Player Matchup

Terminus
Terminus
HashmaI
Terminus
Level 844
Champion Stats
33W - 20L
1,836 SR
Queue Stats
1,388W - 1,391L
1,721 Elo+
Solo
Kasumi
Kasumi
Ryurry
Kasumi
Level 510
Champion Stats
461W - 422L
1,626 SR
Queue Stats
2,115W - 2,082L
1,609 Elo+
Solo
Willo
Willo
Staysereeen
Willo
Level 954
Champion Stats
3W - 2L
1,569 SR
Queue Stats
328W - 298L
1,599 Elo+
Solo
Ying
Ying
Tipso14
Ying
Level 663
Champion Stats
2W - 4L
1,320 SR
Queue Stats
207W - 162L
1,597 Elo+
Solo
Mal'Damba
Mal'Damba
ja1grant
Mal'Damba
Level 604
Champion Stats
6W - 11L
1,487 SR
Queue Stats
614W - 607L
1,623 Elo+
Solo
Team Averages
Level 715
1,568 SR
1,630 Elo+

VS

Team Averages
Level 470
1,630 SR
1,665 Elo+
Ash
Ash
L0rdkilla
Ash
Level 198
Champion Stats
68W - 47L
1,745 SR
Queue Stats
308W - 245L
1,684 Elo+
Party 1
Barik
Barik
Prrayerr
Barik
Level 69
Champion Stats
29W - 25L
1,651 SR
Queue Stats
204W - 174L
1,672 Elo+
Party 1
Koga
Koga
RAKSO95
Koga
Level 999
Champion Stats
36W - 18L
1,727 SR
Queue Stats
1,306W - 1,252L
1,659 Elo+
Solo
Lian
Lian
SteveStevens
Lian
Level 999
Champion Stats
8W - 8L
1,806 SR
Queue Stats
895W - 880L
1,645 Elo+
Solo
Rei
Rei
paladinsgivesad
Rei
Level 84
Champion Stats
1W - 4L
1,221 SR
Queue Stats
172W - 166L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
HashmaI
Terminus
54
23 / 14 / 23
9,123
351
149,313
272,625
9,273
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Kasumi
Ryurry
Kasumi
49
23 / 23 / 14
6,295
242
132,694
133,815
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
9 / 21 / 30
6,129
236
132,157
100,676
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ying
Tipso14
Ying
58
21 / 15 / 33
7,104
273
178,415
129,911
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
ja1grant
Mal'Damba
60
10 / 9 / 46
7,653
294
81,248
73,053
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 16%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
21 / 12 / 34
6,811
262
177,773
219,427
88,875
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Barik
Prrayerr
Barik
34
7 / 18 / 31
6,980
268
157,053
184,239
94,832
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Koga
RAKSO95
Koga
60
22 / 27 / 20
5,360
206
116,935
91,694
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

60
25 / 15 / 27
5,785
223
179,695
80,703
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Divine Right

Divine Right

Grace

Gain 5% Movement Speed for 3s after using Grace.

Level 1

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

46
13 / 14 / 42
7,232
278
78,624
97,764
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22m 4s
Objective Time
19m 31s
232
Kill Participation
242
86
Kills
88
82
Deaths
86
146
Assists
154
Player
Kills
Deaths
Assists
KDA
W
Terminus
HashmaI
Terminus
23
14
23
2.46
L
21
12
34
3.17
L
Barik
Prrayerr
Barik
7
18
31
1.25
L
Koga
RAKSO95
Koga
22
27
20
1.19
W
Kasumi
Ryurry
Kasumi
23
23
14
1.3
W
9
21
30
1.14
L
25
15
27
2.57
W
Ying
Tipso14
Ying
21
15
33
2.5
W
Mal'Damba
ja1grant
Mal'Damba
10
9
46
3.67
L
13
14
42
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

673,827
Damage
710,080
710,080
Taken
673,827
9,273
Shielding
183,707
463,399
Healing
362,586
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
HashmaI
Terminus
149,313
123,991
0
27,769
272,625
9,273
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

L
177,773
162,560
0
9,689
219,427
88,875
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Barik
Prrayerr
Barik
157,053
156,279
0
18,293
184,239
94,832

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Koga
RAKSO95
Koga
116,935
100,337
0
7,362
91,694
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
Ryurry
Kasumi
132,694
98,531
390
16,316
133,815
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

W
132,157
101,945
0
5,020
100,676
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
179,695
172,249
0
15,036
80,703
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
Tipso14
Ying
178,415
128,395
74,715
27,668
129,911
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Mal'Damba
ja1grant
Mal'Damba
81,248
31,717
278,524
32,997
73,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
78,624
66,289
247,324
64,882
97,764
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role