1 / 10 / 3
1,093
156
19,128
28,785
974
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
58
9 / 4 / 4
1,993
285
23,354
24,098
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

60
6 / 0 / 17
2,319
331
38,590
23,821
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

59
5 / 3 / 13
2,091
299
37,177
26,970
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

48
2 / 2 / 9
1,856
265
32,959
18,088
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Saati
tomikaxd
Saati
60
12 / 0 / 9
2,682
383
43,784
15,165
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
4m 5s
19
Kill Participation
86
9
Kills
34
34
Deaths
9
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Lillith
Alesorre
Lillith
3
5
2
0.8
L
Atlas
DMT_Saa
Atlas
0
8
0
0
W
Cassie
9
4
4
2.75
L
Tyra
1
9
1
0.17
W
6
0
17
14.5
W
5
3
13
3.83
L
4
2
4
3
L
1
10
3
0.25
W
2
2
9
3.25
W
Saati
tomikaxd
Saati
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,142
Damage
175,864
175,864
Taken
108,142
974
Shielding
0
48,535
Healing
80,101
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
Alesorre
Lillith
14,950
6,695
29,690
916
29,153
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
DMT_Saa
Atlas
10,240
10,240
0
0
53,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Cassie
23,354
17,920
0
2,035
24,098
0
L
Tyra
26,869
16,350
0
406
34,640
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
38,590
32,499
28,342
15,294
23,821
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,177
14,209
17,589
10,808
26,970
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
36,955
33,155
0
8,730
29,504
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
19,128
16,338
5,943
2,850
28,785
974

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,959
20,473
0
4,490
18,088
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Saati
tomikaxd
Saati
43,784
38,063
0
1,543
15,165
0

Level 1

Damage Done by Role

Damage Taken by Role