Player Matchup

Octavia
Octavia
Nestezi
Octavia
Level 120
Champion Stats
92W - 19L
1,956 SR
Queue Stats
360W - 101L
1,916 Elo+
Solo
Pip
Pip
SavesOrAfk
Pip
Level 353
Champion Stats
36W - 10L
1,910 SR
Queue Stats
1,354W - 380L
2,002 Elo+
Party 1
Khan
Khan
klouuse
Khan
Level 829
Champion Stats
26W - 10L
1,679 SR
Queue Stats
495W - 178L
1,931 Elo+
Party 1
VII
VII
ÅrchangelGabriel
VII
Level 999
Champion Stats
298W - 66L
1,932 SR
Queue Stats
1,526W - 639L
2,060 Elo+
Party 1
Cassie
Cassie
БольшойСкуфизм
Cassie
Level 367
Champion Stats
3W - 0L
1,502 SR
Queue Stats
280W - 52L
2,020 Elo+
Party 1
Team Averages
Level 534
1,796 SR
1,986 Elo+

VS

Team Averages
Level 528
1,569 SR
1,624 Elo+
Mal'Damba
Mal'Damba
Cheshirkaa
Mal'Damba
Level 999
Champion Stats
109W - 69L
1,755 SR
Queue Stats
2,206W - 1,210L
1,797 Elo+
Solo
Grohk
Grohk
Jowe
Grohk
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,568 Elo+
Party 2
Barik
Barik
Larryman
Barik
Level 526
Champion Stats
2W - 1L
1,306 SR
Queue Stats
24W - 36L
1,672 Elo+
Party 2
Androxus
Androxus
Rekonskista
Androxus
Level 999
Champion Stats
43W - 38L
1,666 SR
Queue Stats
829W - 648L
1,715 Elo+
Solo
Imani
Imani
tesmpest
Imani
Level 31
Champion Stats
2W - 3L
1,618 SR
Queue Stats
17W - 24L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Nestezi
Octavia
41
9 / 0 / 12
2,885
481
45,839
13,481
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 15% for 2.5s after activating Commanding Leap.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

60
1 / 0 / 18
2,982
497
16,572
11,630
9,550
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Khan
klouuse
Khan
58
4 / 0 / 9
2,638
440
21,340
31,089
1,867
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 40% for 3s after activating Battle Shout.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
6 / 2 / 2
2,319
387
26,529
18,363
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

55
12 / 1 / 6
2,710
452
42,650
12,906
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Cheshirkaa
Mal'Damba
59
0 / 2 / 1
1,199
200
8,776
7,632
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 40%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Grohk
Jowe
Grohk
39
0 / 7 / 2
1,338
223
20,657
34,808
1,965
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 30% for 3s after hitting an enemy with Shock Pulse.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Barik
Larryman
Barik
54
0 / 7 / 0
1,019
170
7,435
44,533
17,049
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Androxus
Rekonskista
Androxus
60
3 / 7 / 0
1,454
242
35,453
35,423
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Imani
tesmpest
Imani
18
0 / 9 / 1
1,013
169
15,148
30,534
2,650
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 9s
Objective Time
13s
79
Kill Participation
7
32
Kills
3
3
Deaths
32
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Cheshirkaa
Mal'Damba
0
2
1
0.25
L
Grohk
Jowe
Grohk
0
7
2
0.14
L
Barik
Larryman
Barik
0
7
0
0
W
Octavia
Nestezi
Octavia
9
0
12
15
L
Androxus
Rekonskista
Androxus
3
7
0
0.43
W
1
0
18
10
W
Khan
klouuse
Khan
4
0
9
8.5
L
Imani
tesmpest
Imani
0
9
1
0.06
W
6
2
2
3.5
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,930
Damage
87,469
87,469
Taken
152,930
11,417
Shielding
21,664
73,520
Healing
73,606
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Cheshirkaa
Mal'Damba
8,776
930
51,778
2,986
7,632
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
Jowe
Grohk
20,657
9,773
4,492
10,656
34,808
1,965

Level 1

Level 1

Level 1

L
Barik
Larryman
Barik
7,435
7,435
0
1,628
44,533
17,049
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Octavia
Nestezi
Octavia
45,839
45,739
354
1,518
13,481
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Androxus
Rekonskista
Androxus
35,453
26,066
0
386
35,423
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
16,572
14,932
46,180
11,690
11,630
9,550

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
klouuse
Khan
21,340
20,500
1,421
8,994
31,089
1,867
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Imani
tesmpest
Imani
15,148
10,968
0
1,680
30,534
2,650

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
26,529
25,233
0
2,146
18,363
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
42,650
32,885
0
1,217
12,906
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role