Player Matchup

Saati
Saati
D4V1D63
Saati
Level 74
Champion Stats
1W - 0L
1,500 SR
Queue Stats
185W - 175L
1,572 Elo+
Party 1
Seris
Seris
Jusumi
Seris
Level 999
Champion Stats
191W - 128L
1,663 SR
Queue Stats
1,085W - 1,121L
1,648 Elo+
Solo
Buck
Buck
Masqueradé
Buck
Level 408
Champion Stats
66W - 52L
1,814 SR
Queue Stats
695W - 578L
1,710 Elo+
Solo
Inara
Inara
MgNe5
Inara
Level 107
Champion Stats
3W - 1L
1,322 SR
Queue Stats
195W - 186L
1,572 Elo+
Party 1
Ying
Ying
MissJahlo
Ying
Level 999
Champion Stats
65W - 73L
1,588 SR
Queue Stats
2,254W - 2,303L
1,584 Elo+
Solo
Team Averages
Level 517
1,577 SR
1,617 Elo+

VS

Team Averages
Level 479
1,626 SR
1,632 Elo+
Willo
Willo
Flooweer
Willo
Level 223
Champion Stats
15W - 16L
1,537 SR
Queue Stats
171W - 169L
1,633 Elo+
Solo
Koga
Koga
KicktheAlf
Koga
Level 298
Champion Stats
18W - 13L
1,634 SR
Queue Stats
248W - 201L
1,643 Elo+
Solo
Ash
Ash
WiiUpad
Ash
Level 791
Champion Stats
8W - 5L
1,689 SR
Queue Stats
343W - 339L
1,612 Elo+
Solo
Mal'Damba
Mal'Damba
captoto
Mal'Damba
Level 999
Champion Stats
52W - 62L
1,591 SR
Queue Stats
595W - 617L
1,625 Elo+
Solo
Seris
Seris
zCriiQz
Seris
Level 82
Champion Stats
20W - 13L
1,678 SR
Queue Stats
254W - 178L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
D4V1D63
Saati
43
1 / 14 / 12
2,878
180
63,955
43,027
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Seris
Jusumi
Seris
30
6 / 10 / 20
4,734
296
60,279
66,962
0
Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

60
28 / 15 / 7
4,699
294
127,941
89,143
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Inara
MgNe5
Inara
57
3 / 10 / 10
4,016
251
38,138
138,282
65,650
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Ying
60
7 / 4 / 22
3,842
240
78,612
43,486
0
Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Flooweer
Willo
59
10 / 13 / 16
3,683
230
101,779
54,967
0
Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Antics

Antics

Weapon

Increase your Reload Speed by 10%.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

38
21 / 10 / 10
4,309
269
104,144
81,652
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ash
59
9 / 6 / 12
4,318
270
57,229
123,541
54,028
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Mal'Damba
captoto
Mal'Damba
57
1 / 8 / 27
3,901
244
35,249
43,205
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Seris
zCriiQz
Seris
58
12 / 8 / 14
3,825
239
82,499
65,560
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 7s
Objective Time
11m 16s
116
Kill Participation
132
45
Kills
53
53
Deaths
45
71
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Saati
D4V1D63
Saati
1
14
12
0.5
L
Willo
Flooweer
Willo
10
13
16
1.38
W
Seris
Jusumi
Seris
6
10
20
1.6
L
21
10
10
2.6
W
28
15
7
2.1
W
Inara
MgNe5
Inara
3
10
10
0.8
W
Ying
7
4
22
4.5
L
Ash
9
6
12
2.5
L
Mal'Damba
captoto
Mal'Damba
1
8
27
1.81
L
Seris
zCriiQz
Seris
12
8
14
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,925
Damage
380,900
380,900
Taken
368,925
65,650
Shielding
54,028
214,303
Healing
214,586
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
D4V1D63
Saati
63,955
44,025
0
1,043
43,027
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Willo
Flooweer
Willo
101,779
91,395
0
2,817
54,967
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Seris
Jusumi
Seris
60,279
48,283
73,394
15,529
66,962
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
104,144
90,681
0
12,715
81,652
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
127,941
109,664
0
18,326
89,143
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Inara
MgNe5
Inara
38,138
33,056
0
15,840
138,282
65,650
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
78,612
33,509
64,109
26,062
43,486
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ash
57,229
53,561
0
1,574
123,541
54,028
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
captoto
Mal'Damba
35,249
18,778
114,348
15,020
43,205
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Seris
zCriiQz
Seris
82,499
67,450
47,892
20,220
65,560
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role